Player Matchup

Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Agent_g0835
Chernobog
Level 46
God Stats
0W - 5L
1,244 SR
Queue Stats
41W - 88L
1,272 Elo+
Party 1
Olorun
Olorun
SuperAgentLee
Olorun
Level 42
God Stats
28W - 60L
1,308 SR
Queue Stats
36W - 81L
1,262 Elo+
Party 1
Fenrir
Fenrir
mknox1989
Fenrir
Level 31
God Stats
1W - 5L
1,248 SR
Queue Stats
45W - 77L
1,238 Elo+
Party 1
Cernunnos
Cernunnos
sc4171
Cernunnos
Level 27
God Stats
13W - 34L
1,253 SR
Queue Stats
26W - 75L
1,165 Elo+
Party 1
Team Averages
Level 61
1,311 SR
1,287 Elo+

VS

Team Averages
Level 88
1,580 SR
1,509 Elo+
Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Big Dutty Stunk
Bellona
Level 115
God Stats
19W - 17L
1,504 SR
Queue Stats
306W - 279L
1,547 Elo+
Party 2
Cerberus
Cerberus
Gengarr x
Cerberus
Level 83
God Stats
46W - 30L
1,680 SR
Queue Stats
973W - 913L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
bethLOL
Danzaburou
Level 106
God Stats
124W - 86L
1,593 SR
Queue Stats
760W - 700L
1,525 Elo+
Party 2
Zhong Kui
Zhong Kui
cameronrojow
Zhong Kui
Level 28
God Stats
31W - 16L
1,622 SR
Queue Stats
338W - 327L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 1 / 0
4,845
485
1,753
7,021
1,475
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
Agent_g0835
Chernobog
10
0 / 0 / 0
5,808
581
1,963
3,070
900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 0
4,957
496
1,229
5,200
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
mknox1989
Fenrir
7
0 / 2 / 0
4,862
486
675
6,014
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
sc4171
Cernunnos
7
0 / 2 / 0
4,430
443
1,915
3,509
651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 0 / 1
5,024
502
1,197
4,129
2,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes

Shoes

+6%
Movement Speed

9
2 / 0 / 2
5,788
579
3,180
5,287
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Gengarr x
Cerberus
9
0 / 0 / 4
5,434
543
3,355
6,057
2,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
bethLOL
Danzaburou
9
3 / 0 / 1
5,528
553
3,780
3,395
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
cameronrojow
Zhong Kui
10
1 / 1 / 1
5,926
593
3,217
4,258
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
6
6
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
W
Athena
 
Athena
0
0
1
0.5
L
Chernobog
Agent_g0835
Chernobog
0
0
0
0
W
2
0
2
3
W
Cerberus
Gengarr x
Cerberus
0
0
4
2
L
1
1
0
1
W
Danzaburou
bethLOL
Danzaburou
3
0
1
3.5
W
Zhong Kui
cameronrojow
Zhong Kui
1
1
1
1.5
L
Fenrir
mknox1989
Fenrir
0
2
0
0
L
Cernunnos
sc4171
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,535
Damage
14,729
24,814
Taken
23,126
6,319
Mitigated
12,062
10,215
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,753
1,609
0
2,582
7,021
1,475
0
1,543
5,478
0
28,270
W
Athena
 
Athena
1,197
599
0
1,600
4,129
2,725
0
0
4,129
16,665
0
L
Chernobog
Agent_g0835
Chernobog
1,963
958
0
2,082
3,070
900
492
1,131
1,939
0
29,195
W
3,180
1,176
0
3,336
5,287
2,725
0
0
5,287
0
34,558
W
Cerberus
Gengarr x
Cerberus
3,355
128
85
2,473
6,057
2,450
344
0
6,057
19,829
0
L
1,229
598
0
2,303
5,200
1,637
0
2,522
2,470
20,222
0
W
Danzaburou
bethLOL
Danzaburou
3,780
1,355
0
2,376
3,395
1,266
964
0
3,395
0
30,008
W
Zhong Kui
cameronrojow
Zhong Kui
3,217
84
0
1,808
4,258
2,896
0
1,229
3,029
26,206
0
L
Fenrir
mknox1989
Fenrir
675
218
0
2,826
6,014
1,656
0
501
5,455
0
19,242
L
Cernunnos
sc4171
Cernunnos
1,915
705
0
422
3,509
651
0
1,806
1,703
0
12,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,902
Gold Earned
27,700
217
Minions Killed
296
0
Camps Cleared
0
762,942
Distance Traveled
1,033,720
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,845
485
53
5
0
176,188
0
W
Athena
5,024
502
40
4
0
209,473
4
L
Chernobog
5,808
581
63
6
0
146,729
4
W
Bellona
5,788
579
84
8
0
225,792
2
W
Cerberus
5,434
543
30
3
0
216,669
1
L
Olorun
4,957
496
33
3
0
139,574
0
W
Danzaburou
5,528
553
81
8
0
167,679
4
W
Zhong Kui
5,926
593
61
6
0
214,107
4
L
Fenrir
4,862
486
47
5
0
160,322
0
L
Cernunnos
4,430
443
21
2
0
140,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role