Player Matchup
Team Averages
Level 24
1,349 SR
1,182
Elo+
VS
Team Averages
Level 88
1,431 SR
1,305
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aiekine
Ymir
6
1 / 1 / 1
4,064
813
1,059
4,095
1,488
Reinforced Shoes
+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed
PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s
Druid Stone
+15
Physical Protection
+15
Magical Protection
+50
Health
Darcklast21
Hou Yi
6
1 / 1 / 0
4,239
848
1,102
2,061
580
Combat Boots
+10
Physical Power
+12%
Movement Speed
Y10 Cursed Gauntlet
+25
Physical Power
+4%
Physical Lifesteal
GFiSo
Tsukuyomi
6
0 / 2 / 2
4,025
805
1,676
2,602
692
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Y10 Bound Gauntlet
+20
Physical Power
+6%
Physical Lifesteal
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DestructX
Scylla
7
2 / 0 / 2
4,297
859
1,580
1,584
390
Conduit Gem
+25
Magical Power
+100
Mana
+10
Mp 5
PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.
Magic Shoes
+20
Magical Power
+12%
Movement Speed
Quilleve
Ares
5
0 / 2 / 3
3,663
733
361
2,834
993
Emerald Talisman
+200
Health
+15
Hp 5
+10
Mp 5
PASSIVE - Regenerates 0.2% of your max. Health every second.
Glowing Emerald
+100
Health
+10
Hp 5
qAngel
Mulan
5
1 / 0 / 2
3,960
792
1,390
1,139
504
Warrior's Axe
+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection
PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,064
813
5
1
0
96,335
0
W
4,239
848
14
3
0
82,328
0
L
4,297
859
13
3
0
55,313
1
W
4,025
805
15
3
0
83,473
1
L
3,663
733
4
1
0
38,598
0
L
3,960
792
8
2
0
54,020
0