Player Matchup

Persephone
Persephone
DrLife13
Persephone
Level 43
God Stats
2W - 5L
1,396 SR
Queue Stats
22W - 35L
1,376 Elo+
Party 1
Apollo
Apollo
ExtraOlive635
Apollo
Level 60
God Stats
13W - 17L
1,390 SR
Queue Stats
86W - 91L
1,394 Elo+
Party 1
Aphrodite
Aphrodite
Thejbradley26
Aphrodite
Level 49
God Stats
0W - 2L
1,265 SR
Queue Stats
11W - 24L
1,308 Elo+
Party 1
Chaac
Chaac
rorry21
Chaac
Level 25
God Stats
8W - 13L
1,425 SR
Queue Stats
13W - 26L
1,352 Elo+
Party 1
Tsukuyomi
Tsukuyomi
swagger18
Tsukuyomi
Level 88
God Stats
10W - 18L
1,366 SR
Queue Stats
78W - 92L
1,485 Elo+
Party 1
Team Averages
Level 53
1,369 SR
1,383 Elo+

VS

Team Averages
Level 96
1,560 SR
1,456 Elo+
Scylla
Scylla
JohnIsDie
Scylla
Level 106
God Stats
38W - 35L
1,423 SR
Queue Stats
826W - 797L
1,441 Elo+
Solo
Neith
Neith
KayeThanxGG
Neith
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 33L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
Malkerr
Ao Kuang
Level 120
God Stats
5W - 7L
1,500 SR
Queue Stats
157W - 159L
1,430 Elo+
Solo
Hercules
Hercules
Raktajino
Hercules
Level 62
God Stats
5W - 2L
1,874 SR
Queue Stats
60W - 57L
1,459 Elo+
Solo
Thor
Thor
Whizzward
Thor
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DrLife13
Persephone
10
0 / 6 / 1
6,229
415
1,122
7,968
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 5 / 0
6,724
448
6,130
13,020
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Thejbradley26
Aphrodite
11
0 / 5 / 2
6,601
440
2,559
8,131
2,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
rorry21
Chaac
11
1 / 4 / 1
6,860
457
8,000
11,105
8,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
swagger18
Tsukuyomi
10
2 / 7 / 0
6,819
455
5,146
9,438
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JohnIsDie
Scylla
14
6 / 1 / 6
8,757
584
8,075
5,801
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 7
9,137
609
8,013
6,412
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Malkerr
Ao Kuang
16
3 / 2 / 3
9,305
620
7,680
12,030
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Raktajino
Hercules
14
6 / 1 / 8
9,018
601
5,051
11,193
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
16
8 / 0 / 4
9,721
648
7,861
8,525
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
26
27
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Persephone
DrLife13
Persephone
0
6
1
0.08
L
2
5
0
0.4
W
Scylla
JohnIsDie
Scylla
6
1
6
9
W
3
1
7
6.5
W
Ao Kuang
Malkerr
Ao Kuang
3
2
3
2.25
W
Hercules
Raktajino
Hercules
6
1
8
10
L
Aphrodite
Thejbradley26
Aphrodite
0
5
2
0.2
W
Thor
8
0
4
10
L
Chaac
rorry21
Chaac
1
4
1
0.38
L
Tsukuyomi
swagger18
Tsukuyomi
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,957
Damage
36,680
49,662
Taken
43,961
20,067
Mitigated
18,329
10,827
Healing
22,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DrLife13
Persephone
1,122
19
0
440
7,968
2,582
280
2,931
4,747
19,668
0
L
6,130
3,297
0
2,693
13,020
3,736
930
2,183
10,797
0
33,842
W
Scylla
JohnIsDie
Scylla
8,075
393
0
1,285
5,801
1,804
805
654
5,093
51,195
0
W
8,013
2,765
0
3,444
6,412
2,078
2,259
723
5,689
0
69,318
W
Ao Kuang
Malkerr
Ao Kuang
7,680
2,178
0
7,905
12,030
4,674
53
0
12,030
51,947
0
W
Hercules
Raktajino
Hercules
5,051
932
0
4,974
11,193
6,681
216
1,812
9,339
0
20,339
L
Aphrodite
Thejbradley26
Aphrodite
2,559
571
1,198
2,617
8,131
2,566
518
1,375
6,710
30,049
0
W
Thor
7,861
1,938
0
4,478
8,525
3,092
467
362
8,129
0
69,303
L
Chaac
rorry21
Chaac
8,000
1,950
0
2,499
11,105
8,286
190
6,711
4,394
0
33,219
L
Tsukuyomi
swagger18
Tsukuyomi
5,146
1,358
0
1,380
9,438
2,897
93
2,114
7,258
0
31,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,233
Gold Earned
45,938
250
Minions Killed
504
0
Camps Cleared
0
1,332,758
Distance Traveled
1,373,617
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,229
415
36
2
0
255,868
8
L
Apollo
6,724
448
59
4
0
284,795
4
W
Scylla
8,757
584
109
7
0
274,060
2
W
Neith
9,137
609
125
8
0
241,229
1
W
Ao Kuang
9,305
620
110
7
0
296,809
5
W
Hercules
9,018
601
36
2
0
299,759
2
L
Aphrodite
6,601
440
53
4
0
267,198
2
W
Thor
9,721
648
124
8
0
261,760
2
L
Chaac
6,860
457
50
3
0
257,426
1
L
Tsukuyomi
6,819
455
52
3
0
267,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role