Player Matchup

Erlang Shen
Erlang Shen
Alduthir
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,333 Elo+
Party 3
Hun Batz
Hun Batz
Bl00dylicious
Hun Batz
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 47L
1,744 Elo+
Party 3
Freya
Freya
BłitzkriegBoB
Freya
Level 3
God Stats
3W - 6L
1,500 SR
Queue Stats
20W - 26L
1,109 Elo+
Party 3
Baron Samedi
Baron Samedi
Fonzi6666
Baron Samedi
Level 26
God Stats
4W - 13L
1,422 SR
Queue Stats
17W - 30L
1,336 Elo+
Solo
Ullr
Ullr
Nikhor
Ullr
Level 25
God Stats
30W - 23L
1,464 SR
Queue Stats
80W - 67L
1,465 Elo+
Solo
Team Averages
Level 29
1,477 SR
1,397 Elo+

VS

Team Averages
Level 36
1,540 SR
1,498 Elo+
Ymir
Ymir
Demi1God
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,503 Elo+
Party 1
Bakasura
Bakasura
Grubb3
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,511 Elo+
Party 2
Ravana
Ravana
KAMU98
Ravana
Level 24
God Stats
5W - 5L
1,500 SR
Queue Stats
44W - 56L
1,435 Elo+
Party 2
Tiamat
Tiamat
OIIParadoXIIO
Tiamat
Level 29
God Stats
25W - 21L
1,600 SR
Queue Stats
25W - 24L
1,531 Elo+
Solo
Medusa
Medusa
TheChosen2013
Medusa
Level 86
God Stats
21W - 17L
1,600 SR
Queue Stats
197W - 195L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alduthir
Erlang Shen
18
2 / 12 / 9
11,899
992
11,984
29,840
19,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Bl00dylicious
Hun Batz
18
6 / 7 / 7
13,044
1,087
18,521
17,565
7,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
2 / 14 / 7
11,522
960
8,043
28,950
10,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Fonzi6666
Baron Samedi
17
3 / 11 / 8
11,657
971
13,048
22,039
9,725
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Nikhor
Ullr
18
2 / 2 / 9
11,867
989
10,625
7,006
2,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

5

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
4 / 3 / 30
13,961
1,163
10,125
15,789
19,689
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Grubb3
Bakasura
20
14 / 6 / 18
13,921
1,160
17,498
17,173
9,833
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
KAMU98
Ravana
19
6 / 1 / 19
12,404
1,034
5,454
10,974
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 0 / 30
13,680
1,140
34,690
10,288
13,396
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
17 / 5 / 8
14,900
1,242
31,266
16,882
7,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
151
15
Kills
46
46
Deaths
15
40
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Alduthir
Erlang Shen
2
12
9
0.54
L
Hun Batz
Bl00dylicious
Hun Batz
6
7
7
1.36
L
2
14
7
0.39
W
Ymir
4
3
30
6.33
L
Baron Samedi
Fonzi6666
Baron Samedi
3
11
8
0.64
W
Bakasura
Grubb3
Bakasura
14
6
18
3.83
W
Ravana
KAMU98
Ravana
6
1
19
15.5
L
Ullr
Nikhor
Ullr
2
2
9
3.25
W
5
0
30
20
W
17
5
8
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,221
Damage
99,033
105,400
Taken
71,106
50,162
Mitigated
57,473
11,111
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Alduthir
Erlang Shen
11,984
4,939
0
1,176
29,840
19,737
0
14,882
13,441
83
23,689
L
Hun Batz
Bl00dylicious
Hun Batz
18,521
3,604
0
411
17,565
7,079
0
7,021
10,257
0
51,195
L
8,043
3,174
0
3,611
28,950
10,942
0
12,240
16,459
27,776
0
W
Ymir
10,125
2,472
0
1,219
15,789
19,689
0
4,824
10,769
18,561
0
L
Baron Samedi
Fonzi6666
Baron Samedi
13,048
2,381
2,007
2,923
22,039
9,725
0
8,455
13,304
32,266
0
W
Bakasura
Grubb3
Bakasura
17,498
12,727
0
4,391
17,173
9,833
0
4,376
12,626
0
34,931
W
Ravana
KAMU98
Ravana
5,454
1,748
0
1,152
10,974
7,148
0
3,066
7,908
0
13,774
L
Ullr
Nikhor
Ullr
10,625
6,091
0
983
7,006
2,679
0
2,217
4,509
0
45,333
W
34,690
2,502
0
4,053
10,288
13,396
0
2,671
7,477
61,380
0
W
31,266
20,575
0
1,641
16,882
7,407
0
6,237
10,574
0
66,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,989
Gold Earned
68,866
236
Minions Killed
246
4
Camps Cleared
12
1,011,468
Distance Traveled
1,123,974
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,899
992
19
2
0
232,872
2
L
Hun Batz
13,044
1,087
71
6
2
244,629
2
L
Freya
11,522
960
35
3
1
176,378
2
W
Ymir
13,961
1,163
28
2
1
213,312
0
L
Baron Samedi
11,657
971
55
5
0
193,624
0
W
Bakasura
13,921
1,160
51
4
4
225,997
0
W
Ravana
12,404
1,034
19
2
0
242,116
0
L
Ullr
11,867
989
56
5
1
163,965
0
W
Tiamat
13,680
1,140
61
5
0
240,558
0
W
Medusa
14,900
1,242
87
7
7
201,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role