Player Matchup

Zhong Kui
Zhong Kui
Hoboke_eN
Zhong Kui
Level 129
God Stats
2W - 1L
1,677 SR
Queue Stats
103W - 96L
1,566 Elo+
Solo
Serqet
Serqet
Myzery27
Serqet
Level 144
God Stats
3W - 5L
1,411 SR
Queue Stats
53W - 49L
1,519 Elo+
Party 1
Freya
Freya
Reign0vDarkness
Freya
Level 157
God Stats
1W - 2L
1,756 SR
Queue Stats
564W - 581L
1,561 Elo+
Solo
Olorun
Olorun
alecks_FungiGod
Olorun
Level 140
God Stats
7W - 2L
1,753 SR
Queue Stats
493W - 467L
1,543 Elo+
Solo
Heimdallr
Heimdallr
hydra542
Heimdallr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 76L
1,551 Elo+
Party 1
Team Averages
Level 139
1,619 SR
1,548 Elo+

VS

Team Averages
Level 123
1,603 SR
1,546 Elo+
Cernunnos
Cernunnos
Balllifetay
Cernunnos
Level 138
God Stats
9W - 5L
1,714 SR
Queue Stats
580W - 571L
1,575 Elo+
Party 2
Camazotz
Camazotz
El_Pajero_SoNicO
Camazotz
Level 126
God Stats
3W - 3L
1,867 SR
Queue Stats
39W - 35L
1,529 Elo+
Solo
Discordia
Discordia
MiniSebas48
Discordia
Level 58
God Stats
27W - 26L
1,652 SR
Queue Stats
421W - 396L
1,555 Elo+
Solo
Cabrakan
Cabrakan
The HazmatFox
Cabrakan
Level 156
God Stats
13W - 15L
1,437 SR
Queue Stats
139W - 145L
1,509 Elo+
Party 2
Set
Set
an Onii san
Set
Level 136
God Stats
1W - 1L
1,345 SR
Queue Stats
144W - 118L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hoboke_eN
Zhong Kui
12
0 / 2 / 0
7,357
460
5,572
10,362
8,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Myzery27
Serqet
11
0 / 3 / 3
7,044
440
3,445
9,240
4,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 3
7,625
477
2,363
13,188
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 4 / 3
9,553
597
10,450
15,134
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
hydra542
Heimdallr
13
6 / 4 / 1
8,380
524
7,888
12,919
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Balllifetay
Cernunnos
15
5 / 2 / 1
9,753
610
7,271
11,759
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 0 / 3
9,647
603
8,408
12,701
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
MiniSebas48
Discordia
14
4 / 3 / 1
8,578
536
5,801
6,873
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
The HazmatFox
Cabrakan
13
3 / 1 / 8
8,981
561
7,543
10,572
11,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 4 / 5
9,399
587
9,965
11,685
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
10
Kills
18
18
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Balllifetay
Cernunnos
5
2
1
2.75
W
0
0
3
1.5
L
Zhong Kui
Hoboke_eN
Zhong Kui
0
2
0
0
W
Discordia
MiniSebas48
Discordia
4
3
1
1.5
L
Serqet
Myzery27
Serqet
0
3
3
0.5
L
0
5
3
0.3
W
Cabrakan
The HazmatFox
Cabrakan
3
1
8
7
L
4
4
3
1.38
W
6
4
5
2.13
L
Heimdallr
hydra542
Heimdallr
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,718
Damage
38,988
60,843
Taken
53,590
27,373
Mitigated
29,887
22,411
Healing
21,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Balllifetay
Cernunnos
7,271
3,626
0
5,977
11,759
5,428
1,050
2,696
8,915
0
73,959
W
8,408
2,197
0
8,874
12,701
5,655
0
4,519
7,912
0
60,464
L
Zhong Kui
Hoboke_eN
Zhong Kui
5,572
1,267
0
3,888
10,362
8,707
60
402
9,960
42,568
0
W
Discordia
MiniSebas48
Discordia
5,801
619
0
704
6,873
2,177
0
3,310
3,394
51,853
0
L
Serqet
Myzery27
Serqet
3,445
687
0
2,264
9,240
4,719
0
1,215
7,993
0
15,075
L
2,363
639
0
6,427
13,188
3,678
0
1,725
11,429
44,698
0
W
Cabrakan
The HazmatFox
Cabrakan
7,543
1,454
0
3,163
10,572
11,823
40
3,235
7,337
25,801
0
L
10,450
4,828
385
8,947
15,134
5,411
54
6,052
8,687
75,847
0
W
9,965
3,612
0
3,281
11,685
4,804
692
4,625
6,790
0
49,293
L
Heimdallr
hydra542
Heimdallr
7,888
3,134
0
500
12,919
4,858
0
3,331
9,430
0
53,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,959
Gold Earned
46,358
424
Minions Killed
436
0
Camps Cleared
0
1,423,206
Distance Traveled
1,650,331
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,753
610
122
8
0
305,807
4
W
Camazotz
9,647
603
127
8
0
346,380
1
L
Zhong Kui
7,357
460
103
6
0
254,828
4
W
Discordia
8,578
536
83
5
0
341,067
2
L
Serqet
7,044
440
21
1
0
319,429
7
L
Freya
7,625
477
87
5
0
271,617
5
W
Cabrakan
8,981
561
24
2
0
318,161
4
L
Olorun
9,553
597
132
8
0
274,421
2
W
Set
9,399
587
80
5
0
338,916
2
L
Heimdallr
8,380
524
81
5
0
302,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role