Player Matchup

Chang'e
Chang'e
MJ_MIKE_
Chang'e
Level 27
God Stats
1W - 5L
1,702 SR
Queue Stats
17W - 20L
1,432 Elo+
Party 1
Neith
Neith
SLICKYNWL
Neith
Level 21
God Stats
3W - 6L
1,176 SR
Queue Stats
26W - 43L
1,270 Elo+
Party 1
Thor
Thor
SmiteW4rr10r
Thor
Level 27
God Stats
10W - 7L
1,601 SR
Queue Stats
84W - 108L
1,436 Elo+
Party 1
Fafnir
Fafnir
fhdhdfswr2
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,417 Elo+
Party 3
Erlang Shen
Erlang Shen
staml2
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 74L
1,407 Elo+
Party 3
Team Averages
Level 25
1,496 SR
1,392 Elo+

VS

Team Averages
Level 26
1,606 SR
1,505 Elo+
Ymir
Ymir
DerPapa15
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,073 Elo+
Solo
Mulan
Mulan
Dinozur
Mulan
Level 18
God Stats
8W - 5L
1,662 SR
Queue Stats
23W - 15L
1,591 Elo+
Party 2
Nox
Nox
Irisune
Nox
Level 80
God Stats
2W - 0L
1,703 SR
Queue Stats
18W - 12L
1,568 Elo+
Party 2
Neith
Neith
ZafkielAphel
Neith
Level 16
God Stats
5W - 2L
1,668 SR
Queue Stats
22W - 12L
1,671 Elo+
Party 2
Bakasura
Bakasura
casual2head
Bakasura
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MJ_MIKE_
Chang'e
15
2 / 7 / 6
10,295
448
11,304
18,341
6,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
SLICKYNWL
Neith
16
3 / 13 / 4
10,832
471
12,506
23,098
6,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
8 / 8 / 3
10,545
458
8,347
18,832
10,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
fhdhdfswr2
Fafnir
14
2 / 9 / 8
10,080
438
8,522
25,173
27,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
staml2
Erlang Shen
15
4 / 9 / 7
10,003
435
17,494
31,027
14,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 6 / 17
11,139
484
9,841
20,189
20,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
Dinozur
Mulan
20
8 / 4 / 8
13,384
582
19,704
20,715
11,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
17
8 / 2 / 10
12,129
527
12,066
9,808
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
22 / 4 / 9
14,490
630
39,077
24,218
14,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
casual2head
Bakasura
20
6 / 3 / 14
12,869
560
15,150
17,918
8,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
104
19
Kills
46
46
Deaths
19
28
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
6
17
1.75
W
Mulan
Dinozur
Mulan
8
4
8
3
W
Nox
8
2
10
6.5
L
Chang'e
MJ_MIKE_
Chang'e
2
7
6
0.71
L
Neith
SLICKYNWL
Neith
3
13
4
0.38
L
8
8
3
1.19
W
22
4
9
6.63
W
Bakasura
casual2head
Bakasura
6
3
14
4.33
L
Fafnir
fhdhdfswr2
Fafnir
2
9
8
0.67
L
Erlang Shen
staml2
Erlang Shen
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,173
Damage
95,838
116,471
Taken
92,848
65,275
Mitigated
59,315
21,824
Healing
40,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,841
1,968
0
1,445
20,189
20,189
847
5,012
15,037
30,995
0
W
Mulan
Dinozur
Mulan
19,704
4,349
0
10,993
20,715
11,576
2,647
2,161
18,450
0
90,504
W
Nox
12,066
1,503
534
1,628
9,808
4,578
2,432
3,171
6,534
44,229
0
L
Chang'e
MJ_MIKE_
Chang'e
11,304
2,088
1,126
3,922
18,341
6,195
0
5,036
12,963
47,645
0
L
Neith
SLICKYNWL
Neith
12,506
5,343
0
3,871
23,098
6,878
168
3,758
19,066
0
55,032
L
8,347
2,605
0
1,776
18,832
10,135
0
3,669
14,744
0
38,752
W
39,077
26,417
0
16,150
24,218
14,404
8,254
6,067
18,017
0
109,855
W
Bakasura
casual2head
Bakasura
15,150
10,289
0
9,429
17,918
8,568
568
3,510
14,366
0
91,035
L
Fafnir
fhdhdfswr2
Fafnir
8,522
1,862
0
1,827
25,173
27,597
458
4,716
19,189
26,138
0
L
Erlang Shen
staml2
Erlang Shen
17,494
9,916
0
9,302
31,027
14,470
377
4,070
26,039
648
51,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,755
Gold Earned
64,011
364
Minions Killed
614
0
Camps Cleared
0
1,701,801
Distance Traveled
1,880,376
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,139
484
42
2
0
345,983
0
W
Mulan
13,384
582
181
8
0
344,023
0
W
Nox
12,129
527
98
4
0
377,319
1
L
Chang'e
10,295
448
93
4
0
336,130
0
L
Neith
10,832
471
86
4
0
358,181
1
L
Thor
10,545
458
56
2
0
338,476
0
W
Neith
14,490
630
140
6
0
358,817
3
W
Bakasura
12,869
560
153
7
0
454,234
0
L
Fafnir
10,080
438
44
2
0
303,894
8
L
Erlang Shen
10,003
435
85
4
0
365,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role