Player Matchup

Cupid
Cupid
I_AM_ELITEHYPEZ
Cupid
Level 65
God Stats
4W - 5L
1,657 SR
Queue Stats
348W - 275L
1,561 Elo+
Party 2
Discordia
Discordia
muche
Discordia
Level 47
God Stats
57W - 43L
1,619 SR
Queue Stats
365W - 322L
1,561 Elo+
Party 2
Yemoja
Yemoja
xd Casual
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 39
1,592 SR
1,541 Elo+

VS

Team Averages
Level 65
1,705 SR
1,652 Elo+
Bellona
Bellona
AmADeadMan
Bellona
Level 28
God Stats
3W - 0L
1,742 SR
Queue Stats
18W - 28L
1,394 Elo+
Solo
Ra
Ra
OrganicGinger69
Ra
Level 19
God Stats
1W - 0L
1,872 SR
Queue Stats
29W - 9L
1,797 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZombieGroper
Ah Muzen Cab
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
85W - 39L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 3
14,221
677
13,636
16,937
10,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
muche
Discordia
16
3 / 4 / 8
12,964
617
20,080
13,603
2,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
xd Casual
Yemoja
14
0 / 8 / 9
11,469
546
10,001
18,315
5,604
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AmADeadMan
Bellona
14
3 / 5 / 5
13,317
634
5,747
15,613
14,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 5 / 5
12,258
584
6,427
11,633
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ZombieGroper
Ah Muzen Cab
20
11 / 2 / 2
15,651
745
29,915
26,117
11,439
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
12
Kills
14
14
Deaths
12
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
AmADeadMan
Bellona
3
5
5
1.1
L
9
2
3
5.25
W
0
5
5
0.5
W
Ah Muzen Cab
ZombieGroper
Ah Muzen Cab
11
2
2
6
L
Discordia
muche
Discordia
3
4
8
1.75
L
Yemoja
xd Casual
Yemoja
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,717
Damage
42,089
48,855
Taken
53,363
19,089
Mitigated
30,063
11,262
Healing
20,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AmADeadMan
Bellona
5,747
1,579
489
3,264
15,613
14,015
372
7,099
8,514
534
45,959
L
13,636
8,131
545
3,555
16,937
10,491
129
1,754
14,813
0
74,587
W
6,427
56
1,469
1,979
11,633
4,609
188
7,733
3,900
40,291
0
W
Ah Muzen Cab
ZombieGroper
Ah Muzen Cab
29,915
11,540
0
13,569
26,117
11,439
2,961
15,419
10,564
0
148,351
L
Discordia
muche
Discordia
20,080
478
218
2,189
13,603
2,994
0
1,650
11,695
70,777
0
L
Yemoja
xd Casual
Yemoja
10,001
1,502
1,707
3,048
18,315
5,604
0
2,556
15,223
38,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,654
Gold Earned
41,226
250
Minions Killed
286
0
Camps Cleared
0
1,080,981
Distance Traveled
1,134,131
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,317
634
53
3
0
361,891
4
L
Cupid
14,221
677
129
6
0
357,174
2
W
Ra
12,258
584
78
4
0
375,794
0
W
Ah Muzen Cab
15,651
745
155
7
0
396,446
1
L
Discordia
12,964
617
70
3
0
392,198
0
L
Yemoja
11,469
546
51
2
0
331,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role