Player Matchup

Loki
Loki
DoPinho
Loki
Level 17
God Stats
8W - 7L
1,526 SR
Queue Stats
28W - 23L
1,401 Elo+
Party 1
Aphrodite
Aphrodite
Jolie_Joly
Aphrodite
Level 24
God Stats
9W - 9L
1,588 SR
Queue Stats
43W - 32L
1,672 Elo+
Solo
Hades
Hades
MimiWitch
Hades
Level 15
God Stats
1W - 1L
1,438 SR
Queue Stats
20W - 25L
1,305 Elo+
Party 1
Erlang Shen
Erlang Shen
MiranhaBr
Erlang Shen
Level 13
God Stats
4W - 2L
1,754 SR
Queue Stats
10W - 9L
1,712 Elo+
Party 2
Medusa
Medusa
VemCaDelicia
Medusa
Level 21
God Stats
5W - 3L
1,754 SR
Queue Stats
61W - 60L
1,248 Elo+
Party 2
Team Averages
Level 18
1,612 SR
1,468 Elo+

VS

Team Averages
Level 21
1,486 SR
1,526 Elo+
Guan Yu
Guan Yu
ADRAWD_BRpegador
Guan Yu
Level 28
God Stats
10W - 6L
1,500 SR
Queue Stats
240W - 261L
1,467 Elo+
Solo
Anubis
Anubis
Amaruuh
Anubis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,657 Elo+
Party 3
Ra
Ra
epicdp1511
Ra
Level 15
God Stats
0W - 2L
1,315 SR
Queue Stats
22W - 25L
1,402 Elo+
Solo
Danzaburou
Danzaburou
gowter290
Danzaburou
Level 26
God Stats
7W - 6L
1,614 SR
Queue Stats
39W - 31L
1,604 Elo+
Party 3
Horus
Horus
merliEin
Horus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DoPinho
Loki
18
8 / 9 / 14
12,417
540
14,938
22,582
6,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Jolie_Joly
Aphrodite
19
5 / 4 / 16
13,537
589
20,739
27,861
27,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
MimiWitch
Hades
15
7 / 8 / 4
10,544
458
13,876
21,799
11,031
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
MiranhaBr
Erlang Shen
20
7 / 5 / 8
13,166
572
16,777
28,080
15,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
19
7 / 6 / 10
12,659
550
23,969
17,903
6,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 1
12,081
525
12,830
21,250
28,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Amaruuh
Anubis
19
15 / 10 / 4
12,764
555
29,632
24,645
13,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 11 / 10
9,470
412
7,704
18,489
8,376
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
gowter290
Danzaburou
18
4 / 7 / 14
12,172
529
29,920
24,582
11,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
merliEin
Horus
15
6 / 2 / 8
11,300
491
12,111
22,601
29,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
68
34
Kills
31
32
Deaths
35
52
Assists
37
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
L
Anubis
Amaruuh
Anubis
15
10
4
1.7
W
Loki
DoPinho
Loki
8
9
14
1.67
W
Aphrodite
Jolie_Joly
Aphrodite
5
4
16
3.25
W
Hades
MimiWitch
Hades
7
8
4
1.13
W
Erlang Shen
MiranhaBr
Erlang Shen
7
5
8
2.2
W
Medusa
7
6
10
2
L
0
11
10
0.45
L
Danzaburou
gowter290
Danzaburou
4
7
14
1.57
L
Horus
merliEin
Horus
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,299
Damage
92,197
118,225
Taken
111,567
67,409
Mitigated
90,815
51,646
Healing
40,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,830
3,889
837
6,839
21,250
28,061
578
3,978
17,272
0
64,877
L
Anubis
Amaruuh
Anubis
29,632
3,156
1,044
8,998
24,645
13,294
2,032
10,229
14,416
83,949
0
W
Loki
DoPinho
Loki
14,938
4,379
0
3,344
22,582
6,946
1,821
9,082
13,419
0
62,120
W
Aphrodite
Jolie_Joly
Aphrodite
20,739
2,977
10,931
17,319
27,861
27,402
1,449
7,471
20,104
79,501
0
W
Hades
MimiWitch
Hades
13,876
1,584
570
3,579
21,799
11,031
495
11,018
10,756
27,195
0
W
Erlang Shen
MiranhaBr
Erlang Shen
16,777
9,567
0
10,526
28,080
15,923
2,398
7,588
20,095
0
70,092
W
Medusa
23,969
11,055
0
5,377
17,903
6,107
1,972
2,177
15,651
0
77,783
L
7,704
1,613
1,686
3,848
18,489
8,376
507
5,080
13,409
35,894
0
L
Danzaburou
gowter290
Danzaburou
29,920
13,983
0
8,445
24,582
11,609
3,112
6,408
18,174
0
114,613
L
Horus
merliEin
Horus
12,111
5,932
2,456
6,347
22,601
29,475
237
8,920
13,681
0
23,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,323
Gold Earned
57,787
446
Minions Killed
437
0
Camps Cleared
0
1,946,761
Distance Traveled
1,842,374
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,081
525
113
5
0
427,073
3
L
Anubis
12,764
555
113
5
0
316,576
1
W
Loki
12,417
540
80
3
0
413,758
1
W
Aphrodite
13,537
589
115
5
0
387,905
1
W
Hades
10,544
458
41
2
0
329,148
1
W
Erlang Shen
13,166
572
109
5
0
417,579
0
W
Medusa
12,659
550
101
4
0
398,371
5
L
Ra
9,470
412
45
2
0
324,929
2
L
Danzaburou
12,172
529
150
7
0
320,768
3
L
Horus
11,300
491
16
1
0
453,028
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role