Player Matchup

Danzaburou
Danzaburou
Pichuzzz
Danzaburou
Level 8
God Stats
9W - 12L
1,500 SR
Queue Stats
181W - 168L
1,617 Elo+
Party 1
Ares
Ares
Renegade3131
Ares
Level 27
God Stats
19W - 6L
1,820 SR
Queue Stats
71W - 63L
1,592 Elo+
Solo
Nemesis
Nemesis
Satinshand69
Nemesis
Level 16
God Stats
3W - 1L
1,645 SR
Queue Stats
32W - 24L
1,630 Elo+
Solo
Sun Wukong
Sun Wukong
SimpMurf13
Sun Wukong
Level 18
God Stats
6W - 4L
1,619 SR
Queue Stats
56W - 49L
1,633 Elo+
Solo
Merlin
Merlin
demondallas123
Merlin
Level 126
God Stats
3W - 2L
1,639 SR
Queue Stats
50W - 52L
1,554 Elo+
Party 1
Team Averages
Level 39
1,644 SR
1,605 Elo+

VS

Team Averages
Level 25
1,675 SR
1,602 Elo+
Arachne
Arachne
CitizenSC
Arachne
Level 25
God Stats
22W - 20L
1,500 SR
Queue Stats
45W - 51L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Eazology
Cthulhu
Level 4
God Stats
2W - 1L
1,888 SR
Queue Stats
8W - 12L
1,708 Elo+
Party 2
Scylla
Scylla
Pendantbug
Scylla
Level 60
God Stats
8W - 3L
1,599 SR
Queue Stats
167W - 174L
1,462 Elo+
Party 2
Heimdallr
Heimdallr
Tetrac
Heimdallr
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
130W - 115L
1,586 Elo+
Solo
Ne Zha
Ne Zha
chr1s7alman
Ne Zha
Level 5
God Stats
2W - 1L
1,889 SR
Queue Stats
6W - 6L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pichuzzz
Danzaburou
14
2 / 0 / 2
8,727
582
3,785
8,429
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 10
7,230
482
8,120
10,771
6,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Satinshand69
Nemesis
16
5 / 2 / 4
9,291
619
5,670
10,450
4,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
SimpMurf13
Sun Wukong
17
7 / 0 / 1
9,897
660
8,993
10,534
7,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
6 / 3 / 4
8,295
553
6,825
7,425
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CitizenSC
Arachne
11
2 / 6 / 3
6,814
454
8,742
13,626
6,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Eazology
Cthulhu
9
1 / 5 / 0
5,779
385
1,769
10,752
4,676
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Pendantbug
Scylla
11
0 / 5 / 4
6,583
439
5,151
7,063
1,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Tetrac
Heimdallr
13
1 / 0 / 0
7,321
488
7,249
6,125
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
11
1 / 5 / 0
6,239
416
6,224
11,169
7,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
21
Kills
5
6
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
CitizenSC
Arachne
2
6
3
0.58
L
Cthulhu
Eazology
Cthulhu
1
5
0
0.2
L
Scylla
Pendantbug
Scylla
0
5
4
0.4
W
Danzaburou
Pichuzzz
Danzaburou
2
0
2
3
W
1
1
10
6
W
Nemesis
Satinshand69
Nemesis
5
2
4
3.5
W
Sun Wukong
SimpMurf13
Sun Wukong
7
0
1
7.5
L
Heimdallr
Tetrac
Heimdallr
1
0
0
1
L
Ne Zha
1
5
0
0.2
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,393
Damage
29,135
47,609
Taken
48,735
24,242
Mitigated
23,009
17,232
Healing
10,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CitizenSC
Arachne
8,742
5,455
0
3,075
13,626
6,414
0
4,436
9,071
0
34,983
L
Cthulhu
Eazology
Cthulhu
1,769
347
0
0
10,752
4,676
0
3,710
7,042
15,073
0
L
Scylla
Pendantbug
Scylla
5,151
545
0
140
7,063
1,991
0
3,449
3,614
33,862
0
W
Danzaburou
Pichuzzz
Danzaburou
3,785
1,728
0
6,370
8,429
3,423
583
436
7,993
0
54,504
W
8,120
442
174
2,843
10,771
6,077
149
1,859
8,837
20,860
0
W
Nemesis
Satinshand69
Nemesis
5,670
3,069
0
1,976
10,450
4,953
0
887
9,513
0
76,417
W
Sun Wukong
SimpMurf13
Sun Wukong
8,993
2,044
0
4,303
10,534
7,088
990
808
9,251
0
60,146
L
Heimdallr
Tetrac
Heimdallr
7,249
3,680
0
3,864
6,125
2,771
0
1,765
4,360
0
52,095
L
Ne Zha
6,224
982
0
3,487
11,169
7,157
0
1,585
9,584
0
32,117
W
6,825
971
0
1,566
7,425
2,701
384
2,930
4,495
37,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,440
Gold Earned
32,736
453
Minions Killed
289
0
Camps Cleared
0
1,429,004
Distance Traveled
1,237,917
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,814
454
50
3
0
268,697
0
L
Cthulhu
5,779
385
27
2
0
249,849
0
L
Scylla
6,583
439
55
4
0
255,407
6
W
Danzaburou
8,727
582
106
7
0
243,263
3
W
Ares
7,230
482
27
2
0
285,888
3
W
Nemesis
9,291
619
130
9
0
319,677
3
W
Sun Wukong
9,897
660
119
8
0
316,461
0
L
Heimdallr
7,321
488
99
7
0
241,464
4
L
Ne Zha
6,239
416
58
4
0
222,500
7
W
Merlin
8,295
553
71
5
0
263,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role