Player Matchup

Agni
Agni
Cuzimmabeast
Agni
Level 23
God Stats
4W - 1L
1,956 SR
Queue Stats
41W - 25L
1,747 Elo+
Party 2
Izanami
Izanami
HeatedOsprey184
Izanami
Level 26
God Stats
13W - 12L
1,661 SR
Queue Stats
63W - 61L
1,166 Elo+
Party 2
Hercules
Hercules
XxgoatRebornxX
Hercules
Level 8
God Stats
1W - 1L
1,186 SR
Queue Stats
4W - 8L
1,329 Elo+
Solo
Team Averages
Level 19
1,601 SR
1,414 Elo+

VS

Team Averages
Level 19
1,313 SR
1,147 Elo+
Thor
Thor
BigPopLuceal
Thor
Level 41
God Stats
0W - 2L
1,297 SR
Queue Stats
90W - 138L
1,423 Elo+
Solo
Medusa
Medusa
IxIfritsFire
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,075 Elo+
Party 1
Fenrir
Fenrir
LogYourStar
Fenrir
Level 7
God Stats
0W - 3L
1,143 SR
Queue Stats
0W - 11L
941 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 4 / 10
11,485
957
19,175
9,863
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
7 / 2 / 11
9,965
830
7,666
5,500
1,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
13
4 / 3 / 10
9,416
785
4,496
11,964
7,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 2
10,074
840
7,959
15,047
6,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
12
3 / 8 / 2
8,810
734
5,373
10,487
3,395
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
10
1 / 10 / 2
7,549
629
2,251
13,583
6,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
25
Kills
9
9
Deaths
25
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
W
14
4
10
4.75
W
7
2
11
6.25
L
Medusa
3
8
2
0.5
L
Fenrir
1
10
2
0.2
W
Hercules
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,337
Damage
15,583
27,327
Taken
39,117
12,212
Mitigated
16,402
6,022
Healing
2,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,959
2,566
0
275
15,047
6,552
0
6,810
7,881
0
24,886
W
19,175
2,186
0
1,725
9,863
2,976
1,263
0
9,688
42,228
0
W
7,666
5,252
0
1,155
5,500
1,739
335
16
5,359
0
39,536
L
Medusa
5,373
2,434
0
1,142
10,487
3,395
0
6,657
3,542
0
23,257
L
Fenrir
2,251
733
0
712
13,583
6,455
0
4,707
8,468
0
13,392
W
Hercules
4,496
2,097
0
3,142
11,964
7,497
577
921
8,912
0
26,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
26,433
142
Minions Killed
92
0
Camps Cleared
0
661,303
Distance Traveled
512,894
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,074
840
28
2
0
186,511
0
W
Agni
11,485
957
54
5
0
225,110
1
W
Izanami
9,965
830
60
5
0
224,916
1
L
Medusa
8,810
734
36
3
0
165,230
0
L
Fenrir
7,549
629
28
2
0
161,153
1
W
Hercules
9,416
785
28
2
0
211,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role