Player Matchup

Ymir
Ymir
Allan3470
Ymir
Level 17
God Stats
10W - 15L
1,284 SR
Queue Stats
69W - 72L
1,333 Elo+
Party 2
Thor
Thor
MLG_Vapour
Thor
Level 39
God Stats
1W - 2L
1,242 SR
Queue Stats
48W - 72L
1,369 Elo+
Solo
Kukulkan
Kukulkan
Megrrt
Kukulkan
Level 44
God Stats
6W - 11L
1,447 SR
Queue Stats
15W - 19L
1,374 Elo+
Solo
He Bo
He Bo
Purity_Ted
He Bo
Level 44
God Stats
18W - 33L
1,475 SR
Queue Stats
19W - 33L
1,470 Elo+
Solo
Anhur
Anhur
mainerfishin
Anhur
Level 75
God Stats
0W - 1L
1,725 SR
Queue Stats
31W - 41L
1,378 Elo+
Party 2
Team Averages
Level 44
1,435 SR
1,385 Elo+

VS

Team Averages
Level 88
1,556 SR
1,640 Elo+
Chaac
Chaac
ALLRPG
Chaac
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 51L
1,654 Elo+
Solo
Merlin
Merlin
FizzDipps
Merlin
Level 28
God Stats
4W - 2L
1,821 SR
Queue Stats
66W - 41L
1,657 Elo+
Party 1
Khepri
Khepri
Mertm3rt
Khepri
Level 152
God Stats
3W - 3L
1,724 SR
Queue Stats
637W - 461L
1,710 Elo+
Party 1
Hachiman
Hachiman
Superwesp
Hachiman
Level 109
God Stats
15W - 13L
1,528 SR
Queue Stats
577W - 477L
1,636 Elo+
Party 1
Kukulkan
Kukulkan
TheGreatLuigi
Kukulkan
Level 94
God Stats
19W - 9L
1,206 SR
Queue Stats
186W - 152L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 4 / 2
10,204
1,020
4,451
17,911
16,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 9 / 3
8,629
863
7,060
14,734
5,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Megrrt
Kukulkan
14
0 / 4 / 2
8,771
877
7,772
10,697
4,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
14
1 / 6 / 1
8,606
861
7,142
9,402
3,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 4 / 1
8,863
886
2,538
9,908
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

147

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ALLRPG
Chaac
15
1 / 0 / 11
9,350
935
2,952
3,401
1,987
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
FizzDipps
Merlin
17
8 / 0 / 14
11,058
1,106
15,727
7,033
3,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Mertm3rt
Khepri
17
1 / 1 / 20
11,075
1,108
11,126
12,429
14,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Superwesp
Hachiman
17
5 / 1 / 15
10,454
1,045
9,975
5,955
2,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
TheGreatLuigi
Kukulkan
18
12 / 1 / 10
11,687
1,169
19,399
4,479
2,030
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
97
3
Kills
27
27
Deaths
3
9
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chaac
ALLRPG
Chaac
1
0
11
6.5
L
Ymir
1
4
2
0.5
W
Merlin
FizzDipps
Merlin
8
0
14
15
L
0
9
3
0.17
L
Kukulkan
Megrrt
Kukulkan
0
4
2
0.25
W
Khepri
Mertm3rt
Khepri
1
1
20
11
L
He Bo
1
6
1
0.25
W
Hachiman
Superwesp
Hachiman
5
1
15
12.5
W
Kukulkan
TheGreatLuigi
Kukulkan
12
1
10
17
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,963
Damage
59,179
62,652
Taken
33,297
32,993
Mitigated
25,129
3,904
Healing
5,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ALLRPG
Chaac
2,952
90
733
2,508
3,401
1,987
0
870
2,531
0
15,239
L
Ymir
4,451
960
0
1,392
17,911
16,255
0
11,562
6,349
26,207
0
W
Merlin
FizzDipps
Merlin
15,727
218
0
150
7,033
3,364
0
4,321
2,712
30,182
0
L
7,060
1,434
0
370
14,734
5,483
0
11,952
2,782
0
16,638
L
Kukulkan
Megrrt
Kukulkan
7,772
1,091
0
864
10,697
4,066
0
8,538
2,159
43,598
0
W
Khepri
Mertm3rt
Khepri
11,126
1,059
0
1,633
12,429
14,995
0
7,499
4,930
24,323
0
L
He Bo
7,142
168
0
0
9,402
3,391
0
6,882
2,520
16,235
0
W
Hachiman
Superwesp
Hachiman
9,975
5,991
0
664
5,955
2,753
0
4,064
1,891
0
22,348
W
Kukulkan
TheGreatLuigi
Kukulkan
19,399
2,447
0
0
4,479
2,030
0
2,611
1,868
49,220
0
L
2,538
623
0
1,278
9,908
3,798
0
7,318
2,590
0
17,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,073
Gold Earned
53,624
199
Minions Killed
197
6
Camps Cleared
8
810,469
Distance Traveled
951,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,350
935
20
2
5
165,000
0
L
Ymir
10,204
1,020
35
4
0
166,149
0
W
Merlin
11,058
1,106
38
4
0
191,018
0
L
Thor
8,629
863
12
1
1
174,155
0
L
Kukulkan
8,771
877
100
10
1
163,295
0
W
Khepri
11,075
1,108
23
2
1
206,215
0
L
He Bo
8,606
861
19
2
0
161,720
0
W
Hachiman
10,454
1,045
35
4
0
193,004
0
W
Kukulkan
11,687
1,169
81
8
2
196,341
0
L
Anhur
8,863
886
33
3
4
145,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role