Player Matchup

Skadi
Skadi
Gold III
ChiliSauceSa1ad
Skadi
Gold III
Level 99
God Stats
33W - 15L
1,816 SR
Queue Stats
419W - 430L
1,622 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
HELLO i i THERE
Kuzenbo
Gold II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,632 MMR
Party 3
The Morrigan
The Morrigan
Platinum V
MrGjini
The Morrigan
Platinum V
Level 160
God Stats
61W - 67L
1,520 SR
Queue Stats
584W - 581L
1,608 MMR
Solo
Janus
Janus
Gold II
NEILT1473
Janus
Gold II
Level 140
God Stats
16W - 18L
1,498 SR
Queue Stats
91W - 93L
1,650 MMR
Party 3
Chaac
Chaac
Bronze III
krashJV
Chaac
Bronze III
Level 48
God Stats
0W - 1L
1,214 SR
Queue Stats
4W - 10L
1,600 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,510 SR
1,622 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,556 SR
1,618 MMR
Vulcan
Vulcan
Platinum V
Coke_ExClusiVe
Vulcan
Platinum V
Level 160
God Stats
1W - 3L
1,420 SR
Queue Stats
181W - 169L
1,614 MMR
Party 1
Loki
Loki
Gold II
Konstinjo
Loki
Gold II
Level 105
God Stats
42W - 35L
1,659 SR
Queue Stats
54W - 48L
1,629 MMR
Party 2
Izanami
Izanami
Platinum IV
Tobysgarden
Izanami
Platinum IV
Level 158
God Stats
15W - 11L
1,629 SR
Queue Stats
219W - 202L
1,733 MMR
Party 1
Odin
Odin
Gold III
XxDiBaDuxX
Odin
Gold III
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 50L
1,545 MMR
Party 2
Sylvanus
Sylvanus
Silver I
tamir884
Sylvanus
Silver I
Level 129
God Stats
2W - 1L
1,570 SR
Queue Stats
36W - 40L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 2
10,087
504
6,492
16,636
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 8
8,820
441
9,159
20,782
24,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
MrGjini
The Morrigan
16
6 / 5 / 2
9,910
496
10,353
11,451
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
NEILT1473
Janus
18
3 / 1 / 5
10,589
529
9,206
9,472
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
krashJV
Chaac
16
1 / 3 / 4
10,062
503
8,650
11,592
15,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ScyllaSetCu ChulainnNu WaCthulhu

VS

Bans
DanzaburouApolloKing ArthurCupidChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 8
10,654
533
13,762
9,210
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
17
5 / 2 / 8
10,920
546
11,551
13,110
6,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Tobysgarden
Izanami
20
6 / 2 / 8
12,495
625
13,360
13,101
5,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 1 / 4
10,165
508
4,741
9,127
6,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
tamir884
Sylvanus
15
2 / 3 / 10
9,873
494
6,656
19,928
17,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
11
Kills
20
20
Deaths
11
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
3
3
8
2.33
L
0
5
8
0.8
W
Loki
5
2
8
4.5
L
The Morrigan
MrGjini
The Morrigan
6
5
2
1.4
L
Janus
NEILT1473
Janus
3
1
5
5.5
W
Izanami
Tobysgarden
Izanami
6
2
8
5
W
4
1
4
6
L
Chaac
krashJV
Chaac
1
3
4
1
W
Sylvanus
tamir884
Sylvanus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,860
Damage
50,070
69,933
Taken
64,476
52,831
Mitigated
38,989
15,852
Healing
29,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,492
2,771
0
3,604
16,636
5,747
622
3,070
13,510
0
87,366
W
13,762
6,391
0
1,718
9,210
4,109
0
5,286
3,749
87,976
0
L
9,159
3,340
0
2,524
20,782
24,921
68
6,677
13,789
28,522
0
W
Loki
11,551
4,059
0
6,270
13,110
6,071
64
5,113
7,812
0
81,413
L
The Morrigan
MrGjini
The Morrigan
10,353
1,500
0
1,744
11,451
4,224
25
4,705
6,365
53,244
0
L
Janus
NEILT1473
Janus
9,206
603
0
4,868
9,472
2,746
499
2,337
7,065
79,774
0
W
Izanami
Tobysgarden
Izanami
13,360
11,181
0
6,551
13,101
5,154
1,096
3,855
9,138
0
117,127
W
4,741
396
0
1,250
9,127
6,299
844
3,556
5,302
0
41,269
L
Chaac
krashJV
Chaac
8,650
984
0
3,112
11,592
15,193
39
2,969
8,421
0
59,060
W
Sylvanus
tamir884
Sylvanus
6,656
1,075
4,270
9,029
19,928
17,356
15
10,622
9,050
19,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,468
Gold Earned
54,107
549
Minions Killed
572
0
Camps Cleared
0
1,845,606
Distance Traveled
1,965,671
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,087
504
148
7
0
338,240
4
W
Vulcan
10,654
533
157
8
0
395,042
6
L
Kuzenbo
8,820
441
33
2
0
348,135
4
W
Loki
10,920
546
124
6
0
457,947
3
L
The Morrigan
9,910
496
106
5
0
347,442
3
L
Janus
10,589
529
149
7
0
449,349
3
W
Izanami
12,495
625
186
9
0
355,488
3
W
Odin
10,165
508
89
4
0
365,707
5
L
Chaac
10,062
503
113
6
0
362,440
8
W
Sylvanus
9,873
494
16
1
0
391,487
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role