Player Matchup

Fenrir
Fenrir
Boneswald
Fenrir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Furai765
Khepri
Level 27
God Stats
22W - 8L
1,917 SR
Queue Stats
128W - 106L
1,593 Elo+
Party 2
Ares
Ares
Reivaxh
Ares
Level 42
God Stats
2W - 2L
1,655 SR
Queue Stats
204W - 178L
1,571 Elo+
Party 2
Cernunnos
Cernunnos
TheLokiju13
Cernunnos
Level 62
God Stats
8W - 5L
1,663 SR
Queue Stats
103W - 93L
1,557 Elo+
Party 2
Anubis
Anubis
nufnuf
Anubis
Level 118
God Stats
10W - 12L
1,123 SR
Queue Stats
96W - 95L
1,581 Elo+
Party 1
Team Averages
Level 73
1,572 SR
1,560 Elo+

VS

Team Averages
Level 80
1,644 SR
1,598 Elo+
Izanami
Izanami
CaRoMe
Izanami
Level 156
God Stats
19W - 9L
1,740 SR
Queue Stats
318W - 312L
1,517 Elo+
Party 4
Baron Samedi
Baron Samedi
Diaren8
Baron Samedi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 63L
1,765 Elo+
Party 4
Ymir
Ymir
I Nick Larson I
Ymir
Level 38
God Stats
10W - 11L
1,699 SR
Queue Stats
90W - 77L
1,558 Elo+
Party 3
Mercury
Mercury
Quithy
Mercury
Level 37
God Stats
11W - 11L
1,560 SR
Queue Stats
35W - 30L
1,547 Elo+
Party 3
Xbalanque
Xbalanque
Skiju04
Xbalanque
Level 127
God Stats
6W - 2L
1,723 SR
Queue Stats
268W - 247L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boneswald
Fenrir
15
7 / 2 / 1
8,780
549
6,951
13,323
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Furai765
Khepri
9
0 / 1 / 2
6,256
391
3,220
8,319
4,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
Reivaxh
Ares
14
0 / 4 / 2
7,674
480
6,346
14,685
11,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
TheLokiju13
Cernunnos
12
0 / 3 / 1
7,145
447
4,945
10,104
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
nufnuf
Anubis
13
2 / 6 / 2
8,176
511
2,284
8,448
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaRoMe
Izanami
15
2 / 2 / 1
9,092
568
8,891
7,797
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Diaren8
Baron Samedi
16
4 / 2 / 3
9,816
614
9,964
7,788
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 5
6,923
433
2,318
7,425
4,791
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Quithy
Mercury
16
7 / 4 / 2
9,414
588
7,677
12,223
5,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Skiju04
Xbalanque
14
2 / 0 / 5
7,925
495
11,110
11,054
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
16
16
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Boneswald
Fenrir
7
2
1
3.75
W
Izanami
CaRoMe
Izanami
2
2
1
1.25
W
Baron Samedi
Diaren8
Baron Samedi
4
2
3
2.75
L
Khepri
Furai765
Khepri
0
1
2
1
W
1
1
5
3.5
W
Mercury
Quithy
Mercury
7
4
2
2
L
Ares
Reivaxh
Ares
0
4
2
0.25
W
Xbalanque
Skiju04
Xbalanque
2
0
5
4.5
L
Cernunnos
TheLokiju13
Cernunnos
0
3
1
0.17
L
Anubis
nufnuf
Anubis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,746
Damage
39,960
54,879
Taken
46,287
27,595
Mitigated
21,056
17,466
Healing
19,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Boneswald
Fenrir
6,951
2,282
0
5,588
13,323
5,304
0
3,776
9,376
0
45,558
W
Izanami
CaRoMe
Izanami
8,891
4,662
0
1,734
7,797
4,080
3,140
3,456
4,341
0
65,472
W
Baron Samedi
Diaren8
Baron Samedi
9,964
441
0
3,805
7,788
3,466
0
2,389
5,399
60,199
0
L
Khepri
Furai765
Khepri
3,220
188
0
1,533
8,319
4,305
0
1,915
6,396
14,843
0
W
2,318
329
697
2,326
7,425
4,791
105
1,243
6,182
15,110
0
W
Mercury
Quithy
Mercury
7,677
4,845
0
4,672
12,223
5,222
157
2,539
9,684
0
61,522
L
Ares
Reivaxh
Ares
6,346
374
0
5,275
14,685
11,394
0
378
14,307
49,676
0
W
Xbalanque
Skiju04
Xbalanque
11,110
6,996
0
6,150
11,054
3,497
121
2,223
8,831
0
64,008
L
Cernunnos
TheLokiju13
Cernunnos
4,945
1,855
0
3,737
10,104
2,895
0
654
9,450
0
45,424
L
Anubis
nufnuf
Anubis
2,284
90
0
1,333
8,448
3,697
0
4,977
3,068
46,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,031
Gold Earned
43,170
383
Minions Killed
487
0
Camps Cleared
0
1,379,058
Distance Traveled
1,470,972
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,780
549
87
5
0
313,051
3
W
Izanami
9,092
568
131
8
0
244,341
2
W
Baron Samedi
9,816
614
127
8
0
285,576
5
L
Khepri
6,256
391
16
1
0
330,379
6
W
Ymir
6,923
433
17
1
0
320,525
4
W
Mercury
9,414
588
100
6
0
322,870
1
L
Ares
7,674
480
84
5
0
248,274
0
W
Xbalanque
7,925
495
112
7
0
297,660
2
L
Cernunnos
7,145
447
97
6
0
283,120
5
L
Anubis
8,176
511
99
6
0
204,234
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role