Player Matchup

Raijin
Raijin
ClydeCash
Raijin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,247 Elo+
Solo
Hun Batz
Hun Batz
Jckuhno
Hun Batz
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,321 Elo+
Solo
Jormungandr
Jormungandr
NellyBo_Baggins
Jormungandr
Level 102
God Stats
2W - 0L
1,694 SR
Queue Stats
52W - 45L
1,231 Elo+
Solo
Artemis
Artemis
ShortCake_2
Artemis
Level 67
God Stats
2W - 2L
1,399 SR
Queue Stats
183W - 159L
1,355 Elo+
Solo
Skadi
Skadi
XoxTrashQueen
Skadi
Level 78
God Stats
2W - 0L
1,579 SR
Queue Stats
36W - 38L
1,369 Elo+
Solo
Team Averages
Level 79
1,534 SR
1,305 Elo+

VS

Team Averages
Level 63
1,301 SR
1,287 Elo+
Agni
Agni
King Milenkov
Agni
Level 60
God Stats
0W - 3L
1,189 SR
Queue Stats
104W - 129L
1,321 Elo+
Solo
Fafnir
Fafnir
MosheAsecas
Fafnir
Level 23
God Stats
0W - 2L
1,256 SR
Queue Stats
21W - 33L
1,330 Elo+
Solo
Ymir
Ymir
hacknslash2513
Ymir
Level 45
God Stats
3W - 3L
1,437 SR
Queue Stats
262W - 324L
1,229 Elo+
Party 1
Chaac
Chaac
marascont
Chaac
Level 27
God Stats
5W - 5L
1,159 SR
Queue Stats
201W - 241L
1,204 Elo+
Party 1
Bastet
Bastet
sweethearts4ever
Bastet
Level 158
God Stats
3W - 3L
1,462 SR
Queue Stats
341W - 428L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ClydeCash
Raijin
20
11 / 8 / 19
13,488
749
31,250
17,952
7,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Jckuhno
Hun Batz
17
2 / 7 / 18
11,390
633
11,458
15,089
5,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
NellyBo_Baggins
Jormungandr
20
8 / 5 / 21
13,816
768
17,367
24,361
13,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
ShortCake_2
Artemis
20
10 / 5 / 18
14,150
786
23,242
13,188
5,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 3 / 23
14,575
810
24,586
12,684
5,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 13 / 6
13,831
768
19,005
20,697
10,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fafnir
17
1 / 9 / 14
11,262
626
8,589
24,592
31,644
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 8 / 9
12,097
672
10,547
23,167
37,626
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
marascont
Chaac
20
6 / 6 / 9
13,614
756
13,083
25,350
34,215
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 7 / 8
12,279
682
15,019
28,522
16,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
74
41
Kills
28
28
Deaths
43
99
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Raijin
ClydeCash
Raijin
11
8
19
2.56
W
Hun Batz
Jckuhno
Hun Batz
2
7
18
1.57
L
11
13
6
1.08
L
Fafnir
1
9
14
0.89
W
Jormungandr
NellyBo_Baggins
Jormungandr
8
5
21
3.7
W
Artemis
ShortCake_2
Artemis
10
5
18
3.8
W
10
3
23
7.17
L
4
8
9
1.06
L
Chaac
marascont
Chaac
6
6
9
1.75
L
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,903
Damage
66,243
83,274
Taken
122,328
38,613
Mitigated
130,000
30,202
Healing
28,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
ClydeCash
Raijin
31,250
4,648
1,032
2,389
17,952
7,849
699
8,318
9,634
42,235
0
W
Hun Batz
Jckuhno
Hun Batz
11,458
2,268
1,248
1,528
15,089
5,984
102
9,172
5,917
0
20,846
L
19,005
1,187
180
781
20,697
10,186
440
7,797
12,627
35,960
0
L
Fafnir
8,589
3,003
0
1,020
24,592
31,644
990
7,282
16,846
15,582
0
W
Jormungandr
NellyBo_Baggins
Jormungandr
17,367
3,221
1,482
8,060
24,361
13,723
1,146
8,875
15,486
38,061
0
W
Artemis
ShortCake_2
Artemis
23,242
12,038
3,266
3,215
13,188
5,181
2,181
7,316
5,872
0
39,263
W
24,586
12,530
4,390
3,592
12,684
5,876
1,705
5,848
6,836
0
54,894
L
10,547
648
1,969
2,395
23,167
37,626
672
8,612
14,252
24,774
0
L
Chaac
marascont
Chaac
13,083
1,013
1,921
10,037
25,350
34,215
715
9,055
15,880
1,943
31,101
L
15,019
5,534
1,792
8,140
28,522
16,329
246
14,017
14,106
0
32,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,419
Gold Earned
63,083
202
Minions Killed
145
0
Camps Cleared
0
1,560,733
Distance Traveled
1,368,325
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,488
749
22
1
0
249,110
0
W
Hun Batz
11,390
633
32
2
0
322,445
0
L
Agni
13,831
768
42
2
0
246,616
0
L
Fafnir
11,262
626
5
0
0
270,458
2
W
Jormungandr
13,816
768
25
1
0
315,884
0
W
Artemis
14,150
786
64
4
0
303,362
0
W
Skadi
14,575
810
59
3
0
369,932
0
L
Ymir
12,097
672
16
1
0
231,457
0
L
Chaac
13,614
756
44
2
0
304,862
0
L
Bastet
12,279
682
38
2
0
314,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role