Player Matchup

Ra
Ra
FullMetalIrish1
Ra
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 49L
1,335 Elo+
Party 1
Neith
Neith
LAdeFREAKINdaxx
Neith
Level 87
God Stats
7W - 8L
1,403 SR
Queue Stats
45W - 52L
1,299 Elo+
Party 1
Kali
Kali
MommyMilkers81
Kali
Level 24
God Stats
1W - 1L
1,752 SR
Queue Stats
15W - 6L
1,592 Elo+
Party 1
Team Averages
Level 80
1,551 SR
1,408 Elo+

VS

Team Averages
Level 16
1,515 SR
1,394 Elo+
Izanami
Izanami
P0cketknife3893
Izanami
Level 16
God Stats
2W - 3L
1,546 SR
Queue Stats
60W - 85L
1,272 Elo+
Solo
Sol
Sol
Prime Anime
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,409 Elo+
Solo
Fenrir
Fenrir
virid tortise24
Fenrir
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 7
7,745
968
2,602
4,648
1,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
8 / 1 / 4
7,770
971
8,178
4,563
1,401
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 1 / 6
7,360
920
4,285
10,139
3,254
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 3
5,614
702
792
4,419
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 3 / 3
5,585
698
334
4,510
890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
3 / 9 / 0
6,523
815
4,035
10,870
4,376
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
3
4
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
8
1
4
10
W
2
1
6
5
L
0
2
3
0.75
L
0
3
3
0.5
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,065
Damage
5,161
19,350
Taken
19,799
6,072
Mitigated
6,456
8,775
Healing
671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,602
355
1,162
1,195
4,648
1,417
661
319
4,329
23,664
0
W
8,178
5,313
0
722
4,563
1,401
1,998
0
4,563
0
21,777
W
4,285
2,629
428
5,268
10,139
3,254
256
470
8,564
0
30,370
L
792
713
0
468
4,419
1,190
0
324
4,095
0
7,490
L
334
47
0
111
4,510
890
0
247
4,263
4,291
0
L
4,035
837
0
92
10,870
4,376
0
2,031
8,839
0
10,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,875
Gold Earned
17,722
109
Minions Killed
35
0
Camps Cleared
0
388,196
Distance Traveled
186,413
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,745
968
43
5
0
135,655
3
W
Neith
7,770
971
25
3
0
127,496
0
W
Kali
7,360
920
41
5
0
125,045
4
L
Izanami
5,614
702
17
2
0
38,113
0
L
Sol
5,585
698
10
1
0
49,063
0
L
Fenrir
6,523
815
8
1
0
99,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role