Player Matchup

Yemoja
Yemoja
Agodin
Yemoja
Level 63
God Stats
15W - 21L
1,338 SR
Queue Stats
57W - 68L
1,376 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Giovanni7130
Tsukuyomi
Level 120
God Stats
0W - 5L
1,291 SR
Queue Stats
203W - 306L
1,355 Elo+
Party 2
Chang'e
Chang'e
MDthebest
Chang'e
Level 103
God Stats
3W - 7L
1,433 SR
Queue Stats
157W - 215L
1,349 Elo+
Party 2
Anubis
Anubis
Smite12341000
Anubis
Level 16
God Stats
2W - 4L
1,471 SR
Queue Stats
112W - 94L
1,592 Elo+
Party 3
Neith
Neith
Thespace23
Neith
Level 42
God Stats
3W - 11L
1,384 SR
Queue Stats
272W - 336L
1,402 Elo+
Party 2
Team Averages
Level 69
1,383 SR
1,415 Elo+

VS

Team Averages
Level 72
1,517 SR
1,437 Elo+
Cerberus
Cerberus
DecioMattia
Cerberus
Level 63
God Stats
3W - 4L
1,210 SR
Queue Stats
54W - 110L
1,389 Elo+
Party 1
Serqet
Serqet
STDisease
Serqet
Level 129
God Stats
4W - 6L
1,596 SR
Queue Stats
76W - 97L
1,539 Elo+
Solo
Merlin
Merlin
Worthdrago
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Yjurt
Guan Yu
Level 79
God Stats
5W - 3L
1,541 SR
Queue Stats
84W - 146L
1,375 Elo+
Party 1
Xbalanque
Xbalanque
Zephyrile
Xbalanque
Level 22
God Stats
4W - 4L
1,736 SR
Queue Stats
30W - 53L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Agodin
Yemoja
16
1 / 5 / 6
10,140
441
10,923
18,133
16,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Giovanni7130
Tsukuyomi
20
13 / 9 / 6
13,613
592
21,102
25,715
10,876
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
MDthebest
Chang'e
19
1 / 4 / 2
11,631
506
10,811
18,461
5,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 8 / 4
12,412
540
18,880
23,158
12,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
1 / 3 / 2
9,826
427
12,332
18,270
8,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DecioMattia
Cerberus
20
6 / 1 / 4
13,001
565
15,973
19,979
17,656
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
STDisease
Serqet
19
7 / 6 / 7
12,214
531
13,845
17,595
10,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Worthdrago
Merlin
19
5 / 10 / 7
12,530
545
10,810
19,376
6,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Yjurt
Guan Yu
20
6 / 3 / 9
13,006
565
12,859
24,292
22,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Zephyrile
Xbalanque
18
5 / 4 / 11
11,574
503
18,906
17,451
5,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
67
24
Kills
29
29
Deaths
24
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Agodin
Yemoja
1
5
6
0.8
W
Cerberus
DecioMattia
Cerberus
6
1
4
8
L
Tsukuyomi
Giovanni7130
Tsukuyomi
13
9
6
1.78
L
Chang'e
MDthebest
Chang'e
1
4
2
0.5
W
Serqet
STDisease
Serqet
7
6
7
1.75
L
8
8
4
1.25
L
Neith
1
3
2
0.67
W
Merlin
Worthdrago
Merlin
5
10
7
0.85
W
Guan Yu
Yjurt
Guan Yu
6
3
9
3.5
W
Xbalanque
Zephyrile
Xbalanque
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,048
Damage
72,393
103,737
Taken
98,693
53,904
Mitigated
62,510
46,270
Healing
37,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Agodin
Yemoja
10,923
2,364
3,930
3,782
18,133
16,358
63
2,603
15,040
46,907
0
W
Cerberus
DecioMattia
Cerberus
15,973
1,542
974
12,293
19,979
17,656
462
9,291
10,688
91,561
0
L
Tsukuyomi
Giovanni7130
Tsukuyomi
21,102
4,557
0
8,628
25,715
10,876
38
5,446
18,717
0
94,114
L
Chang'e
MDthebest
Chang'e
10,811
1,369
675
10,217
18,461
5,735
0
7,017
10,674
73,057
0
W
Serqet
STDisease
Serqet
13,845
1,611
0
0
17,595
10,056
0
5,452
12,143
0
77,149
L
18,880
1,137
279
11,227
23,158
12,000
1,431
8,014
14,562
87,938
0
L
Neith
12,332
6,293
0
7,532
18,270
8,935
688
3,014
15,226
0
88,673
W
Merlin
Worthdrago
Merlin
10,810
54
0
3,256
19,376
6,378
2,242
7,950
11,426
72,357
0
W
Guan Yu
Yjurt
Guan Yu
12,859
3,313
6,084
10,712
24,292
22,501
0
11,069
13,223
10
42,507
W
Xbalanque
Zephyrile
Xbalanque
18,906
14,177
0
4,023
17,451
5,919
1,208
6,852
10,599
0
94,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,622
Gold Earned
62,325
617
Minions Killed
656
0
Camps Cleared
0
1,893,347
Distance Traveled
1,967,679
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,140
441
46
2
0
356,155
1
W
Cerberus
13,001
565
208
9
0
397,099
0
L
Tsukuyomi
13,613
592
128
6
0
428,680
8
L
Chang'e
11,631
506
175
8
0
399,304
4
W
Serqet
12,214
531
113
5
0
415,575
4
L
Anubis
12,412
540
133
6
0
338,041
0
L
Neith
9,826
427
135
6
0
371,167
5
W
Merlin
12,530
545
146
6
0
358,336
2
W
Guan Yu
13,006
565
54
2
0
435,233
1
W
Xbalanque
11,574
503
135
6
0
361,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role