Player Matchup

Osiris
Osiris
 
Osiris
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
KhumbaKappa
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,912 Elo+
Party 4
Bastet
Bastet
OpZ_Lightning
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 33L
1,726 Elo+
Party 3
Anubis
Anubis
Sir_Charles05
Anubis
Level 39
God Stats
34W - 22L
2,063 SR
Queue Stats
470W - 407L
1,589 Elo+
Party 3
Chernobog
Chernobog
Wolf3mbers
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,726 Elo+
Party 4
Team Averages
Level 40
1,613 SR
1,691 Elo+

VS

Team Averages
Level 99
1,560 SR
1,694 Elo+
Arachne
Arachne
ATTRITI0NZ
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 126L
1,645 Elo+
Party 2
Apollo
Apollo
DeltaJulz613
Apollo
Level 129
God Stats
7W - 1L
1,791 SR
Queue Stats
269W - 199L
1,747 Elo+
Party 1
Artio
Artio
I Ah Chepe
Artio
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 90L
1,605 Elo+
Party 2
Chang'e
Chang'e
NovaWolfeh
Chang'e
Level 139
God Stats
1W - 4L
1,218 SR
Queue Stats
255W - 180L
1,760 Elo+
Party 1
Ganesha
Ganesha
Pukichoo
Ganesha
Level 42
God Stats
14W - 3L
1,791 SR
Queue Stats
185W - 124L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
0 / 3 / 0
4,851
485
6,163
8,183
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 2 / 0
4,535
454
774
5,130
2,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,298
530
2,161
7,297
2,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 4 / 0
5,560
556
3,165
4,550
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
Wolf3mbers
Chernobog
10
1 / 2 / 1
5,626
563
6,075
8,685
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ATTRITI0NZ
Arachne
11
4 / 2 / 0
6,448
645
3,410
7,861
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
11
2 / 1 / 1
5,922
592
5,196
6,596
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
11
2 / 0 / 1
6,636
664
5,211
11,727
4,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
NovaWolfeh
Chang'e
11
4 / 0 / 1
6,258
626
3,170
4,109
1,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
Pukichoo
Ganesha
9
0 / 0 / 5
5,663
566
2,168
5,124
1,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
12
15
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
0
0
W
Arachne
ATTRITI0NZ
Arachne
4
2
0
2
W
Apollo
2
1
1
2.5
W
Artio
2
0
1
2.5
L
0
2
0
0
W
Chang'e
NovaWolfeh
Chang'e
4
0
1
4.5
L
0
4
0
0
W
Ganesha
Pukichoo
Ganesha
0
0
5
2.5
L
2
4
0
0.5
L
Chernobog
Wolf3mbers
Chernobog
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,338
Damage
19,155
33,845
Taken
35,417
12,399
Mitigated
13,546
10,762
Healing
15,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,163
2,968
0
3,888
8,183
3,737
0
4,119
4,064
0
24,230
W
Arachne
ATTRITI0NZ
Arachne
3,410
2,536
0
1,689
7,861
3,101
0
698
7,123
0
32,650
W
Apollo
5,196
2,987
0
3,060
6,596
2,205
0
366
6,230
0
36,790
W
Artio
5,211
973
270
5,445
11,727
4,863
333
0
11,727
34,612
0
L
774
36
0
934
5,130
2,416
0
2,075
3,055
9,329
0
W
Chang'e
NovaWolfeh
Chang'e
3,170
510
449
2,289
4,109
1,673
0
1,149
2,926
35,267
0
L
2,161
677
0
758
7,297
2,110
0
1,212
6,085
0
33,632
W
Ganesha
Pukichoo
Ganesha
2,168
292
0
2,490
5,124
1,704
0
1,570
3,472
13,873
0
L
3,165
150
0
939
4,550
1,858
0
2,665
1,885
24,098
0
L
Chernobog
Wolf3mbers
Chernobog
6,075
3,192
0
4,243
8,685
2,278
0
478
8,207
0
36,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,870
Gold Earned
30,927
262
Minions Killed
319
0
Camps Cleared
0
851,660
Distance Traveled
997,476
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,851
485
42
4
0
138,725
1
W
Arachne
6,448
645
73
7
0
234,670
0
W
Apollo
5,922
592
82
8
0
195,334
1
W
Artio
6,636
664
77
8
0
197,447
0
L
Ares
4,535
454
14
1
0
185,529
2
W
Chang'e
6,258
626
84
8
0
183,514
4
L
Bastet
5,298
530
70
7
0
195,715
1
W
Ganesha
5,663
566
3
0
0
186,511
3
L
Anubis
5,560
556
69
7
0
170,090
0
L
Chernobog
5,626
563
67
7
0
161,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role