Player Matchup

Guan Yu
Guan Yu
G6R6O6X
Guan Yu
Level 7
God Stats
7W - 9L
1,398 SR
Queue Stats
29W - 37L
1,325 Elo+
Solo
Cthulhu
Cthulhu
Lapiranha
Cthulhu
Level 25
God Stats
34W - 27L
1,503 SR
Queue Stats
143W - 144L
1,415 Elo+
Solo
Rama
Rama
Nodhakin
Rama
Level 28
God Stats
8W - 1L
1,746 SR
Queue Stats
36W - 21L
1,511 Elo+
Solo
Tiamat
Tiamat
Waflyalord
Tiamat
Level 18
God Stats
6W - 6L
1,363 SR
Queue Stats
11W - 14L
1,440 Elo+
Solo
Anubis
Anubis
wskoele
Anubis
Level 18
God Stats
23W - 17L
1,500 SR
Queue Stats
126W - 127L
1,432 Elo+
Solo
Team Averages
Level 19
1,502 SR
1,425 Elo+

VS

Team Averages
Level 11
1,615 SR
1,483 Elo+
Pele
Pele
CharlDS
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,807 Elo+
Party 2
Fenrir
Fenrir
NInjaGamer69
Fenrir
Level 12
God Stats
1W - 1L
1,717 SR
Queue Stats
4W - 9L
1,185 Elo+
Party 1
Neith
Neith
Sandrogas
Neith
Level 8
God Stats
2W - 1L
1,765 SR
Queue Stats
4W - 2L
1,807 Elo+
Party 2
Cthulhu
Cthulhu
TypeHehexd
Cthulhu
Level 5
God Stats
4W - 7L
1,354 SR
Queue Stats
6W - 9L
1,275 Elo+
Party 1
Chang'e
Chang'e
cam38
Chang'e
Level 28
God Stats
2W - 2L
1,739 SR
Queue Stats
43W - 39L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
G6R6O6X
Guan Yu
17
3 / 4 / 10
11,437
880
9,189
17,648
18,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Lapiranha
Cthulhu
20
6 / 2 / 25
14,257
1,097
24,605
16,706
20,196
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
20
19 / 5 / 13
15,427
1,187
33,399
17,102
6,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Waflyalord
Tiamat
20
6 / 1 / 22
13,734
1,056
30,017
9,764
6,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
wskoele
Anubis
20
6 / 3 / 20
13,642
1,049
17,316
9,835
4,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CharlDS
Pele
17
1 / 12 / 10
11,491
884
10,713
26,870
9,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
18
8 / 11 / 6
13,815
1,063
12,158
27,824
16,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Sandrogas
Neith
19
3 / 6 / 10
13,102
1,008
17,428
22,657
9,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
TypeHehexd
Cthulhu
18
1 / 4 / 11
11,879
914
16,946
28,647
37,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
cam38
Chang'e
17
2 / 7 / 7
11,537
887
7,549
16,400
5,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
59
40
Kills
15
15
Deaths
40
90
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Pele
CharlDS
Pele
1
12
10
0.5
W
Guan Yu
G6R6O6X
Guan Yu
3
4
10
2
W
Cthulhu
Lapiranha
Cthulhu
6
2
25
9.25
L
Fenrir
8
11
6
1
W
Rama
19
5
13
5.1
L
Neith
Sandrogas
Neith
3
6
10
1.33
L
Cthulhu
TypeHehexd
Cthulhu
1
4
11
1.63
W
Tiamat
Waflyalord
Tiamat
6
1
22
17
L
Chang'e
cam38
Chang'e
2
7
7
0.79
W
Anubis
wskoele
Anubis
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,526
Damage
64,794
71,055
Taken
122,398
57,021
Mitigated
79,045
15,632
Healing
15,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
CharlDS
Pele
10,713
2,561
0
1,684
26,870
9,722
0
17,576
9,294
0
30,180
W
Guan Yu
G6R6O6X
Guan Yu
9,189
906
1,393
3,841
17,648
18,880
0
5,501
11,848
0
15,689
W
Cthulhu
Lapiranha
Cthulhu
24,605
1,720
778
0
16,706
20,196
0
7,782
8,469
45,695
0
L
Fenrir
12,158
2,917
0
1,437
27,824
16,307
0
15,441
12,383
42
22,199
W
Rama
33,399
29,996
0
1,907
17,102
6,499
0
4,230
12,747
0
49,466
L
Neith
Sandrogas
Neith
17,428
8,884
0
6,976
22,657
9,946
0
13,164
9,493
0
53,864
L
Cthulhu
TypeHehexd
Cthulhu
16,946
1,122
444
681
28,647
37,687
0
16,435
12,212
36,181
0
W
Tiamat
Waflyalord
Tiamat
30,017
1,533
0
2,904
9,764
6,823
0
3,050
6,629
54,113
0
L
Chang'e
cam38
Chang'e
7,549
994
2,259
2,419
16,400
5,383
0
9,322
7,078
25,646
0
W
Anubis
wskoele
Anubis
17,316
2,165
796
4,013
9,835
4,623
0
3,084
6,676
51,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,497
Gold Earned
61,824
243
Minions Killed
240
8
Camps Cleared
4
1,185,046
Distance Traveled
1,180,694
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,491
884
39
3
0
245,876
1
W
Guan Yu
11,437
880
25
2
0
246,767
3
W
Cthulhu
14,257
1,097
48
4
1
273,274
0
L
Fenrir
13,815
1,063
24
2
1
258,925
1
W
Rama
15,427
1,187
31
2
5
204,732
0
L
Neith
13,102
1,008
107
8
2
231,871
0
L
Cthulhu
11,879
914
45
3
1
261,599
1
W
Tiamat
13,734
1,056
52
4
1
262,014
0
L
Chang'e
11,537
887
25
2
0
182,423
0
W
Anubis
13,642
1,049
87
7
1
198,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role