Player Matchup

Set
Set
BigBigSmurf
Set
Level 3
God Stats
21W - 13L
1,750 SR
Queue Stats
48W - 37L
1,497 Elo+
Party 1
Athena
Athena
EndlessDoor3281
Athena
Level 25
God Stats
20W - 14L
1,575 SR
Queue Stats
105W - 99L
1,421 Elo+
Party 1
Scylla
Scylla
Re Shakzzz
Scylla
Level 46
God Stats
7W - 5L
1,489 SR
Queue Stats
81W - 85L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
Swimmoney
Guan Yu
Level 22
God Stats
12W - 4L
1,789 SR
Queue Stats
76W - 92L
1,409 Elo+
Party 1
Medusa
Medusa
wantacookie3
Medusa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 22L
1,497 Elo+
Party 1
Team Averages
Level 22
1,620 SR
1,453 Elo+

VS

Team Averages
Level 21
1,478 SR
1,458 Elo+
Danzaburou
Danzaburou
KidToucher666
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,502 Elo+
Party 2
Ganesha
Ganesha
Lesterthenovice
Ganesha
Level 24
God Stats
3W - 7L
1,402 SR
Queue Stats
14W - 19L
1,447 Elo+
Party 2
Artio
Artio
PG13E
Artio
Level 13
God Stats
1W - 4L
1,367 SR
Queue Stats
8W - 16L
1,355 Elo+
Party 2
Nu Wa
Nu Wa
Skyator
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
borosfather
Serqet
Level 18
God Stats
6W - 6L
1,619 SR
Queue Stats
21W - 23L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 13
10,277
571
9,511
13,405
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 3 / 13
10,530
585
10,812
16,452
15,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Re Shakzzz
Scylla
17
8 / 0 / 3
10,805
600
11,411
7,235
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Swimmoney
Guan Yu
14
2 / 2 / 4
9,477
527
3,740
10,156
8,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
17
9 / 1 / 7
10,960
609
19,783
19,110
8,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KidToucher666
Danzaburou
13
2 / 6 / 4
8,270
459
9,388
13,445
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 7 / 5
7,660
426
5,806
16,614
10,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
PG13E
Artio
15
4 / 5 / 1
9,319
518
7,453
15,099
12,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Skyator
Nu Wa
13
1 / 7 / 2
8,232
457
9,468
11,775
3,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
10
0 / 5 / 3
7,050
392
6,752
14,305
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
30
Kills
7
7
Deaths
30
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
W
7
3
13
4.5
L
Danzaburou
KidToucher666
Danzaburou
2
6
4
0.67
L
0
7
5
0.36
L
Artio
PG13E
Artio
4
5
1
0.9
W
Scylla
Re Shakzzz
Scylla
8
0
3
9.5
L
Nu Wa
Skyator
Nu Wa
1
7
2
0.29
W
Guan Yu
Swimmoney
Guan Yu
2
2
4
2
L
Serqet
0
5
3
0.3
W
Medusa
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,257
Damage
38,867
66,358
Taken
71,238
40,535
Mitigated
34,449
31,676
Healing
17,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,511
3,798
1,056
7,065
13,405
5,020
0
3,624
9,480
0
70,315
W
10,812
4,018
0
5,099
16,452
15,316
43
6,867
9,434
31,219
0
L
Danzaburou
KidToucher666
Danzaburou
9,388
4,362
0
4,587
13,445
4,169
1,351
2,144
11,301
0
49,851
L
5,806
933
0
933
16,614
10,068
515
3,808
12,738
18,524
0
L
Artio
PG13E
Artio
7,453
1,355
806
3,739
15,099
12,558
850
3,939
10,750
31,845
0
W
Scylla
Re Shakzzz
Scylla
11,411
142
0
2,219
7,235
2,878
1,404
3,530
3,512
76,342
0
L
Nu Wa
Skyator
Nu Wa
9,468
2,602
0
2,128
11,775
3,522
421
6,858
4,603
43,630
0
W
Guan Yu
Swimmoney
Guan Yu
3,740
1,226
1,035
2,460
10,156
8,783
830
2,714
6,786
0
32,685
L
Serqet
6,752
3,355
0
5,124
14,305
4,132
0
4,818
9,348
0
33,137
W
Medusa
19,783
11,368
0
12,742
19,110
8,538
3,210
5,335
13,707
0
86,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,049
Gold Earned
40,531
519
Minions Killed
327
0
Camps Cleared
0
1,719,462
Distance Traveled
1,638,877
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,277
571
120
7
0
398,883
2
W
Athena
10,530
585
40
2
0
368,502
3
L
Danzaburou
8,270
459
114
6
0
291,075
2
L
Ganesha
7,660
426
4
0
0
352,247
2
L
Artio
9,319
518
69
4
0
337,951
0
W
Scylla
10,805
600
154
9
0
344,440
2
L
Nu Wa
8,232
457
81
5
0
290,684
1
W
Guan Yu
9,477
527
74
4
0
304,395
1
L
Serqet
7,050
392
59
3
0
366,920
0
W
Medusa
10,960
609
131
7
0
303,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role