Player Matchup

Olorun
Olorun
MickeysAngry
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 56L
1,225 Elo+
Party 2
Nemesis
Nemesis
SrDantos
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 209L
1,225 Elo+
Party 2
Cthulhu
Cthulhu
ThanosWins
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
TheMightySusan
Odin
Level 14
God Stats
24W - 19L
1,728 SR
Queue Stats
46W - 33L
1,601 Elo+
Party 3
Nu Wa
Nu Wa
gabriellavras
Nu Wa
Level 16
God Stats
11W - 16L
1,500 SR
Queue Stats
63W - 89L
1,142 Elo+
Solo
Team Averages
Level 13
1,546 SR
1,339 Elo+

VS

Team Averages
Level 37
1,395 SR
1,416 Elo+
Eset
Eset
FaixadGaza
Eset
Level 25
God Stats
7W - 12L
1,448 SR
Queue Stats
28W - 47L
1,223 Elo+
Solo
Persephone
Persephone
Megs520
Persephone
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 3L
1,709 Elo+
Party 1
Thor
Thor
OzzyTigon
Thor
Level 4
God Stats
7W - 9L
1,500 SR
Queue Stats
26W - 24L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
RaySyrath
Cthulhu
Level 66
God Stats
2W - 1L
1,173 SR
Queue Stats
11W - 10L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
TyperRabbit
Danzaburou
Level 88
God Stats
9W - 10L
1,354 SR
Queue Stats
30W - 31L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
0 / 7 / 3
9,444
859
4,485
14,867
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
SrDantos
Nemesis
16
1 / 8 / 3
9,619
874
2,487
13,555
5,642
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
ThanosWins
Cthulhu
16
1 / 2 / 4
10,096
918
12,096
12,990
14,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 2 / 1
10,297
936
7,570
9,292
6,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 2 / 4
9,148
832
6,278
3,932
1,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

164

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 14
10,066
915
3,336
5,355
3,277
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Persephone
Megs520
Persephone
16
0 / 0 / 8
10,151
923
2,836
4,097
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
16
5 / 2 / 8
10,285
935
7,475
6,758
3,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
RaySyrath
Cthulhu
18
2 / 3 / 18
12,006
1,091
17,365
12,463
14,068
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
TyperRabbit
Danzaburou
18
14 / 0 / 5
13,296
1,209
15,178
7,414
2,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
5
Kills
21
21
Deaths
5
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
0
0
14
7
W
Persephone
Megs520
Persephone
0
0
8
4
L
Olorun
0
7
3
0.21
W
Thor
5
2
8
4.5
W
Cthulhu
RaySyrath
Cthulhu
2
3
18
3.67
L
Nemesis
SrDantos
Nemesis
1
8
3
0.31
L
Cthulhu
ThanosWins
Cthulhu
1
2
4
1.5
L
3
2
1
1.75
W
Danzaburou
TyperRabbit
Danzaburou
14
0
5
16.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,916
Damage
46,190
54,636
Taken
36,087
34,098
Mitigated
25,005
5,898
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,336
714
657
384
5,355
3,277
0
4,008
1,247
14,961
0
W
Persephone
Megs520
Persephone
2,836
128
0
30
4,097
1,532
0
2,716
1,256
22,772
0
L
Olorun
4,485
1,495
729
2,992
14,867
5,808
0
6,782
8,085
20,706
0
W
Thor
7,475
1,308
0
250
6,758
3,146
0
3,710
2,923
0
12,242
W
Cthulhu
RaySyrath
Cthulhu
17,365
1,629
1,594
2,777
12,463
14,068
0
6,105
6,198
35,459
0
L
Nemesis
SrDantos
Nemesis
2,487
764
0
1,467
13,555
5,642
0
5,320
8,235
0
13,644
L
Cthulhu
ThanosWins
Cthulhu
12,096
544
48
563
12,990
14,249
0
4,816
8,174
34,727
0
L
7,570
1,460
0
0
9,292
6,930
0
4,765
4,527
0
20,173
W
Danzaburou
TyperRabbit
Danzaburou
15,178
5,955
0
1,407
7,414
2,982
0
5,685
1,604
0
35,543
L
6,278
2,141
0
99
3,932
1,469
0
1,854
2,078
13,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,604
Gold Earned
55,804
164
Minions Killed
189
3
Camps Cleared
3
858,306
Distance Traveled
857,138
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,066
915
23
2
1
135,995
0
W
Persephone
10,151
923
61
6
0
121,330
0
L
Olorun
9,444
859
36
3
2
169,817
2
W
Thor
10,285
935
5
0
0
168,527
0
W
Cthulhu
12,006
1,091
38
3
0
220,498
0
L
Nemesis
9,619
874
25
2
0
138,740
1
L
Cthulhu
10,096
918
60
5
1
209,461
0
L
Odin
10,297
936
32
3
0
212,453
0
W
Danzaburou
13,296
1,209
62
6
2
210,788
0
L
Nu Wa
9,148
832
11
1
0
127,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role