Player Matchup

Scylla
Scylla
DoudeyDoudey
Scylla
Level 108
God Stats
16W - 17L
1,514 SR
Queue Stats
540W - 511L
1,516 Elo+
Party 2
Achilles
Achilles
Gigilamorozo_
Achilles
Level 104
God Stats
9W - 10L
1,812 SR
Queue Stats
393W - 345L
1,574 Elo+
Party 2
Awilix
Awilix
PedroBulls_
Awilix
Level 85
God Stats
5W - 10L
1,527 SR
Queue Stats
366W - 320L
1,591 Elo+
Party 2
Danzaburou
Danzaburou
TheLegalDestiny
Danzaburou
Level 102
God Stats
9W - 9L
1,474 SR
Queue Stats
142W - 138L
1,480 Elo+
Party 3
Cerberus
Cerberus
poloniabytom99
Cerberus
Level 123
God Stats
2W - 5L
1,261 SR
Queue Stats
82W - 66L
1,675 Elo+
Party 3
Team Averages
Level 104
1,518 SR
1,567 Elo+

VS

Team Averages
Level 92
1,645 SR
1,497 Elo+
Hercules
Hercules
Cryoxity
Hercules
Level 129
God Stats
10W - 9L
1,855 SR
Queue Stats
763W - 705L
1,541 Elo+
Party 1
Aphrodite
Aphrodite
Mateo507_
Aphrodite
Level 80
God Stats
41W - 31L
1,393 SR
Queue Stats
128W - 120L
1,434 Elo+
Solo
Raijin
Raijin
OfficialMrBeast
Raijin
Level 103
God Stats
22W - 14L
1,909 SR
Queue Stats
475W - 425L
1,532 Elo+
Party 1
Thor
Thor
Q8_GreenGum_Q8
Thor
Level 67
God Stats
2W - 2L
1,400 SR
Queue Stats
8W - 10L
1,412 Elo+
Solo
Izanami
Izanami
SlinkyLettuce6
Izanami
Level 83
God Stats
14W - 5L
1,666 SR
Queue Stats
202W - 184L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 4 / 0
13,353
534
12,824
15,384
6,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Gigilamorozo_
Achilles
18
0 / 6 / 1
11,525
461
11,061
19,692
25,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
16
1 / 5 / 2
10,506
420
7,231
15,801
7,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
TheLegalDestiny
Danzaburou
16
1 / 12 / 2
11,040
442
9,813
21,862
8,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
16
2 / 9 / 2
10,740
430
10,431
26,816
21,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cryoxity
Hercules
20
4 / 0 / 9
14,374
575
14,784
26,140
34,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Mateo507_
Aphrodite
18
5 / 2 / 16
12,502
500
9,799
14,883
7,206
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
14 / 3 / 5
15,574
623
24,208
18,568
7,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 1 / 10
13,564
543
6,248
13,193
6,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 3 / 9
13,795
552
13,865
18,961
5,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
85
9
Kills
36
36
Deaths
9
7
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hercules
Cryoxity
Hercules
4
0
9
8.5
L
Scylla
5
4
0
1.25
L
Achilles
Gigilamorozo_
Achilles
0
6
1
0.08
W
Aphrodite
Mateo507_
Aphrodite
5
2
16
6.5
W
14
3
5
5.5
L
Awilix
1
5
2
0.4
W
4
1
10
9
W
9
3
9
4.5
L
Danzaburou
TheLegalDestiny
Danzaburou
1
12
2
0.17
L
Cerberus
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,360
Damage
68,904
99,555
Taken
91,745
68,373
Mitigated
61,534
18,804
Healing
49,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Cryoxity
Hercules
14,784
4,060
0
15,641
26,140
34,429
139
4,373
20,850
0
83,022
L
Scylla
12,824
1,316
0
3,179
15,384
6,063
437
7,260
8,074
104,966
0
L
Achilles
Gigilamorozo_
Achilles
11,061
4,152
0
4,397
19,692
25,475
0
3,358
15,584
0
71,294
W
Aphrodite
Mateo507_
Aphrodite
9,799
1,626
15,763
10,010
14,883
7,206
1,792
4,176
10,667
55,587
0
W
24,208
2,671
124
4,572
18,568
7,749
0
6,068
12,326
126,117
0
L
Awilix
7,231
2,486
318
1,914
15,801
7,030
421
5,286
10,440
0
70,385
W
6,248
538
0
2,500
13,193
6,376
1,645
3,760
9,247
0
85,969
W
13,865
8,566
0
1,223
18,961
5,774
7,855
6,871
12,038
0
117,535
L
Danzaburou
TheLegalDestiny
Danzaburou
9,813
4,376
0
3,888
21,862
8,104
2,805
8,850
12,937
0
82,009
L
Cerberus
10,431
392
0
5,108
26,816
21,701
787
9,380
17,382
41,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,164
Gold Earned
69,809
610
Minions Killed
697
0
Camps Cleared
0
2,088,860
Distance Traveled
2,391,682
20
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,374
575
163
7
0
505,570
7
L
Scylla
13,353
534
197
8
0
452,936
4
L
Achilles
11,525
461
121
5
0
407,874
6
W
Aphrodite
12,502
500
78
3
0
466,431
6
W
Raijin
15,574
623
175
7
0
476,487
11
L
Awilix
10,506
420
84
3
0
460,421
4
W
Thor
13,564
543
138
6
0
504,929
4
W
Izanami
13,795
552
143
6
0
438,265
9
L
Danzaburou
11,040
442
128
5
0
360,405
2
L
Cerberus
10,740
430
80
3
0
407,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role