Player Matchup

Izanami
Izanami
AzerathGaming
Izanami
Level 105
God Stats
4W - 5L
1,941 SR
Queue Stats
115W - 102L
1,677 Elo+
Party 1
Guan Yu
Guan Yu
Miragenin
Guan Yu
Level 124
God Stats
4W - 2L
1,508 SR
Queue Stats
100W - 95L
1,618 Elo+
Party 1
Nu Wa
Nu Wa
StarlightWolf94
Nu Wa
Level 88
God Stats
13W - 8L
1,761 SR
Queue Stats
103W - 96L
1,665 Elo+
Party 1
Team Averages
Level 106
1,737 SR
1,654 Elo+

VS

Team Averages
Level 112
1,481 SR
1,480 Elo+
Ymir
Ymir
DunnsRiva
Ymir
Level 120
God Stats
7W - 6L
1,613 SR
Queue Stats
383W - 474L
1,568 Elo+
Party 2
Discordia
Discordia
Hero__The
Discordia
Level 128
God Stats
6W - 14L
1,487 SR
Queue Stats
418W - 513L
1,497 Elo+
Party 2
Fenrir
Fenrir
moonlit_briar
Fenrir
Level 89
God Stats
0W - 2L
1,342 SR
Queue Stats
5W - 11L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
7 / 2 / 4
13,313
701
18,609
15,690
6,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Miragenin
Guan Yu
16
3 / 4 / 7
12,350
650
9,819
13,040
15,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 3 / 4
11,513
606
9,318
7,798
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 3 / 5
12,091
636
8,653
19,760
18,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Hero__The
Discordia
15
4 / 3 / 4
11,540
607
13,160
12,080
5,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 5
10,099
532
4,573
14,314
4,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
12
Kills
9
9
Deaths
12
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
7
2
4
4.5
L
Ymir
4
3
5
2.17
L
Discordia
Hero__The
Discordia
4
3
4
2
W
Guan Yu
Miragenin
Guan Yu
3
4
7
1.63
W
2
3
4
1.33
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,746
Damage
26,386
36,528
Taken
46,154
24,957
Mitigated
28,082
12,315
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
18,609
13,415
0
5,692
15,690
6,503
2,698
10,229
5,461
0
78,052
L
Ymir
8,653
796
0
2,943
19,760
18,574
0
3,304
15,788
36,924
0
L
Discordia
Hero__The
Discordia
13,160
725
0
2,359
12,080
5,175
0
2,199
9,507
75,366
0
W
Guan Yu
Miragenin
Guan Yu
9,819
1,842
1,087
3,516
13,040
15,481
291
6,347
6,693
0
40,438
W
9,318
1,118
0
2,020
7,798
2,973
274
5,627
2,171
46,554
0
L
4,573
503
0
1,319
14,314
4,333
0
2,900
10,905
0
13,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,176
Gold Earned
33,730
191
Minions Killed
165
0
Camps Cleared
0
1,004,581
Distance Traveled
959,118
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,313
701
78
4
0
331,266
1
L
Ymir
12,091
636
45
2
0
289,853
1
L
Discordia
11,540
607
99
5
0
336,459
5
W
Guan Yu
12,350
650
49
3
0
359,138
3
W
Nu Wa
11,513
606
64
3
0
314,177
9
L
Fenrir
10,099
532
21
1
0
332,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role