Player Matchup

Danzaburou
Danzaburou
Kesslerllin
Danzaburou
Level 116
God Stats
14W - 7L
1,852 SR
Queue Stats
322W - 325L
1,511 Elo+
Solo
Agni
Agni
Ociata
Agni
Level 102
God Stats
35W - 32L
1,662 SR
Queue Stats
80W - 80L
1,547 Elo+
Party 1
Hades
Hades
Reecipher
Hades
Level 128
God Stats
14W - 13L
1,586 SR
Queue Stats
189W - 179L
1,543 Elo+
Solo
Fenrir
Fenrir
Xenon7185
Fenrir
Level 103
God Stats
4W - 2L
1,751 SR
Queue Stats
413W - 382L
1,557 Elo+
Party 1
Erlang Shen
Erlang Shen
stivpikken
Erlang Shen
Level 138
God Stats
20W - 12L
1,619 SR
Queue Stats
1,190W - 1,150L
1,548 Elo+
Party 1
Team Averages
Level 117
1,694 SR
1,541 Elo+

VS

Team Averages
Level 103
1,531 SR
1,547 Elo+
Izanami
Izanami
LogicDuDe
Izanami
Level 128
God Stats
3W - 4L
1,399 SR
Queue Stats
532W - 533L
1,541 Elo+
Solo
Sobek
Sobek
LudjaK22
Sobek
Level 111
God Stats
4W - 12L
1,145 SR
Queue Stats
683W - 686L
1,528 Elo+
Solo
Tyr
Tyr
Qdziek
Tyr
Level 58
God Stats
1W - 2L
1,815 SR
Queue Stats
58W - 67L
1,484 Elo+
Solo
Thanatos
Thanatos
dziunek
Thanatos
Level 107
God Stats
2W - 2L
1,457 SR
Queue Stats
6W - 7L
1,496 Elo+
Solo
Anubis
Anubis
tigrera
Anubis
Level 109
God Stats
8W - 3L
1,837 SR
Queue Stats
12W - 10L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kesslerllin
Danzaburou
20
12 / 3 / 14
14,745
567
23,605
18,253
7,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
Ociata
Agni
20
10 / 6 / 23
14,404
554
26,988
15,139
6,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
Reecipher
Hades
20
6 / 7 / 15
13,463
518
23,703
25,031
21,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Xenon7185
Fenrir
20
11 / 2 / 15
13,524
520
10,334
16,060
18,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
stivpikken
Erlang Shen
20
9 / 10 / 14
13,444
517
18,753
26,679
17,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LogicDuDe
Izanami
20
7 / 7 / 5
14,442
555
21,223
25,974
10,524
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
LudjaK22
Sobek
19
5 / 7 / 5
12,621
485
14,147
28,215
36,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyr
Qdziek
Tyr
15
3 / 13 / 10
11,524
443
10,258
27,240
18,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
dziunek
Thanatos
19
7 / 7 / 7
13,667
526
7,842
22,489
9,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
tigrera
Anubis
17
5 / 14 / 5
11,766
453
15,228
22,264
9,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
59
48
Kills
27
28
Deaths
48
81
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Kesslerllin
Danzaburou
12
3
14
6.33
L
Izanami
LogicDuDe
Izanami
7
7
5
1.36
L
Sobek
LudjaK22
Sobek
5
7
5
1.07
W
Agni
Ociata
Agni
10
6
23
3.58
L
Tyr
Qdziek
Tyr
3
13
10
0.62
W
Hades
Reecipher
Hades
6
7
15
1.93
W
Fenrir
Xenon7185
Fenrir
11
2
15
9.25
L
Thanatos
dziunek
Thanatos
7
7
7
1.5
W
Erlang Shen
stivpikken
Erlang Shen
9
10
14
1.6
L
Anubis
tigrera
Anubis
5
14
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,383
Damage
68,698
101,162
Taken
126,182
70,822
Mitigated
84,591
21,834
Healing
35,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Kesslerllin
Danzaburou
23,605
13,798
0
3,925
18,253
7,768
4,817
3,712
14,541
0
100,370
L
Izanami
LogicDuDe
Izanami
21,223
12,314
0
5,344
25,974
10,524
3,916
6,699
19,067
0
132,343
L
Sobek
LudjaK22
Sobek
14,147
1,480
0
8,371
28,215
36,121
0
11,759
16,020
62,472
0
W
Agni
Ociata
Agni
26,988
1,395
0
674
15,139
6,053
1,330
4,131
11,008
88,474
0
L
Tyr
Qdziek
Tyr
10,258
1,436
0
3,748
27,240
18,748
0
13,692
12,949
1,946
21,830
W
Hades
Reecipher
Hades
23,703
3,275
1,174
8,871
25,031
21,113
1,238
12,551
12,480
82,910
0
W
Fenrir
Xenon7185
Fenrir
10,334
2,194
558
2,278
16,060
18,744
824
3,806
12,254
0
38,660
L
Thanatos
dziunek
Thanatos
7,842
1,783
0
13,843
22,489
9,273
0
7,265
14,784
0
68,190
W
Erlang Shen
stivpikken
Erlang Shen
18,753
9,548
0
4,354
26,679
17,144
18
5,569
21,110
0
105,599
L
Anubis
tigrera
Anubis
15,228
710
0
4,480
22,264
9,925
0
9,782
11,977
57,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,580
Gold Earned
64,020
570
Minions Killed
569
0
Camps Cleared
0
2,308,597
Distance Traveled
2,092,146
15
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,745
567
136
5
0
462,382
7
L
Izanami
14,442
555
233
9
0
400,939
9
L
Sobek
12,621
485
121
5
0
403,186
11
W
Agni
14,404
554
127
5
0
475,066
2
L
Tyr
11,524
443
19
1
0
464,409
9
W
Hades
13,463
518
143
6
0
391,196
3
W
Fenrir
13,524
520
52
2
0
534,934
1
L
Thanatos
13,667
526
103
4
0
466,628
9
W
Erlang Shen
13,444
517
112
4
0
445,019
2
L
Anubis
11,766
453
93
4
0
356,984
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role