Player Matchup

Chaac
Chaac
El_Anitelea
Chaac
Level 104
God Stats
6W - 6L
1,613 SR
Queue Stats
38W - 41L
1,516 Elo+
Party 4
Ra
Ra
JJS110104
Ra
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
234W - 222L
1,645 Elo+
Party 2
Ares
Ares
NickMullen6664
Ares
Level 58
God Stats
14W - 14L
1,557 SR
Queue Stats
181W - 168L
1,526 Elo+
Party 4
Ullr
Ullr
Xx_FrozenPlaZ_xX
Ullr
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
442W - 394L
1,617 Elo+
Party 2
King Arthur
King Arthur
tiptopgaming
King Arthur
Level 96
God Stats
8W - 3L
1,905 SR
Queue Stats
324W - 285L
1,627 Elo+
Party 2
Team Averages
Level 83
1,615 SR
1,586 Elo+

VS

Team Averages
Level 102
1,560 SR
1,571 Elo+
Tiamat
Tiamat
 
Tiamat
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Im_OP_Everyday
Ares
Level 75
God Stats
2W - 0L
1,817 SR
Queue Stats
183W - 115L
1,675 Elo+
Party 3
King Arthur
King Arthur
RainingChip824
King Arthur
Level 125
God Stats
11W - 4L
1,563 SR
Queue Stats
512W - 480L
1,570 Elo+
Solo
Xbalanque
Xbalanque
a nohbody
Xbalanque
Level 139
God Stats
1W - 0L
1,260 SR
Queue Stats
35W - 39L
1,555 Elo+
Party 1
Set
Set
eAvi
Set
Level 87
God Stats
7W - 3L
1,660 SR
Queue Stats
46W - 43L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
4,768
397
1,809
2,739
861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
5 / 2 / 1
7,361
613
4,471
6,534
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 2 / 2
6,491
541
3,911
7,711
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 1
6,123
510
4,014
6,455
1,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
tiptopgaming
King Arthur
11
1 / 2 / 5
6,396
533
3,492
6,790
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 2 / 0
7,312
609
3,251
4,508
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 4
6,155
513
2,950
5,784
2,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
RainingChip824
King Arthur
11
0 / 4 / 4
6,557
546
3,708
8,439
5,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
a nohbody
Xbalanque
10
2 / 3 / 0
5,979
498
3,747
4,950
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Set
eAvi
Set
12
3 / 3 / 2
6,735
561
6,243
8,257
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
13
Kills
8
8
Deaths
13
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
2
0
1.5
L
1
0
0
1
W
0
1
4
2
L
5
2
1
2.75
L
4
2
2
2.5
W
King Arthur
RainingChip824
King Arthur
0
4
4
0.5
L
2
2
1
1.25
W
Xbalanque
a nohbody
Xbalanque
2
3
0
0.67
W
Set
eAvi
Set
3
3
2
1.33
L
King Arthur
tiptopgaming
King Arthur
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,697
Damage
19,899
30,229
Taken
31,938
12,190
Mitigated
17,697
9,751
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,251
284
0
1,468
4,508
3,048
911
929
3,479
38,704
0
L
1,809
305
0
1,785
2,739
861
0
0
2,564
0
14,324
W
2,950
511
0
2,529
5,784
2,926
0
1,682
4,062
15,587
0
L
4,471
680
633
1,732
6,534
2,712
268
2,697
3,600
44,518
0
L
3,911
202
0
2,805
7,711
4,203
42
1,326
6,265
18,147
0
W
King Arthur
RainingChip824
King Arthur
3,708
558
0
822
8,439
5,885
322
3,109
5,253
4,098
31,231
L
4,014
1,819
0
521
6,455
1,571
0
1,510
4,945
0
30,882
W
Xbalanque
a nohbody
Xbalanque
3,747
1,626
0
454
4,950
2,489
710
201
4,749
0
34,477
W
Set
eAvi
Set
6,243
2,883
0
3,000
8,257
3,349
71
2,144
6,013
0
38,649
L
King Arthur
tiptopgaming
King Arthur
3,492
584
0
2,275
6,790
2,843
60
994
5,694
0
37,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,139
Gold Earned
32,738
322
Minions Killed
336
0
Camps Cleared
0
1,010,793
Distance Traveled
1,092,121
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,312
609
85
7
0
232,677
0
L
Chaac
4,768
397
35
3
0
104,708
1
W
Ares
6,155
513
20
2
0
245,110
6
L
Ra
7,361
613
111
9
0
223,538
4
L
Ares
6,491
541
33
3
0
221,671
1
W
King Arthur
6,557
546
76
6
0
205,827
4
L
Ullr
6,123
510
67
6
0
200,834
1
W
Xbalanque
5,979
498
63
5
0
194,981
2
W
Set
6,735
561
92
8
0
213,526
2
L
King Arthur
6,396
533
76
6
0
260,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role