Player Matchup

Serqet
Serqet
Bronze II
BassSlayer88
Serqet
Bronze II
Level 160
God Stats
9W - 13L
1,644 SR
Queue Stats
440W - 454L
229 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
MightySnAiL9
Sun Wukong
Silver IV
Level 148
God Stats
37W - 18L
1,585 SR
Queue Stats
294W - 317L
595 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
MilasBrood
Kuzenbo
Silver V
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 31L
638 MMR
Party 1
Zeus
Zeus
Silver V
Ryoshun
Zeus
Silver V
Level 68
God Stats
1W - 1L
1,214 SR
Queue Stats
12W - 29L
694 MMR
Party 1
Cupid
Cupid
Bronze IV
jaubinho-repeito
Cupid
Bronze IV
Level 45
God Stats
2W - 1L
1,330 SR
Queue Stats
132W - 175L
568 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,455 SR
545 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 79
1,351 SR
542 MMR
Kali
Kali
Bronze III
ITWONTLETMEULT
Kali
Bronze III
Level 109
God Stats
97W - 119L
1,383 SR
Queue Stats
169W - 219L
-215 MMR
Solo
Kukulkan
Kukulkan
Silver IV
Pasqu7111
Kukulkan
Silver IV
Level 48
God Stats
12W - 13L
1,530 SR
Queue Stats
37W - 58L
783 MMR
Solo
Heimdallr
Heimdallr
Silver V
Shadow_vi100
Heimdallr
Silver V
Level 79
God Stats
5W - 11L
1,343 SR
Queue Stats
48W - 67L
619 MMR
Solo
Apollo
Apollo
Silver IV
TheExiledViking
Apollo
Silver IV
Level 95
God Stats
3W - 6L
1,283 SR
Queue Stats
23W - 39L
769 MMR
Solo
Tyr
Tyr
Silver IV
keviKJ1560
Tyr
Silver IV
Level 65
God Stats
4W - 12L
1,219 SR
Queue Stats
68W - 72L
753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
8 / 6 / 6
12,397
477
11,250
16,657
7,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MightySnAiL9
Sun Wukong
19
7 / 3 / 6
12,957
498
20,359
25,781
37,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
MilasBrood
Kuzenbo
18
3 / 1 / 13
12,566
483
10,858
28,519
33,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
Ryoshun
Zeus
20
12 / 4 / 8
13,125
505
23,550
16,908
9,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 6 / 7
9,372
360
4,868
14,020
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetTsukuyomiCu ChulainnScyllaCerberus

VS

Bans
BacchusRaPeleVamanaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 0
10,339
398
3,179
18,323
7,251
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Pasqu7111
Kukulkan
19
4 / 4 / 5
12,193
469
15,890
12,255
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Shadow_vi100
Heimdallr
19
9 / 10 / 7
13,046
502
26,452
23,914
9,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 5 / 5
9,985
384
8,788
14,862
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
5 / 4 / 3
12,452
479
18,072
33,174
38,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
40
31
Kills
20
20
Deaths
31
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Serqet
8
6
6
1.83
L
0
8
0
0
W
Sun Wukong
MightySnAiL9
Sun Wukong
7
3
6
3.33
W
Kuzenbo
MilasBrood
Kuzenbo
3
1
13
9.5
L
Kukulkan
Pasqu7111
Kukulkan
4
4
5
1.63
W
Zeus
Ryoshun
Zeus
12
4
8
4
L
Heimdallr
Shadow_vi100
Heimdallr
9
10
7
1.25
L
2
5
5
0.9
W
1
6
7
0.75
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,885
Damage
72,381
101,885
Taken
102,528
92,724
Mitigated
65,829
40,045
Healing
26,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
11,250
1,899
0
3,789
16,657
7,131
847
3,215
13,438
0
60,790
L
3,179
1,886
0
7,582
18,323
7,251
2,142
775
16,864
0
62,063
W
Sun Wukong
MightySnAiL9
Sun Wukong
20,359
3,462
534
8,453
25,781
37,515
1,885
2,457
23,319
10,715
85,004
W
Kuzenbo
MilasBrood
Kuzenbo
10,858
3,460
0
15,058
28,519
33,294
568
4,761
23,758
30,221
0
L
Kukulkan
Pasqu7111
Kukulkan
15,890
292
0
403
12,255
4,927
0
5,643
6,234
87,132
0
W
Zeus
Ryoshun
Zeus
23,550
4,346
0
7,017
16,908
9,499
2,216
2,821
14,087
86,418
0
L
Heimdallr
Shadow_vi100
Heimdallr
26,452
12,695
0
4,302
23,914
9,799
397
10,823
12,752
0
76,977
L
8,788
4,990
0
455
14,862
5,163
0
4,565
10,164
0
48,486
W
4,868
3,488
1,307
3,887
14,020
5,285
1,068
2,636
11,384
0
21,165
L
18,072
3,393
0
14,154
33,174
38,689
55
16,221
16,899
0
95,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,417
Gold Earned
58,015
471
Minions Killed
608
0
Camps Cleared
0
2,430,772
Distance Traveled
2,035,170
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,397
477
103
4
0
446,678
2
L
Kali
10,339
398
122
5
0
293,565
6
W
Sun Wukong
12,957
498
152
6
0
549,144
1
W
Kuzenbo
12,566
483
40
2
0
487,480
2
L
Kukulkan
12,193
469
158
6
0
494,370
1
W
Zeus
13,125
505
128
5
0
462,298
3
L
Heimdallr
13,046
502
113
4
0
393,801
2
L
Apollo
9,985
384
78
3
0
368,822
0
W
Cupid
9,372
360
48
2
0
485,172
1
L
Tyr
12,452
479
137
5
0
484,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role