Player Matchup

Olorun
Olorun
ElDiosPegun
Olorun
Level 64
God Stats
17W - 15L
1,295 SR
Queue Stats
69W - 74L
1,510 Elo+
Party 1
Khepri
Khepri
HonuWa
Khepri
Level 12
God Stats
6W - 5L
1,274 SR
Queue Stats
185W - 229L
1,080 Elo+
Solo
Ao Kuang
Ao Kuang
Plutronash4D
Ao Kuang
Level 29
God Stats
1W - 3L
1,720 SR
Queue Stats
293W - 279L
1,469 Elo+
Solo
Anhur
Anhur
manugomz
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,366 Elo+
Party 1
Cu Chulainn
Cu Chulainn
naboolargoo
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,821 Elo+
Party 1
Team Averages
Level 27
1,458 SR
1,449 Elo+

VS

Team Averages
Level 26
1,570 SR
1,385 Elo+
Sylvanus
Sylvanus
KielzDaggerspine
Sylvanus
Level 26
God Stats
15W - 18L
1,174 SR
Queue Stats
59W - 80L
1,064 Elo+
Party 2
Merlin
Merlin
PorpoiseBoii
Merlin
Level 27
God Stats
2W - 0L
1,828 SR
Queue Stats
35W - 52L
1,472 Elo+
Party 2
King Arthur
King Arthur
Shiloh420
King Arthur
Level 26
God Stats
3W - 1L
1,557 SR
Queue Stats
171W - 208L
1,440 Elo+
Party 2
Osiris
Osiris
VileKitsune
Osiris
Level 29
God Stats
29W - 23L
1,628 SR
Queue Stats
95W - 73L
1,468 Elo+
Solo
Izanami
Izanami
mrleborgne
Izanami
Level 24
God Stats
40W - 27L
1,661 SR
Queue Stats
100W - 92L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
3 / 7 / 2
10,507
438
9,274
17,677
8,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
HonuWa
Khepri
15
0 / 10 / 3
9,834
410
4,624
19,464
15,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Plutronash4D
Ao Kuang
19
7 / 5 / 4
11,995
500
15,172
21,783
8,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
manugomz
Anhur
13
0 / 14 / 0
8,460
353
4,695
21,287
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
naboolargoo
Cu Chulainn
18
5 / 5 / 4
11,968
499
15,426
20,661
17,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 29
12,899
537
8,058
17,774
22,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
20
7 / 3 / 5
13,387
558
11,521
11,950
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Shiloh420
King Arthur
16
1 / 5 / 15
11,424
476
8,205
17,841
13,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
20
8 / 4 / 9
12,971
540
17,151
24,994
16,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
mrleborgne
Izanami
20
22 / 3 / 11
15,688
654
34,356
16,424
11,401
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
110
15
Kills
41
41
Deaths
17
13
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
7
2
0.57
L
Khepri
HonuWa
Khepri
0
10
3
0.15
W
3
2
29
8.75
L
Ao Kuang
Plutronash4D
Ao Kuang
7
5
4
1.8
W
Merlin
7
3
5
3.17
W
King Arthur
Shiloh420
King Arthur
1
5
15
1.7
W
Osiris
8
4
9
3.13
L
Anhur
manugomz
Anhur
0
14
0
0
W
Izanami
mrleborgne
Izanami
22
3
11
9.17
L
Cu Chulainn
naboolargoo
Cu Chulainn
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,191
Damage
79,291
100,872
Taken
88,983
55,389
Mitigated
69,180
14,688
Healing
33,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
9,274
5,276
0
3,024
17,677
8,667
1,959
6,976
10,701
61,536
3,956
L
Khepri
HonuWa
Khepri
4,624
730
0
289
19,464
15,844
0
3,387
16,077
28,688
0
W
8,058
2,452
3,857
7,307
17,774
22,918
993
5,776
11,923
22,400
0
L
Ao Kuang
Plutronash4D
Ao Kuang
15,172
3,249
0
4,948
21,783
8,398
0
3,853
17,930
89,582
0
W
Merlin
11,521
665
0
2,646
11,950
5,353
934
4,733
7,192
106,414
0
W
King Arthur
Shiloh420
King Arthur
8,205
773
0
3,481
17,841
13,153
458
3,532
13,840
0
38,583
W
Osiris
17,151
11,159
0
11,564
24,994
16,355
482
7,564
17,278
0
89,020
L
Anhur
manugomz
Anhur
4,695
1,760
0
2,555
21,287
5,314
873
2,254
19,033
0
36,513
W
Izanami
mrleborgne
Izanami
34,356
24,923
0
4,239
16,424
11,401
10,290
7,079
9,234
0
150,441
L
Cu Chulainn
naboolargoo
Cu Chulainn
15,426
3,043
0
3,872
20,661
17,166
763
3,109
17,552
0
74,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,764
Gold Earned
66,369
497
Minions Killed
546
0
Camps Cleared
0
2,018,910
Distance Traveled
2,218,783
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,507
438
114
5
0
394,798
0
L
Khepri
9,834
410
61
3
0
406,672
0
W
Sylvanus
12,899
537
28
1
0
447,320
3
L
Ao Kuang
11,995
500
131
5
0
460,082
5
W
Merlin
13,387
558
158
7
0
435,924
6
W
King Arthur
11,424
476
37
2
0
508,723
0
W
Osiris
12,971
540
98
4
0
429,127
4
L
Anhur
8,460
353
63
3
0
336,824
0
W
Izanami
15,688
654
225
9
0
397,689
3
L
Cu Chulainn
11,968
499
128
5
0
420,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role