Player Matchup

Heimdallr
Heimdallr
Gold II
Hexer903
Heimdallr
Gold II
Level 148
God Stats
1W - 4L
1,433 SR
Queue Stats
101W - 99L
1,515 MMR
Solo
Ganesha
Ganesha
Gold IV
Juanjutor
Ganesha
Gold IV
Level 105
God Stats
1W - 5L
1,550 SR
Queue Stats
109W - 117L
1,513 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
SprainedSatyr
Baron Samedi
Gold V
Level 120
God Stats
7W - 4L
1,596 SR
Queue Stats
22W - 16L
1,626 MMR
Party 2
Cerberus
Cerberus
Bronze III
WattyFTRx51
Cerberus
Bronze III
Level 94
God Stats
2W - 6L
1,603 SR
Queue Stats
13W - 33L
1,404 MMR
Party 2
Erlang Shen
Erlang Shen
Gold II
uP Maui
Erlang Shen
Gold II
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 94L
1,517 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,536 SR
1,515 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,558 SR
1,514 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
Erastone
Bacchus
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,511 MMR
Solo
Scylla
Scylla
Platinum V
FatherTrump
Scylla
Platinum V
Level 153
God Stats
37W - 22L
1,701 SR
Queue Stats
137W - 134L
1,597 MMR
Party 1
Mercury
Mercury
Platinum V
Voltifina
Mercury
Platinum V
Level 159
God Stats
3W - 2L
1,529 SR
Queue Stats
228W - 231L
1,444 MMR
Party 1
Apollo
Apollo
Gold I
WetBurgers
Apollo
Gold I
Level 88
God Stats
17W - 16L
1,562 SR
Queue Stats
455W - 444L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hexer903
Heimdallr
20
4 / 12 / 3
14,556
502
16,298
28,573
13,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
Juanjutor
Ganesha
17
0 / 9 / 9
11,879
410
10,580
30,234
39,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
SprainedSatyr
Baron Samedi
19
5 / 13 / 2
12,999
448
17,489
25,773
17,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
WattyFTRx51
Cerberus
20
1 / 7 / 2
13,410
462
8,816
26,851
35,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
uP Maui
Erlang Shen
20
6 / 10 / 3
15,111
521
16,714
34,435
19,970
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Cu ChulainnSetDanzaburouNemesisNu Wa

VS

Bans
CthulhuJanusSobekAphroditeGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
4 / 1 / 9
17,674
609
17,643
25,612
34,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Erastone
Bacchus
20
12 / 5 / 18
16,308
562
16,353
29,209
34,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
20
12 / 2 / 15
17,959
619
27,796
13,919
5,688
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Voltifina
Mercury
20
15 / 1 / 11
20,224
697
26,791
23,557
11,649
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
WetBurgers
Apollo
20
7 / 7 / 19
16,649
574
24,943
21,453
8,942
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
122
16
Kills
50
51
Deaths
16
19
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
9
8.5
W
Bacchus
Erastone
Bacchus
12
5
18
4.2
W
Scylla
12
2
15
9.75
L
Heimdallr
Hexer903
Heimdallr
4
12
3
0.46
L
Ganesha
Juanjutor
Ganesha
0
9
9
0.5
L
Baron Samedi
SprainedSatyr
Baron Samedi
5
13
2
0.46
W
Mercury
Voltifina
Mercury
15
1
11
20.5
L
Cerberus
WattyFTRx51
Cerberus
1
7
2
0.29
W
Apollo
WetBurgers
Apollo
7
7
19
2.36
L
Erlang Shen
uP Maui
Erlang Shen
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,897
Damage
113,526
145,866
Taken
113,750
126,830
Mitigated
95,259
36,834
Healing
42,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,643
3,559
0
18,380
25,612
34,017
2,709
10,157
15,396
294
114,702
W
Bacchus
Erastone
Bacchus
16,353
4,762
0
8,837
29,209
34,963
833
11,007
17,891
49,504
0
W
Scylla
27,796
3,139
0
6,236
13,919
5,688
2,912
4,728
8,985
116,106
0
L
Heimdallr
Hexer903
Heimdallr
16,298
8,920
0
6,649
28,573
13,872
1,641
6,487
21,964
0
94,360
L
Ganesha
Juanjutor
Ganesha
10,580
1,582
1,150
3,706
30,234
39,329
0
9,921
20,006
45,907
0
L
Baron Samedi
SprainedSatyr
Baron Samedi
17,489
1,024
663
3,975
25,773
17,704
0
10,463
14,941
83,733
0
W
Mercury
Voltifina
Mercury
26,791
17,154
0
2,683
23,557
11,649
3,899
9,399
13,954
0
216,393
L
Cerberus
WattyFTRx51
Cerberus
8,816
514
0
9,843
26,851
35,955
45
3,412
22,591
98,074
0
W
Apollo
WetBurgers
Apollo
24,943
19,692
0
6,419
21,453
8,942
5,364
5,782
15,551
0
124,293
L
Erlang Shen
uP Maui
Erlang Shen
16,714
9,571
0
10,848
34,435
19,970
893
13,257
20,860
1,069
132,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,955
Gold Earned
88,814
781
Minions Killed
815
0
Camps Cleared
0
2,317,226
Distance Traveled
2,912,014
10
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,674
609
205
7
0
595,576
7
W
Bacchus
16,308
562
40
1
0
576,627
8
W
Scylla
17,959
619
189
7
0
547,865
11
L
Heimdallr
14,556
502
172
6
0
426,239
0
L
Ganesha
11,879
410
28
1
0
502,214
1
L
Baron Samedi
12,999
448
168
6
0
431,058
3
W
Mercury
20,224
697
237
8
0
706,875
10
L
Cerberus
13,410
462
247
9
0
484,830
2
W
Apollo
16,649
574
144
5
0
485,071
4
L
Erlang Shen
15,111
521
166
6
0
472,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role