Player Matchup

Nox
Nox
Aensland121
Nox
Level 64
God Stats
12W - 6L
1,628 SR
Queue Stats
85W - 83L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
PennyWise426
Sun Wukong
Level 17
God Stats
13W - 18L
1,264 SR
Queue Stats
150W - 166L
1,438 Elo+
Party 2
Apollo
Apollo
Reymonitou
Apollo
Level 8
God Stats
48W - 52L
1,500 SR
Queue Stats
118W - 127L
1,407 Elo+
Party 2
Chaac
Chaac
Roi-Des-Anes
Chaac
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 49L
1,385 Elo+
Party 2
Ymir
Ymir
mishajuxy
Ymir
Level 4
God Stats
26W - 32L
1,264 SR
Queue Stats
49W - 61L
1,202 Elo+
Party 2
Team Averages
Level 20
1,431 SR
1,373 Elo+

VS

Team Averages
Level 8
1,542 SR
1,622 Elo+
Skadi
Skadi
BloodyEagleBg
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,785 Elo+
Solo
Nemesis
Nemesis
Clap_By_KillerA
Nemesis
Level 6
God Stats
3W - 3L
1,612 SR
Queue Stats
10W - 18L
1,629 Elo+
Party 1
Thor
Thor
Dusty1439
Thor
Level 3
God Stats
0W - 7L
1,500 SR
Queue Stats
6W - 18L
1,673 Elo+
Party 1
Sol
Sol
Farm is god
Sol
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 46L
1,436 Elo+
Solo
King Arthur
King Arthur
silverback26
King Arthur
Level 24
God Stats
4W - 10L
1,600 SR
Queue Stats
49W - 45L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 6
11,938
442
12,474
10,335
5,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
PennyWise426
Sun Wukong
20
16 / 1 / 5
14,462
536
18,771
24,941
23,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
Reymonitou
Apollo
17
6 / 2 / 12
12,165
451
11,694
15,196
6,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 2
10,890
403
8,706
19,261
10,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
2 / 4 / 6
10,198
378
5,047
17,508
18,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 9
11,399
422
14,439
20,922
8,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 9 / 3
10,245
379
2,287
18,915
6,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
14
1 / 11 / 1
9,281
344
2,226
15,620
5,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
6 / 1 / 4
12,710
471
17,596
14,438
5,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
silverback26
King Arthur
19
6 / 4 / 3
11,986
444
19,395
28,308
19,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
28
Kills
14
14
Deaths
35
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
1
10
9
0.55
L
0
9
3
0.17
L
Thor
1
11
1
0.14
L
6
1
4
8
W
Sun Wukong
PennyWise426
Sun Wukong
16
1
5
18.5
W
Apollo
Reymonitou
Apollo
6
2
12
6
W
2
5
2
0.6
W
Ymir
2
4
6
1.25
L
King Arthur
silverback26
King Arthur
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,692
Damage
55,943
87,241
Taken
98,203
63,947
Mitigated
45,830
23,745
Healing
29,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,474
880
1,495
1,190
10,335
5,082
2,373
2,510
7,825
68,530
0
L
14,439
7,254
0
5,324
20,922
8,052
725
6,355
14,417
0
69,769
L
2,287
769
0
4,682
18,915
6,546
545
2,973
15,892
0
78,156
L
Thor
2,226
637
0
2,057
15,620
5,894
0
3,042
12,553
0
47,170
L
17,596
5,907
0
7,536
14,438
5,569
0
1,580
12,833
97,634
0
W
Sun Wukong
PennyWise426
Sun Wukong
18,771
5,254
437
10,988
24,941
23,523
6,494
4,532
20,127
0
101,607
W
Apollo
Reymonitou
Apollo
11,694
6,488
0
5,663
15,196
6,633
6,617
2,941
12,255
0
53,008
W
8,706
1,924
0
3,691
19,261
10,288
1,191
3,654
15,607
0
30,755
W
Ymir
5,047
565
0
281
17,508
18,421
551
3,959
13,321
31,664
0
L
King Arthur
silverback26
King Arthur
19,395
1,777
0
9,947
28,308
19,769
177
4,759
23,452
0
78,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,653
Gold Earned
55,621
474
Minions Killed
526
0
Camps Cleared
0
2,543,987
Distance Traveled
2,134,520
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,938
442
127
5
0
500,788
10
L
Skadi
11,399
422
96
4
0
394,327
1
L
Nemesis
10,245
379
107
4
0
510,102
1
L
Thor
9,281
344
59
2
0
442,605
9
L
Sol
12,710
471
162
6
0
357,118
0
W
Sun Wukong
14,462
536
155
6
0
565,039
5
W
Apollo
12,165
451
92
3
0
477,219
4
W
Chaac
10,890
403
52
2
0
524,681
1
W
Ymir
10,198
378
48
2
0
476,260
2
L
King Arthur
11,986
444
102
4
0
430,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role