Player Matchup

Izanami
Izanami
Casform
Izanami
Level 160
God Stats
24W - 10L
1,788 SR
Queue Stats
669W - 529L
1,769 Elo+
Party 1
Medusa
Medusa
HawkEye70
Medusa
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 131L
1,595 Elo+
Party 1
Amaterasu
Amaterasu
JomShcColl
Amaterasu
Level 149
God Stats
3W - 1L
1,743 SR
Queue Stats
454W - 336L
1,727 Elo+
Party 1
Baron Samedi
Baron Samedi
KausticKatze
Baron Samedi
Level 49
God Stats
22W - 26L
1,501 SR
Queue Stats
349W - 298L
1,539 Elo+
Party 1
Serqet
Serqet
píge
Serqet
Level 146
God Stats
2W - 1L
1,930 SR
Queue Stats
219W - 123L
1,700 Elo+
Party 1
Team Averages
Level 131
1,692 SR
1,666 Elo+

VS

Team Averages
Level 75
1,588 SR
1,557 Elo+
Bellona
Bellona
Asyxx
Bellona
Level 102
God Stats
2W - 2L
1,548 SR
Queue Stats
3W - 3L
1,445 Elo+
Party 2
Sol
Sol
Bsouw
Sol
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,530 Elo+
Party 2
Neith
Neith
Chouweii
Neith
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
apwal
Ymir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
iSiGears
Fenrir
Level 132
God Stats
24W - 21L
1,891 SR
Queue Stats
51W - 42L
1,808 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Casform
Izanami
19
9 / 5 / 10
13,270
603
22,466
15,311
7,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
HawkEye70
Medusa
19
7 / 5 / 12
13,507
614
15,990
14,265
6,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
JomShcColl
Amaterasu
16
4 / 7 / 10
11,457
521
11,454
29,056
20,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
KausticKatze
Baron Samedi
14
1 / 4 / 16
10,813
492
9,592
14,178
13,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serqet
píge
Serqet
20
9 / 5 / 5
14,246
648
13,374
18,330
8,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asyxx
Bellona
17
8 / 5 / 8
11,834
538
14,865
20,216
27,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
Bsouw
Sol
19
6 / 6 / 6
12,287
559
14,938
18,091
7,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Chouweii
Neith
16
0 / 8 / 9
10,144
461
4,538
12,934
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
apwal
Ymir
14
0 / 5 / 11
9,563
435
4,622
19,716
18,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
iSiGears
Fenrir
18
10 / 6 / 10
11,637
529
16,776
22,856
17,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
68
30
Kills
24
26
Deaths
30
53
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bellona
Asyxx
Bellona
8
5
8
2.4
W
Sol
Bsouw
Sol
6
6
6
1.5
L
Izanami
Casform
Izanami
9
5
10
2.8
W
Neith
Chouweii
Neith
0
8
9
0.56
L
Medusa
HawkEye70
Medusa
7
5
12
2.6
L
Amaterasu
JomShcColl
Amaterasu
4
7
10
1.29
L
Baron Samedi
KausticKatze
Baron Samedi
1
4
16
2.25
W
Ymir
apwal
Ymir
0
5
11
1.1
W
Fenrir
iSiGears
Fenrir
10
6
10
2.5
L
Serqet
píge
Serqet
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,876
Damage
55,739
91,140
Taken
93,813
55,816
Mitigated
77,245
28,906
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Asyxx
Bellona
14,865
5,239
0
1,688
20,216
27,742
927
1,889
16,994
2,482
56,962
W
Sol
Bsouw
Sol
14,938
3,659
0
6,301
18,091
7,441
3,741
2,092
15,831
75,391
0
L
Izanami
Casform
Izanami
22,466
12,397
0
4,775
15,311
7,717
8,345
4,189
10,912
0
103,946
W
Neith
Chouweii
Neith
4,538
1,839
0
1,771
12,934
5,692
1,796
1,248
11,486
0
48,762
L
Medusa
HawkEye70
Medusa
15,990
7,783
0
1,076
14,265
6,095
6,443
2,236
11,923
0
90,981
L
Amaterasu
JomShcColl
Amaterasu
11,454
5,506
0
13,053
29,056
20,131
1,002
5,168
23,739
0
50,103
L
Baron Samedi
KausticKatze
Baron Samedi
9,592
715
2,753
4,893
14,178
13,063
1,016
5,132
8,731
29,447
0
W
Ymir
apwal
Ymir
4,622
582
0
1,575
19,716
18,901
165
2,819
16,096
19,715
0
W
Fenrir
iSiGears
Fenrir
16,776
3,554
0
2,430
22,856
17,469
623
1,544
21,023
0
62,351
L
Serqet
píge
Serqet
13,374
2,257
0
2,356
18,330
8,810
2,318
2,321
15,837
0
98,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,293
Gold Earned
55,465
586
Minions Killed
415
0
Camps Cleared
0
2,133,661
Distance Traveled
1,973,134
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,834
538
90
4
0
428,846
1
W
Sol
12,287
559
128
6
0
388,023
4
L
Izanami
13,270
603
157
7
0
370,752
3
W
Neith
10,144
461
97
4
0
317,132
0
L
Medusa
13,507
614
135
6
0
436,081
1
L
Amaterasu
11,457
521
95
4
0
427,605
2
L
Baron Samedi
10,813
492
31
1
0
417,710
6
W
Ymir
9,563
435
30
1
0
411,097
4
W
Fenrir
11,637
529
70
3
0
428,036
3
L
Serqet
14,246
648
168
8
0
481,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role