Player Matchup

Chaac
Chaac
LordDuvorS12
Chaac
Level 7
God Stats
16W - 19L
1,563 SR
Queue Stats
96W - 87L
1,432 Elo+
Solo
Ra
Ra
Manu98891
Ra
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 27L
1,490 Elo+
Solo
Cupid
Cupid
Shad0wDev
Cupid
Level 29
God Stats
275W - 265L
1,615 SR
Queue Stats
559W - 572L
1,639 Elo+
Solo
Kukulkan
Kukulkan
SimpleNA
Kukulkan
Level 20
God Stats
41W - 33L
1,580 SR
Queue Stats
65W - 61L
1,544 Elo+
Solo
Izanami
Izanami
Velomega
Izanami
Level 29
God Stats
25W - 32L
1,464 SR
Queue Stats
148W - 195L
1,466 Elo+
Solo
Team Averages
Level 20
1,544 SR
1,514 Elo+

VS

Team Averages
Level 18
1,551 SR
1,564 Elo+
Hercules
Hercules
Checkerdcoat
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,639 Elo+
Solo
Ah Puch
Ah Puch
Curtsed
Ah Puch
Level 17
God Stats
27W - 21L
1,673 SR
Queue Stats
36W - 31L
1,562 Elo+
Solo
Pele
Pele
FriendlyJL
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 158L
1,427 Elo+
Solo
Ymir
Ymir
diegordito10
Ymir
Level 27
God Stats
27W - 26L
1,581 SR
Queue Stats
251W - 277L
1,551 Elo+
Solo
Fenrir
Fenrir
丶言枫丶
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 15
7,692
1,099
9,001
10,797
8,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 1 / 10
7,897
1,128
6,933
4,450
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Shad0wDev
Cupid
14
7 / 0 / 11
9,080
1,297
14,001
4,244
1,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
SimpleNA
Kukulkan
13
3 / 0 / 9
7,703
1,100
6,014
6,439
2,454
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Velomega
Izanami
14
4 / 1 / 11
8,061
1,152
6,397
7,644
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

341

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Checkerdcoat
Hercules
13
0 / 4 / 3
6,798
971
5,787
11,347
7,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Curtsed
Ah Puch
12
2 / 3 / 1
7,448
1,064
14,340
4,950
1,514
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 3
6,929
990
3,538
10,912
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 5 / 1
7,715
1,102
4,770
13,965
14,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
11
0 / 3 / 1
6,259
894
3,413
6,414
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
20
Kills
4
4
Deaths
20
56
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
Checkerdcoat
Hercules
0
4
3
0.38
L
Ah Puch
Curtsed
Ah Puch
2
3
1
0.83
L
0
5
3
0.3
W
2
2
15
4.75
W
4
1
10
9
W
Cupid
Shad0wDev
Cupid
7
0
11
12.5
W
Kukulkan
SimpleNA
Kukulkan
3
0
9
7.5
W
Izanami
Velomega
Izanami
4
1
11
9.5
L
2
5
1
0.5
L
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,346
Damage
31,848
33,574
Taken
47,588
17,375
Mitigated
29,681
9,529
Healing
4,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Checkerdcoat
Hercules
5,787
1,913
0
1,846
11,347
7,556
0
2,346
8,816
0
12,317
L
Ah Puch
Curtsed
Ah Puch
14,340
333
0
499
4,950
1,514
0
140
4,767
43,603
0
L
3,538
643
0
664
10,912
4,011
0
2,650
8,044
0
12,314
W
9,001
2,369
0
3,692
10,797
8,979
0
5,246
5,476
0
18,990
W
6,933
746
762
1,058
4,450
1,580
0
2,708
1,692
18,898
0
W
Cupid
Shad0wDev
Cupid
14,001
6,705
1,489
1,456
4,244
1,632
0
2,742
1,502
0
28,470
W
Kukulkan
SimpleNA
Kukulkan
6,014
1,361
0
202
6,439
2,454
0
4,427
1,987
13,972
0
W
Izanami
Velomega
Izanami
6,397
4,696
0
870
7,644
2,730
0
3,987
3,532
0
17,412
L
4,770
268
0
729
13,965
14,259
0
4,668
8,935
13,841
0
L
Fenrir
3,413
891
0
607
6,414
2,341
0
2,612
3,658
0
7,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,433
Gold Earned
35,149
150
Minions Killed
122
4
Camps Cleared
4
685,604
Distance Traveled
615,691
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,798
971
10
1
0
132,387
0
L
Ah Puch
7,448
1,064
70
10
1
122,408
1
L
Pele
6,929
990
20
3
2
143,235
0
W
Chaac
7,692
1,099
21
3
0
142,161
1
W
Ra
7,897
1,128
36
5
0
143,331
2
W
Cupid
9,080
1,297
44
6
3
117,937
0
W
Kukulkan
7,703
1,100
19
3
1
141,508
0
W
Izanami
8,061
1,152
30
4
0
140,667
0
L
Ymir
7,715
1,102
19
3
1
127,361
3
L
Fenrir
6,259
894
3
0
0
90,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role