Player Matchup

Rama
Rama
Hunny_Queen91
Rama
Level 27
God Stats
3W - 3L
1,598 SR
Queue Stats
122W - 126L
1,428 Elo+
Solo
Neith
Neith
Lord_Huha
Neith
Level 18
God Stats
98W - 87L
1,549 SR
Queue Stats
114W - 115L
1,365 Elo+
Solo
Hel
Hel
Mon13ecompte
Hel
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 16L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
le_pere-fourace
Ao Kuang
Level 29
God Stats
9W - 8L
1,554 SR
Queue Stats
194W - 216L
1,365 Elo+
Solo
Guan Yu
Guan Yu
stauroskaz1984
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,540 SR
1,432 Elo+

VS

Team Averages
Level 12
1,444 SR
1,219 Elo+
Thor
Thor
BORDOF
Thor
Level 7
God Stats
6W - 5L
1,663 SR
Queue Stats
64W - 67L
1,237 Elo+
Solo
Neith
Neith
BlueFire2758
Neith
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 37L
1,388 Elo+
Solo
Sol
Sol
PhiuckYiuToo
Sol
Level 4
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 3L
1,063 Elo+
Party 1
Nemesis
Nemesis
TommyFreakinTee
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 77L
1,341 Elo+
Solo
Set
Set
ciulepi
Set
Level 3
God Stats
0W - 2L
1,242 SR
Queue Stats
0W - 3L
1,063 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
8 / 1 / 3
6,531
726
6,111
3,246
1,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Lord_Huha
Neith
9
1 / 0 / 2
5,468
608
2,056
2,310
685
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
7 / 1 / 1
6,074
675
8,144
6,290
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
9
3 / 1 / 1
5,623
625
1,422
6,096
1,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 3 / 6
5,056
562
686
4,457
2,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BORDOF
Thor
7
0 / 3 / 0
4,583
509
2,907
5,272
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
2 / 3 / 0
5,114
568
3,298
6,664
2,044
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
2 / 6 / 0
4,493
499
1,793
6,260
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
1,737
193
0
0
0
Set
5
0 / 9 / 1
4,133
459
1,112
7,014
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
20
Kills
4
6
Deaths
21
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
BORDOF
Thor
0
3
0
0
L
2
3
0
0.67
W
8
1
3
9.5
W
Neith
Lord_Huha
Neith
1
0
2
2
W
7
1
1
7.5
L
2
6
0
0.33
L
0
0
0
0
L
Set
0
9
1
0.06
W
Ao Kuang
3
1
1
3.5
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,419
Damage
9,110
22,399
Taken
25,210
8,403
Mitigated
7,091
6,969
Healing
2,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BORDOF
Thor
2,907
1,309
0
580
5,272
1,589
20
1,148
4,124
0
16,604
L
3,298
1,650
0
1,118
6,664
2,044
122
3,745
2,628
0
12,868
W
6,111
4,183
0
0
3,246
1,597
2,304
458
2,788
0
24,721
W
Neith
Lord_Huha
Neith
2,056
1,125
0
1,064
2,310
685
264
0
2,310
0
17,447
W
8,144
900
55
3,215
6,290
1,589
0
470
5,820
34,627
0
L
1,793
828
0
1,120
6,260
1,417
311
1,910
4,168
10,999
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Set
1,112
442
0
106
7,014
2,041
0
2,271
4,624
0
8,368
W
Ao Kuang
1,422
581
0
2,130
6,096
1,729
0
0
6,096
23,476
0
W
686
179
105
400
4,457
2,803
222
865
3,592
0
4,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,752
Gold Earned
20,060
211
Minions Killed
91
0
Camps Cleared
0
834,386
Distance Traveled
651,241
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,583
509
37
4
0
196,037
0
L
Neith
5,114
568
27
3
0
148,030
1
W
Rama
6,531
726
47
5
0
153,986
0
W
Neith
5,468
608
35
4
0
162,268
0
W
Hel
6,074
675
61
7
0
169,625
0
L
Sol
4,493
499
15
2
0
133,794
1
L
Nemesis
1,737
193
0
0
0
0
0
L
Set
4,133
459
12
1
0
173,380
4
W
Ao Kuang
5,623
625
52
6
0
166,664
1
W
Guan Yu
5,056
562
16
2
0
181,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role