Player Matchup

Bellona
Bellona
CanineSnake957
Bellona
Level 25
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 10L
1,166 Elo+
Party 1
Anhur
Anhur
LongBobcat30456
Anhur
Level 49
God Stats
5W - 2L
1,535 SR
Queue Stats
83W - 55L
1,573 Elo+
Party 1
Tiamat
Tiamat
LordVortexEP
Tiamat
Level 103
God Stats
58W - 55L
1,588 SR
Queue Stats
105W - 124L
1,572 Elo+
Party 1
Team Averages
Level 59
1,613 SR
1,437 Elo+

VS

Team Averages
Level 61
1,419 SR
1,495 Elo+
Ganesha
Ganesha
Biggest Byrd
Ganesha
Level 46
God Stats
4W - 6L
1,498 SR
Queue Stats
36W - 30L
1,396 Elo+
Solo
Ne Zha
Ne Zha
PandasInBubbles
Ne Zha
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 138L
1,543 Elo+
Party 2
Da Ji
Da Ji
high-winter5
Da Ji
Level 13
God Stats
0W - 2L
1,258 SR
Queue Stats
21W - 24L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 8
10,237
640
8,448
12,817
9,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 3 / 8
10,736
671
6,021
11,597
4,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
16
9 / 1 / 4
12,118
757
19,755
11,844
11,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Biggest Byrd
Ganesha
4
0 / 0 / 0
7,850
491
165
1,236
402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 3 / 4
10,465
654
14,172
26,348
16,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 10 / 0
9,990
624
9,052
17,908
6,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
13
Kills
6
6
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Biggest Byrd
Ganesha
0
0
0
0
W
2
2
8
3
W
2
3
8
2
W
Tiamat
9
1
4
11
L
2
3
4
1.33
L
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,224
Damage
23,389
36,258
Taken
45,492
25,504
Mitigated
23,541
14,089
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Biggest Byrd
Ganesha
165
0
111
267
1,236
402
0
230
986
1,869
0
W
8,448
3,007
1,212
3,424
12,817
9,316
346
84
12,733
0
25,988
W
6,021
2,772
0
3,992
11,597
4,842
2,419
97
11,500
0
36,879
W
Tiamat
19,755
1,928
758
4,703
11,844
11,346
762
24
11,820
59,347
0
L
14,172
3,052
231
8,429
26,348
16,683
0
12,189
13,416
0
61,108
L
9,052
1,742
855
855
17,908
6,456
0
6,271
11,255
0
31,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,091
Gold Earned
28,305
168
Minions Killed
142
0
Camps Cleared
0
876,670
Distance Traveled
603,116
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,850
491
0
0
0
22,436
1
W
Bellona
10,237
640
27
2
0
315,245
2
W
Anhur
10,736
671
59
4
0
274,761
1
W
Tiamat
12,118
757
82
5
0
286,664
0
L
Ne Zha
10,465
654
87
5
0
316,402
1
L
Da Ji
9,990
624
55
3
0
264,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role