Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
JUST A STIG
Tyr
Level 159
God Stats
5W - 6L
1,267 SR
Queue Stats
368W - 374L
1,492 Elo+
Party 2
Hachiman
Hachiman
Pakkumano
Hachiman
Level 126
God Stats
8W - 4L
1,860 SR
Queue Stats
1,033W - 1,053L
1,434 Elo+
Party 3
Hel
Hel
vagge94
Hel
Level 127
God Stats
2W - 1L
1,745 SR
Queue Stats
974W - 941L
1,534 Elo+
Party 3
Team Averages
Level 135
1,574 SR
1,492 Elo+

VS

Team Averages
Level 112
1,422 SR
1,486 Elo+
Ymir
Ymir
ahahahahaha
Ymir
Level 118
God Stats
1W - 1L
1,285 SR
Queue Stats
70W - 65L
1,540 Elo+
Solo
Tiamat
Tiamat
al-sokre57
Tiamat
Level 116
God Stats
14W - 12L
1,669 SR
Queue Stats
735W - 750L
1,502 Elo+
Solo
Sylvanus
Sylvanus
ejnotdv
Sylvanus
Level 103
God Stats
9W - 3L
1,287 SR
Queue Stats
980W - 951L
1,475 Elo+
Party 1
Achilles
Achilles
nikolashdv
Achilles
Level 119
God Stats
18W - 9L
1,183 SR
Queue Stats
1,035W - 1,035L
1,473 Elo+
Party 1
Sol
Sol
zozozo31
Sol
Level 106
God Stats
3W - 0L
1,689 SR
Queue Stats
159W - 157L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
1 / 4 / 4
7,421
675
9,805
10,031
4,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
 
Cernunnos
12
2 / 5 / 3
7,125
648
11,841
14,213
6,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 8
8,083
735
11,061
14,504
16,692
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Pakkumano
Hachiman
15
3 / 3 / 6
8,125
739
8,832
9,642
5,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
14
3 / 4 / 6
7,672
697
10,148
14,502
14,089
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
9,143
831
8,359
16,079
16,856
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
al-sokre57
Tiamat
15
4 / 4 / 11
9,019
820
12,081
9,360
13,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ejnotdv
Sylvanus
13
0 / 2 / 14
8,457
769
5,628
15,867
17,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
nikolashdv
Achilles
17
9 / 2 / 4
9,787
890
14,665
15,813
19,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 15
9,164
833
18,048
8,835
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
11
Kills
20
20
Deaths
11
27
Assists
55
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
4
4
0.75
L
Cernunnos
 
Cernunnos
2
5
3
0.7
L
2
4
8
1.5
L
Hachiman
Pakkumano
Hachiman
3
3
6
2
W
3
1
11
8.5
W
Tiamat
al-sokre57
Tiamat
4
4
11
2.38
W
Sylvanus
ejnotdv
Sylvanus
0
2
14
3.5
W
Achilles
nikolashdv
Achilles
9
2
4
5.5
L
Hel
3
4
6
1.5
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,687
Damage
58,781
62,892
Taken
65,954
47,636
Mitigated
69,986
27,765
Healing
28,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
9,805
624
821
1,225
10,031
4,978
0
7,889
2,142
13,861
1,000
L
Cernunnos
 
Cernunnos
11,841
5,424
1,004
2,686
14,213
6,807
0
10,923
3,290
0
17,728
L
11,061
1,915
162
1,694
14,504
16,692
0
8,357
6,147
3,496
11,982
L
Hachiman
Pakkumano
Hachiman
8,832
3,339
2,709
2,683
9,642
5,070
0
7,087
2,555
0
22,783
W
8,359
918
1,330
3,254
16,079
16,856
490
5,524
10,555
19,101
0
W
Tiamat
al-sokre57
Tiamat
12,081
1,022
2,710
1,231
9,360
13,015
300
2,495
6,865
29,418
0
W
Sylvanus
ejnotdv
Sylvanus
5,628
1,256
7,756
4,881
15,867
17,007
312
5,387
10,480
10,995
0
W
Achilles
nikolashdv
Achilles
14,665
3,628
1,839
2,412
15,813
19,036
1,931
5,268
10,545
0
27,325
L
Hel
10,148
1,128
9,146
5,635
14,502
14,089
0
9,860
4,642
19,379
0
W
18,048
2,975
819
2,084
8,835
4,072
2,237
2,552
6,283
38,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,426
Gold Earned
45,570
108
Minions Killed
120
0
Camps Cleared
0
865,423
Distance Traveled
999,167
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,421
675
23
2
0
169,564
2
L
Cernunnos
7,125
648
24
2
0
155,397
0
L
Tyr
8,083
735
17
2
0
181,751
0
L
Hachiman
8,125
739
26
2
0
179,584
0
W
Ymir
9,143
831
26
2
0
220,870
0
W
Tiamat
9,019
820
25
2
0
208,462
3
W
Sylvanus
8,457
769
6
1
0
185,157
0
W
Achilles
9,787
890
19
2
0
195,250
0
L
Hel
7,672
697
18
2
0
179,127
0
W
Sol
9,164
833
44
4
0
189,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role