Player Matchup

Nox
Nox
Savonos
Nox
Level 128
God Stats
7W - 7L
1,439 SR
Queue Stats
424W - 448L
1,452 Elo+
Party 2
Baba Yaga
Baba Yaga
Zanna001
Baba Yaga
Level 106
God Stats
1W - 2L
1,729 SR
Queue Stats
364W - 368L
1,404 Elo+
Party 2
He Bo
He Bo
Zerkd
He Bo
Level 88
God Stats
0W - 2L
1,353 SR
Queue Stats
12W - 8L
1,582 Elo+
Solo
Anubis
Anubis
erkeksibayan54
Anubis
Level 29
God Stats
1W - 1L
1,316 SR
Queue Stats
103W - 135L
1,381 Elo+
Party 1
The Morrigan
The Morrigan
ist25cm
The Morrigan
Level 48
God Stats
2W - 5L
1,343 SR
Queue Stats
60W - 91L
1,344 Elo+
Party 1
Team Averages
Level 80
1,436 SR
1,433 Elo+

VS

Team Averages
Level 86
1,414 SR
1,415 Elo+
Ullr
Ullr
AgentMinusman
Ullr
Level 95
God Stats
3W - 2L
1,438 SR
Queue Stats
35W - 40L
1,478 Elo+
Solo
Mercury
Mercury
Evel2
Mercury
Level 81
God Stats
9W - 8L
1,280 SR
Queue Stats
66W - 68L
1,348 Elo+
Party 3
Tiamat
Tiamat
Snakovitch
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Taitou
King Arthur
Level 29
God Stats
5W - 1L
1,528 SR
Queue Stats
28W - 27L
1,347 Elo+
Party 3
Ganesha
Ganesha
wockcid
Ganesha
Level 102
God Stats
2W - 1L
1,325 SR
Queue Stats
181W - 183L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
4 / 3 / 2
11,718
533
12,884
16,738
12,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Zanna001
Baba Yaga
16
4 / 8 / 3
10,762
489
9,008
18,707
7,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Zerkd
He Bo
14
2 / 8 / 5
9,182
417
11,712
11,583
3,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 7 / 4
8,087
368
4,852
13,261
4,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

The Morrigan
ist25cm
The Morrigan
15
1 / 4 / 5
9,655
439
5,707
6,550
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 10
10,887
495
5,970
10,556
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Evel2
Mercury
17
10 / 3 / 9
12,122
551
7,785
14,019
6,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Snakovitch
Tiamat
20
8 / 2 / 8
13,958
634
11,355
11,411
8,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Taitou
King Arthur
16
8 / 3 / 7
11,177
508
14,509
21,102
20,801
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
wockcid
Ganesha
16
0 / 3 / 20
11,248
511
8,151
21,706
24,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
11
Kills
30
30
Deaths
12
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
Mercury
Evel2
Mercury
10
3
9
4.83
L
Nox
4
3
2
1.67
W
Tiamat
Snakovitch
Tiamat
8
2
8
6
W
King Arthur
Taitou
King Arthur
8
3
7
3.83
L
Baba Yaga
Zanna001
Baba Yaga
4
8
3
0.69
L
He Bo
Zerkd
He Bo
2
8
5
0.56
L
0
7
4
0.29
L
The Morrigan
ist25cm
The Morrigan
1
4
5
0.88
W
Ganesha
wockcid
Ganesha
0
3
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,163
Damage
47,770
66,839
Taken
78,794
30,796
Mitigated
64,061
12,263
Healing
20,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,970
2,832
0
4,780
10,556
4,186
3,482
5,969
4,587
0
78,987
W
Mercury
Evel2
Mercury
7,785
1,969
0
830
14,019
6,109
536
6,700
7,319
0
69,173
L
Nox
12,884
946
0
5,319
16,738
12,264
0
4,877
11,425
70,136
0
W
Tiamat
Snakovitch
Tiamat
11,355
2,070
0
3,896
11,411
8,153
10,139
6,747
4,664
89,455
0
W
King Arthur
Taitou
King Arthur
14,509
1,701
0
4,491
21,102
20,801
0
14,163
6,939
0
45,336
L
Baba Yaga
Zanna001
Baba Yaga
9,008
747
0
2,913
18,707
7,620
0
3,121
15,466
60,547
0
L
He Bo
Zerkd
He Bo
11,712
996
0
70
11,583
3,582
0
3,133
8,198
40,655
0
L
4,852
429
0
3,953
13,261
4,751
0
5,272
7,915
33,920
0
L
The Morrigan
ist25cm
The Morrigan
5,707
1,274
0
8
6,550
2,579
0
2,356
4,107
55,832
0
W
Ganesha
wockcid
Ganesha
8,151
909
0
6,051
21,706
24,812
117
10,584
11,122
42,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,404
Gold Earned
59,392
498
Minions Killed
516
0
Camps Cleared
0
1,873,179
Distance Traveled
2,136,700
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,887
495
145
7
0
389,151
3
W
Mercury
12,122
551
110
5
0
477,018
5
L
Nox
11,718
533
162
7
0
419,739
2
W
Tiamat
13,958
634
184
8
0
412,133
0
W
King Arthur
11,177
508
66
3
0
417,067
4
L
Baba Yaga
10,762
489
109
5
0
363,461
0
L
He Bo
9,182
417
71
3
0
363,935
5
L
Anubis
8,087
368
50
2
0
340,690
8
L
The Morrigan
9,655
439
106
5
0
385,354
4
W
Ganesha
11,248
511
11
1
0
441,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role