Player Matchup

Nox
Nox
Adolphrodite
Nox
Level 37
God Stats
3W - 4L
1,500 SR
Queue Stats
58W - 16L
1,780 Elo+
Party 2
Discordia
Discordia
JesusEatsBabies
Discordia
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 15L
1,780 Elo+
Party 2
Cerberus
Cerberus
lllQueenlll
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,456 Elo+
Party 1
Bastet
Bastet
marikstar
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,456 Elo+
Party 1
Loki
Loki
opressedminority
Loki
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 15L
1,780 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,650 Elo+

VS

Team Averages
Level 21
1,651 SR
1,548 Elo+
Kukulkan
Kukulkan
DEVI333
Kukulkan
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 55L
1,442 Elo+
Solo
Neith
Neith
LeViDaN
Neith
Level 23
God Stats
7W - 3L
1,866 SR
Queue Stats
81W - 80L
1,567 Elo+
Solo
Anubis
Anubis
UnknownGod4
Anubis
Level 28
God Stats
29W - 24L
1,756 SR
Queue Stats
80W - 102L
1,580 Elo+
Solo
Bellona
Bellona
WhoCaresRly123
Bellona
Level 27
God Stats
51W - 43L
1,525 SR
Queue Stats
212W - 204L
1,606 Elo+
Solo
Da Ji
Da Ji
Wongwide
Da Ji
Level 15
God Stats
58W - 56L
1,607 SR
Queue Stats
212W - 206L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 21
11,775
1,070
14,420
9,623
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
JesusEatsBabies
Discordia
19
13 / 2 / 19
13,023
1,184
28,699
8,081
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
lllQueenlll
Cerberus
18
2 / 5 / 22
11,379
1,034
10,265
17,110
13,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
marikstar
Bastet
18
2 / 4 / 21
10,712
974
11,268
14,636
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
15 / 2 / 18
13,640
1,240
14,589
13,067
10,152
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

218

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DEVI333
Kukulkan
16
1 / 11 / 7
10,124
920
8,000
14,849
5,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
LeViDaN
Neith
18
4 / 2 / 12
12,138
1,103
13,215
14,830
5,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
17
0 / 15 / 10
10,409
946
5,708
19,782
8,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 6 / 6
12,786
1,162
15,360
19,923
11,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Wongwide
Da Ji
17
6 / 7 / 5
11,943
1,086
9,105
15,248
7,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
58
41
Kills
18
18
Deaths
41
101
Assists
40
Player
Kills
Deaths
Assists
KDA
W
9
5
21
3.9
L
Kukulkan
DEVI333
Kukulkan
1
11
7
0.41
W
Discordia
JesusEatsBabies
Discordia
13
2
19
11.25
L
Neith
LeViDaN
Neith
4
2
12
5
L
Anubis
0
15
10
0.33
L
7
6
6
1.67
L
Da Ji
Wongwide
Da Ji
6
7
5
1.21
W
Cerberus
lllQueenlll
Cerberus
2
5
22
2.6
W
Bastet
marikstar
Bastet
2
4
21
3.13
W
15
2
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,241
Damage
51,388
62,517
Taken
84,632
37,444
Mitigated
37,543
5,552
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,420
1,340
0
286
9,623
5,525
0
1,842
7,046
22,616
0
L
Kukulkan
DEVI333
Kukulkan
8,000
1,638
0
0
14,849
5,069
0
7,992
6,583
27,186
0
W
Discordia
JesusEatsBabies
Discordia
28,699
2,207
0
783
8,081
3,312
0
3,017
5,039
44,556
0
L
Neith
LeViDaN
Neith
13,215
6,340
0
4,259
14,830
5,164
0
9,049
5,425
0
37,526
L
Anubis
5,708
143
0
757
19,782
8,109
0
13,364
6,168
9,597
0
L
15,360
8,482
0
824
19,923
11,472
0
11,413
8,308
0
42,783
L
Da Ji
Wongwide
Da Ji
9,105
2,292
0
709
15,248
7,729
0
10,171
4,764
0
20,050
W
Cerberus
lllQueenlll
Cerberus
10,265
802
0
2,517
17,110
13,053
0
4,212
10,439
25,555
0
W
Bastet
marikstar
Bastet
11,268
3,029
0
768
14,636
5,402
0
3,054
10,212
0
22,753
W
14,589
4,587
0
1,198
13,067
10,152
0
1,583
11,260
0
34,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,529
Gold Earned
57,400
173
Minions Killed
183
4
Camps Cleared
11
1,056,098
Distance Traveled
902,922
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,775
1,070
17
2
0
187,234
0
L
Kukulkan
10,124
920
49
4
0
129,425
0
W
Discordia
13,023
1,184
49
4
1
224,501
0
L
Neith
12,138
1,103
44
4
0
201,825
1
L
Anubis
10,409
946
4
0
0
153,854
2
L
Bellona
12,786
1,162
56
5
11
226,556
1
L
Da Ji
11,943
1,086
30
3
0
191,262
0
W
Cerberus
11,379
1,034
39
4
1
173,176
2
W
Bastet
10,712
974
25
2
1
226,998
0
W
Loki
13,640
1,240
43
4
1
244,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role