Player Matchup

Freya
Freya
Guiguiwarrior
Freya
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 190L
1,501 Elo+
Party 3
Hachiman
Hachiman
NIKRIT
Hachiman
Level 103
God Stats
4W - 9L
1,220 SR
Queue Stats
383W - 357L
1,522 Elo+
Party 2
Merlin
Merlin
Stanarchy555
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,471 Elo+
Solo
Ra
Ra
chrisFR62
Ra
Level 136
God Stats
1W - 3L
1,503 SR
Queue Stats
141W - 142L
1,494 Elo+
Party 3
Hercules
Hercules
z3f1r41k
Hercules
Level 126
God Stats
5W - 12L
1,323 SR
Queue Stats
397W - 357L
1,524 Elo+
Party 2
Team Averages
Level 112
1,409 SR
1,502 Elo+

VS

Team Averages
Level 106
1,590 SR
1,486 Elo+
Bacchus
Bacchus
HopelessFantasy
Bacchus
Level 60
God Stats
2W - 0L
1,673 SR
Queue Stats
51W - 58L
1,475 Elo+
Party 1
Hou Yi
Hou Yi
MakeMeBad
Hou Yi
Level 128
God Stats
2W - 1L
1,505 SR
Queue Stats
49W - 45L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
ManicMetalhead
Baron Samedi
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 129L
1,500 Elo+
Solo
Ah Puch
Ah Puch
NukoLV
Ah Puch
Level 77
God Stats
3W - 0L
1,805 SR
Queue Stats
46W - 54L
1,458 Elo+
Party 1
Cabrakan
Cabrakan
kxii
Cabrakan
Level 141
God Stats
2W - 0L
1,467 SR
Queue Stats
47W - 43L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 9
12,565
661
13,541
19,288
9,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
NIKRIT
Hachiman
20
6 / 3 / 12
13,171
693
28,762
19,775
10,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
18
2 / 7 / 13
12,341
650
21,827
16,271
8,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 3 / 14
13,551
713
19,416
17,345
9,674
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
z3f1r41k
Hercules
18
6 / 6 / 8
11,964
630
10,197
27,498
31,257
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 9
11,903
626
12,455
26,463
25,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
MakeMeBad
Hou Yi
20
6 / 4 / 13
13,309
700
17,159
19,361
8,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ManicMetalhead
Baron Samedi
19
5 / 7 / 7
12,514
659
14,469
18,680
13,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
NukoLV
Ah Puch
20
7 / 2 / 11
14,131
744
29,965
16,490
7,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
kxii
Cabrakan
20
4 / 5 / 14
13,236
697
18,310
28,967
39,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
78
22
Kills
24
24
Deaths
22
56
Assists
54
Player
Kills
Deaths
Assists
KDA
L
5
5
9
1.9
W
2
4
9
1.63
W
Hou Yi
MakeMeBad
Hou Yi
6
4
13
3.13
W
Baron Samedi
ManicMetalhead
Baron Samedi
5
7
7
1.21
L
Hachiman
NIKRIT
Hachiman
6
3
12
4
W
Ah Puch
NukoLV
Ah Puch
7
2
11
6.25
L
Merlin
2
7
13
1.21
L
3
3
14
3.33
W
Cabrakan
kxii
Cabrakan
4
5
14
2.2
L
Hercules
z3f1r41k
Hercules
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,743
Damage
92,358
100,177
Taken
109,961
69,388
Mitigated
94,147
50,644
Healing
54,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,541
4,207
2,803
4,543
19,288
9,675
795
13,365
5,685
22,892
0
W
12,455
1,090
2,367
7,906
26,463
25,064
0
15,553
10,910
19,290
0
W
Hou Yi
MakeMeBad
Hou Yi
17,159
6,091
4,870
6,605
19,361
8,718
3,288
10,029
9,332
0
42,391
W
Baron Samedi
ManicMetalhead
Baron Samedi
14,469
206
7,467
5,361
18,680
13,827
995
7,792
10,888
40,420
0
L
Hachiman
NIKRIT
Hachiman
28,762
11,516
5,631
3,871
19,775
10,484
1,654
14,035
5,548
0
46,048
W
Ah Puch
NukoLV
Ah Puch
29,965
1,116
2,008
3,992
16,490
7,481
842
7,206
9,284
67,518
0
L
Merlin
21,827
497
531
1,437
16,271
8,298
0
13,424
2,681
42,045
0
L
19,416
1,029
16,443
7,476
17,345
9,674
1,232
13,382
3,813
59,398
0
W
Cabrakan
kxii
Cabrakan
18,310
1,273
5,721
8,583
28,967
39,057
328
14,559
14,408
28,395
0
L
Hercules
z3f1r41k
Hercules
10,197
2,904
1,355
6,554
27,498
31,257
646
19,801
7,251
355
13,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,592
Gold Earned
65,093
251
Minions Killed
191
0
Camps Cleared
0
1,617,952
Distance Traveled
1,747,911
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,565
661
38
2
0
323,331
4
W
Bacchus
11,903
626
13
1
0
361,608
0
W
Hou Yi
13,309
700
49
3
0
323,250
0
W
Baron Samedi
12,514
659
37
2
0
321,898
2
L
Hachiman
13,171
693
42
2
0
335,751
1
W
Ah Puch
14,131
744
54
3
0
379,124
2
L
Merlin
12,341
650
56
3
0
289,325
0
L
Ra
13,551
713
106
6
0
342,888
0
W
Cabrakan
13,236
697
38
2
0
362,031
1
L
Hercules
11,964
630
9
0
0
326,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role