Player Matchup

Bellona
Bellona
CelloJ
Bellona
Level 25
God Stats
13W - 18L
1,252 SR
Queue Stats
112W - 109L
1,440 Elo+
Solo
Hera
Hera
GankMid-_-
Hera
Level 125
God Stats
26W - 16L
1,678 SR
Queue Stats
68W - 67L
1,576 Elo+
Party 3
Ymir
Ymir
SmiteGod28
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
jnuttall81
Fenrir
Level 3
God Stats
1W - 1L
1,256 SR
Queue Stats
1W - 2L
1,287 Elo+
Party 3
Apollo
Apollo
neonheel
Apollo
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 48
1,437 SR
1,461 Elo+

VS

Team Averages
Level 17
1,394 SR
1,348 Elo+
Khepri
Khepri
Panheadicus
Khepri
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 43L
1,345 Elo+
Party 1
Vamana
Vamana
SlowProgress
Vamana
Level 13
God Stats
4W - 7L
1,234 SR
Queue Stats
25W - 24L
1,388 Elo+
Party 1
Anhur
Anhur
UndercookedMeat
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,266 Elo+
Solo
Hades
Hades
ValidSmile
Hades
Level 24
God Stats
8W - 12L
1,504 SR
Queue Stats
226W - 235L
1,391 Elo+
Solo
Arachne
Arachne
XMissXCupcakesX
Arachne
Level 17
God Stats
18W - 12L
1,234 SR
Queue Stats
40W - 47L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CelloJ
Bellona
8
1 / 0 / 0
5,326
533
2,400
5,043
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 0 / 3
6,775
678
3,694
3,878
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 8
6,437
644
3,624
5,373
3,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
jnuttall81
Fenrir
11
6 / 0 / 4
6,362
636
5,242
6,290
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
neonheel
Apollo
10
8 / 0 / 3
6,588
659
5,361
3,265
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
0 / 4 / 0
4,718
472
1,009
5,031
2,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
10
0 / 1 / 0
5,399
540
2,068
3,966
2,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
0 / 7 / 0
4,294
429
2,501
6,688
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
9
0 / 4 / 0
5,076
508
2,400
7,459
3,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 4 / 0
4,692
469
1,111
6,140
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
20
Kills
0
0
Deaths
20
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
CelloJ
Bellona
1
0
0
1
W
3
0
3
4.5
L
Khepri
0
4
0
0
L
Vamana
0
1
0
0
W
2
0
8
6
L
0
7
0
0
L
Hades
0
4
0
0
L
0
4
0
0
W
Fenrir
jnuttall81
Fenrir
6
0
4
8
W
Apollo
neonheel
Apollo
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,321
Damage
9,089
23,849
Taken
29,284
9,980
Mitigated
12,663
13,318
Healing
3,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CelloJ
Bellona
2,400
173
0
3,431
5,043
2,543
0
0
4,718
0
18,531
W
3,694
1,290
0
1,632
3,878
1,220
370
2,298
1,580
35,929
0
L
Khepri
1,009
181
0
114
5,031
2,719
0
1,359
3,672
11,844
0
L
Vamana
2,068
555
0
801
3,966
2,026
0
0
3,966
0
24,084
W
3,624
1,031
111
2,208
5,373
3,054
399
620
4,753
22,955
0
L
2,501
845
0
628
6,688
1,342
0
1,788
4,892
0
12,123
L
Hades
2,400
103
0
1,595
7,459
3,616
0
3,137
4,139
22,120
0
L
1,111
939
0
328
6,140
2,960
0
843
5,297
0
20,271
W
Fenrir
jnuttall81
Fenrir
5,242
1,244
0
3,495
6,290
2,168
0
168
6,097
0
32,282
W
Apollo
neonheel
Apollo
5,361
3,753
0
2,441
3,265
995
1,766
323
2,942
0
30,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,488
Gold Earned
24,179
290
Minions Killed
172
0
Camps Cleared
0
922,081
Distance Traveled
901,958
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,326
533
44
4
0
122,344
0
W
Hera
6,775
678
87
9
0
207,595
0
L
Khepri
4,718
472
15
2
0
187,536
0
L
Vamana
5,399
540
48
5
0
213,425
1
W
Ymir
6,437
644
17
2
0
185,822
0
L
Anhur
4,294
429
27
3
0
166,896
0
L
Hades
5,076
508
42
4
0
157,098
1
L
Arachne
4,692
469
40
4
0
177,003
0
W
Fenrir
6,362
636
66
7
0
214,818
2
W
Apollo
6,588
659
76
8
0
191,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role