Player Matchup

Neith
Neith
Diamond IV
KimmyxGranger
Neith
Diamond IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond III
RandomPortalMan
Chronos
Diamond III
Level 157
God Stats
0W - 3L
1,839 SR
Queue Stats
190W - 165L
2,218 MMR
Solo
Ne Zha
Ne Zha
Diamond III
Vivexs
Ne Zha
Diamond III
Level 139
God Stats
26W - 26L
1,569 SR
Queue Stats
356W - 343L
2,195 MMR
Solo
Ganesha
Ganesha
Diamond IV
Willow18
Ganesha
Diamond IV
Level 160
God Stats
41W - 30L
1,754 SR
Queue Stats
87W - 79L
2,237 MMR
Party 2
Nemesis
Nemesis
Diamond III
iZerdox
Nemesis
Diamond III
Level 160
God Stats
11W - 4L
2,022 SR
Queue Stats
242W - 214L
2,294 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,737 SR
2,089 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,566 SR
1,728 MMR
Anhur
Anhur
Diamond III
Breeckachu
Anhur
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum I
Hønest
Thor
Platinum I
Level 85
God Stats
4W - 2L
1,780 SR
Queue Stats
125W - 108L
2,086 MMR
Solo
Fafnir
Fafnir
Diamond V
Sschwing
Fafnir
Diamond V
Level 140
God Stats
6W - 7L
1,550 SR
Queue Stats
367W - 340L
2,055 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
VamonosAtomos
Cu Chulainn
Diamond I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Diamond II
Wäre
Janus
Diamond II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
8,655
481
9,539
12,496
5,171
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 5 / 1
8,829
491
5,985
17,350
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
Vivexs
Ne Zha
14
0 / 6 / 1
7,988
444
4,895
13,009
9,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
Willow18
Ganesha
13
0 / 3 / 1
7,792
433
2,014
10,355
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
iZerdox
Nemesis
13
2 / 4 / 0
8,144
452
6,898
13,305
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ScyllaAo KuangThe MorriganApolloSet

VS

Bans
PersephoneTyrFenrirHeimdallrTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
3 / 2 / 3
9,564
531
13,796
14,739
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
Hønest
Thor
18
6 / 0 / 3
10,351
575
10,820
12,523
8,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Sschwing
Fafnir
15
2 / 0 / 8
9,431
524
4,219
9,984
11,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
VamonosAtomos
Cu Chulainn
18
7 / 1 / 4
10,880
604
12,662
13,685
11,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Wäre
Janus
19
4 / 0 / 5
10,710
595
6,769
6,544
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
22
22
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
3
2
3
2.25
W
Thor
Hønest
Thor
6
0
3
7.5
L
0
4
2
0.25
L
1
5
1
0.3
W
Fafnir
Sschwing
Fafnir
2
0
8
6
W
Cu Chulainn
VamonosAtomos
Cu Chulainn
7
1
4
9
L
Ne Zha
Vivexs
Ne Zha
0
6
1
0.08
L
Ganesha
Willow18
Ganesha
0
3
1
0.17
W
Janus
Wäre
Janus
4
0
5
6.5
L
Nemesis
iZerdox
Nemesis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,331
Damage
48,266
66,515
Taken
57,475
30,308
Mitigated
38,463
20,027
Healing
24,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
13,796
6,041
0
7,276
14,739
5,050
30
3,900
10,839
0
78,922
W
Thor
Hønest
Thor
10,820
3,313
0
4,836
12,523
8,255
0
1,930
10,568
0
82,417
L
9,539
6,523
0
3,873
12,496
5,171
0
3,283
9,213
0
76,047
L
5,985
3,027
0
5,240
17,350
4,636
324
1,383
15,967
56,342
0
W
Fafnir
Sschwing
Fafnir
4,219
769
0
5,104
9,984
11,372
28
1,559
8,400
18,139
0
W
Cu Chulainn
VamonosAtomos
Cu Chulainn
12,662
2,593
0
4,302
13,685
11,306
0
345
12,825
10,521
68,451
L
Ne Zha
Vivexs
Ne Zha
4,895
983
0
3,424
13,009
9,283
0
1,619
11,390
0
47,105
L
Ganesha
Willow18
Ganesha
2,014
164
0
2,227
10,355
5,698
0
1,808
8,547
22,799
0
W
Janus
Wäre
Janus
6,769
452
0
3,250
6,544
2,480
156
265
6,279
97,973
0
L
Nemesis
iZerdox
Nemesis
6,898
2,440
0
5,263
13,305
5,520
228
4,009
9,296
0
53,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,408
Gold Earned
50,936
528
Minions Killed
661
0
Camps Cleared
0
1,665,954
Distance Traveled
1,858,911
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,564
531
131
7
0
322,606
5
W
Thor
10,351
575
153
9
0
399,011
6
L
Neith
8,655
481
169
9
0
301,429
4
L
Chronos
8,829
491
134
7
0
325,682
5
W
Fafnir
9,431
524
18
1
0
358,820
7
W
Cu Chulainn
10,880
604
152
8
0
369,591
7
L
Ne Zha
7,988
444
107
6
0
305,162
6
L
Ganesha
7,792
433
15
1
0
360,318
9
W
Janus
10,710
595
207
12
0
408,883
7
L
Nemesis
8,144
452
103
6
0
373,363
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role