Player Matchup

Ullr
Ullr
Amoo-_-Mehdi
Ullr
Level 127
God Stats
12W - 13L
1,298 SR
Queue Stats
634W - 515L
1,581 Elo+
Party 1
Hachiman
Hachiman
Saffredant
Hachiman
Level 14
God Stats
5W - 9L
1,496 SR
Queue Stats
87W - 110L
1,565 Elo+
Solo
Serqet
Serqet
Slayer Maiq
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 78L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
ZombarBro
Baron Samedi
Level 16
God Stats
0W - 3L
1,552 SR
Queue Stats
9W - 9L
1,552 Elo+
Solo
The Morrigan
The Morrigan
dedebodo_wee_wee
The Morrigan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 21L
1,559 Elo+
Party 1
Team Averages
Level 39
1,469 SR
1,534 Elo+

VS

Team Averages
Level 26
1,474 SR
1,516 Elo+
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Fortressdnb
Eset
Level 29
God Stats
12W - 8L
1,630 SR
Queue Stats
142W - 156L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
JakeBBB
Danzaburou
Level 25
God Stats
19W - 22L
1,312 SR
Queue Stats
104W - 111L
1,503 Elo+
Party 2
Mulan
Mulan
OldestSoul
Mulan
Level 29
God Stats
16W - 18L
1,428 SR
Queue Stats
169W - 182L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
Unknownn5891
Kukulkan
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
187W - 150L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,689
569
1,397
5,973
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Saffredant
Hachiman
6
0 / 1 / 0
4,233
423
653
3,525
724
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
8
1 / 0 / 1
5,250
525
1,115
5,336
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ZombarBro
Baron Samedi
8
1 / 4 / 0
4,828
483
1,077
5,052
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
dedebodo_wee_wee
The Morrigan
8
1 / 2 / 0
5,085
509
1,908
3,946
1,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 2 / 5
5,906
591
4,084
5,940
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 2
5,770
577
2,396
2,430
716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
JakeBBB
Danzaburou
10
0 / 0 / 1
5,404
540
2,417
5,017
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
11
4 / 1 / 0
6,545
655
3,930
4,295
2,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Unknownn5891
Kukulkan
13
3 / 0 / 2
7,085
709
3,255
1,533
500
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
9
9
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
2
5
1.75
L
0
2
0
0
W
1
0
2
2
W
Danzaburou
JakeBBB
Danzaburou
0
0
1
0.5
W
Mulan
4
1
0
4
L
Hachiman
Saffredant
Hachiman
0
1
0
0
L
Serqet
1
0
1
1.5
W
Kukulkan
Unknownn5891
Kukulkan
3
0
2
4
L
Baron Samedi
ZombarBro
Baron Samedi
1
4
0
0.25
L
The Morrigan
dedebodo_wee_wee
The Morrigan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,150
Damage
16,082
23,832
Taken
19,215
7,325
Mitigated
7,406
7,118
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,084
1,948
0
850
5,940
2,432
0
812
5,048
0
31,761
L
1,397
397
0
2,276
5,973
2,220
0
2,311
3,662
0
36,087
W
2,396
242
0
749
2,430
716
240
409
2,021
12,508
0
W
Danzaburou
JakeBBB
Danzaburou
2,417
921
0
3,189
5,017
1,455
352
711
4,306
0
36,071
W
Mulan
3,930
451
0
1,842
4,295
2,303
0
893
3,286
0
26,891
L
Hachiman
Saffredant
Hachiman
653
206
0
415
3,525
724
0
1,641
1,884
0
7,144
L
Serqet
1,115
441
111
1,838
5,336
1,413
0
182
5,154
0
14,867
W
Kukulkan
Unknownn5891
Kukulkan
3,255
58
0
136
1,533
500
0
160
1,373
48,750
0
L
Baron Samedi
ZombarBro
Baron Samedi
1,077
27
0
1,176
5,052
1,506
140
493
4,559
11,356
0
L
The Morrigan
dedebodo_wee_wee
The Morrigan
1,908
492
0
1,302
3,946
1,462
0
1,024
2,922
19,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,085
Gold Earned
30,710
189
Minions Killed
308
0
Camps Cleared
0
942,891
Distance Traveled
960,494
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,906
591
57
6
0
206,218
3
L
Ullr
5,689
569
86
9
0
178,545
3
W
Eset
5,770
577
25
3
0
192,905
1
W
Danzaburou
5,404
540
62
6
0
163,004
0
W
Mulan
6,545
655
61
6
0
190,748
4
L
Hachiman
4,233
423
12
1
0
161,748
0
L
Serqet
5,250
525
40
4
0
231,121
1
W
Kukulkan
7,085
709
103
10
0
207,619
4
L
Baron Samedi
4,828
483
28
3
0
188,136
3
L
The Morrigan
5,085
509
23
2
0
183,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role