Player Matchup

Chaac
Chaac
BOBderbaba
Chaac
Level 45
God Stats
1W - 2L
1,584 SR
Queue Stats
22W - 15L
1,547 Elo+
Party 1
Tiamat
Tiamat
Dr G Traum
Tiamat
Level 88
God Stats
21W - 7L
1,701 SR
Queue Stats
196W - 189L
1,500 Elo+
Party 1
Janus
Janus
NeunVier8973389
Janus
Level 107
God Stats
11W - 16L
1,547 SR
Queue Stats
247W - 241L
1,587 Elo+
Party 1
Medusa
Medusa
PlaceboBogen905
Medusa
Level 48
God Stats
8W - 7L
1,636 SR
Queue Stats
28W - 29L
1,485 Elo+
Party 1
Zhong Kui
Zhong Kui
carlitos1_bcn
Zhong Kui
Level 128
God Stats
3W - 7L
1,331 SR
Queue Stats
335W - 320L
1,467 Elo+
Solo
Team Averages
Level 83
1,560 SR
1,517 Elo+

VS

Team Averages
Level 109
1,428 SR
1,500 Elo+
Agni
Agni
Amalthea3
Agni
Level 104
God Stats
22W - 28L
1,504 SR
Queue Stats
196W - 205L
1,502 Elo+
Party 2
Artio
Artio
Bormoly
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
FrostPenguin819
Sun Wukong
Level 127
God Stats
6W - 10L
1,270 SR
Queue Stats
160W - 157L
1,438 Elo+
Solo
Cernunnos
Cernunnos
J3sual
Cernunnos
Level 68
God Stats
21W - 20L
1,596 SR
Queue Stats
108W - 108L
1,525 Elo+
Party 2
Susano
Susano
davimol999
Susano
Level 121
God Stats
5W - 6L
1,271 SR
Queue Stats
334W - 336L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 2 / 0
4,673
467
3,644
5,717
2,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Dr G Traum
Tiamat
8
0 / 3 / 0
4,874
487
2,246
5,495
3,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 0
5,232
523
1,919
4,080
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 0 / 0
4,517
452
2,754
4,215
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Zhong Kui
carlitos1_bcn
Zhong Kui
8
0 / 0 / 0
4,685
469
2,675
5,236
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
2 / 0 / 2
6,180
618
1,637
2,618
903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
Bormoly
Artio
8
1 / 0 / 0
5,283
528
1,497
6,325
2,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
FrostPenguin819
Sun Wukong
11
3 / 0 / 1
6,174
617
4,185
7,209
3,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
J3sual
Cernunnos
9
0 / 0 / 0
5,072
507
3,183
4,301
1,115
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
davimol999
Susano
10
2 / 0 / 4
5,949
595
3,255
6,811
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
8
8
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
2
0
2
3
L
Chaac
0
2
0
0
W
Artio
Bormoly
Artio
1
0
0
1
L
Tiamat
Dr G Traum
Tiamat
0
3
0
0
W
Sun Wukong
FrostPenguin819
Sun Wukong
3
0
1
3.5
W
Cernunnos
J3sual
Cernunnos
0
0
0
0
L
0
3
0
0
L
0
0
0
0
L
Zhong Kui
carlitos1_bcn
Zhong Kui
0
0
0
0
W
Susano
davimol999
Susano
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,238
Damage
13,757
24,743
Taken
27,264
12,432
Mitigated
9,664
9,428
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
1,637
225
0
1,818
2,618
903
156
1,173
1,269
29,692
0
L
Chaac
3,644
331
0
1,469
5,717
2,964
183
0
5,717
0
19,139
W
Artio
Bormoly
Artio
1,497
0
151
3,842
6,325
2,388
0
1,266
5,059
12,781
0
L
Tiamat
Dr G Traum
Tiamat
2,246
261
0
1,724
5,495
3,490
40
226
5,269
25,571
0
W
Sun Wukong
FrostPenguin819
Sun Wukong
4,185
692
0
2,166
7,209
3,082
400
1,106
5,728
0
34,175
W
Cernunnos
J3sual
Cernunnos
3,183
1,299
0
2,159
4,301
1,115
0
1,322
2,979
0
31,831
L
1,919
268
0
733
4,080
1,120
0
1,310
2,770
27,295
0
L
2,754
1,118
246
2,795
4,215
1,015
0
338
3,877
0
28,499
L
Zhong Kui
carlitos1_bcn
Zhong Kui
2,675
366
0
2,461
5,236
3,843
57
1,260
3,976
14,877
0
W
Susano
davimol999
Susano
3,255
675
0
3,048
6,811
2,176
0
1,502
5,114
0
28,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,981
Gold Earned
28,658
245
Minions Killed
285
0
Camps Cleared
0
868,840
Distance Traveled
1,003,186
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,180
618
68
7
0
189,140
4
L
Chaac
4,673
467
42
4
0
189,594
1
W
Artio
5,283
528
16
2
0
216,840
3
L
Tiamat
4,874
487
56
6
0
181,687
3
W
Sun Wukong
6,174
617
70
7
0
190,166
5
W
Cernunnos
5,072
507
72
7
0
165,951
3
L
Janus
5,232
523
71
7
0
179,612
0
L
Medusa
4,517
452
45
5
0
153,431
3
L
Zhong Kui
4,685
469
31
3
0
164,516
0
W
Susano
5,949
595
59
6
0
241,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role