Player Matchup

Artemis
Artemis
Astro_4Mir
Artemis
Level 8
God Stats
3W - 5L
1,710 SR
Queue Stats
35W - 55L
1,104 Elo+
Party 1
Ratatoskr
Ratatoskr
L_hein_vaincu
Ratatoskr
Level 17
God Stats
5W - 7L
1,500 SR
Queue Stats
141W - 211L
1,107 Elo+
Party 1
Bellona
Bellona
SoKKa_31
Bellona
Level 6
God Stats
5W - 2L
1,291 SR
Queue Stats
33W - 48L
1,077 Elo+
Party 1
Jormungandr
Jormungandr
ThE_Legend_Nabil
Jormungandr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 159L
976 Elo+
Party 1
Hel
Hel
twitch_black_007
Hel
Level 12
God Stats
4W - 5L
1,513 SR
Queue Stats
81W - 159L
1,086 Elo+
Party 1
Team Averages
Level 10
1,503 SR
1,070 Elo+

VS

Team Averages
Level 18
1,560 SR
1,533 Elo+
Ymir
Ymir
I vSnxgz TmT I
Ymir
Level 28
God Stats
5W - 3L
1,526 SR
Queue Stats
83W - 91L
1,418 Elo+
Solo
Nemesis
Nemesis
KîngGengar
Nemesis
Level 16
God Stats
1W - 2L
1,180 SR
Queue Stats
15W - 17L
1,453 Elo+
Solo
Chaac
Chaac
RageDestro91
Chaac
Level 28
God Stats
3W - 2L
1,711 SR
Queue Stats
56W - 63L
1,492 Elo+
Solo
Hera
Hera
VorasNaightmarre
Hera
Level 13
God Stats
6W - 3L
1,882 SR
Queue Stats
8W - 6L
1,805 Elo+
Solo
Rama
Rama
orhanbat1991
Rama
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Astro_4Mir
Artemis
9
0 / 10 / 0
5,694
335
3,355
11,042
3,060
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ratatoskr
L_hein_vaincu
Ratatoskr
10
0 / 4 / 1
6,292
370
4,598
11,089
3,681
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
SoKKa_31
Bellona
11
3 / 5 / 0
7,277
428
7,563
14,201
10,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
ThE_Legend_Nabil
Jormungandr
11
0 / 5 / 0
6,103
359
3,507
11,899
9,151
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 8 / 0
6,646
391
2,582
15,032
4,722
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
8,149
479
7,267
11,629
7,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
KîngGengar
Nemesis
16
5 / 1 / 5
9,790
576
7,125
9,003
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
10 / 0 / 3
10,503
618
13,228
9,593
10,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
6 / 0 / 3
9,262
545
10,146
6,653
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
6 / 0 / 6
9,097
535
9,445
11,128
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
3
Kills
31
32
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
Astro_4Mir
Artemis
0
10
0
0
W
4
2
2
2.5
W
Nemesis
KîngGengar
Nemesis
5
1
5
7.5
L
Ratatoskr
L_hein_vaincu
Ratatoskr
0
4
1
0.13
W
10
0
3
11.5
L
Bellona
SoKKa_31
Bellona
3
5
0
0.6
L
Jormungandr
ThE_Legend_Nabil
Jormungandr
0
5
0
0
W
6
0
3
7.5
W
6
0
6
9
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,605
Damage
47,211
63,263
Taken
48,006
31,359
Mitigated
29,392
6,341
Healing
16,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Astro_4Mir
Artemis
3,355
1,724
171
990
11,042
3,060
0
267
10,400
0
19,908
W
7,267
1,927
342
1,062
11,629
7,981
151
966
10,258
29,637
0
W
Nemesis
KîngGengar
Nemesis
7,125
2,582
0
840
9,003
4,671
666
820
8,158
0
71,992
L
Ratatoskr
L_hein_vaincu
Ratatoskr
4,598
1,753
0
310
11,089
3,681
0
3,990
7,099
0
29,508
W
13,228
1,863
0
4,857
9,593
10,435
1,290
2,979
6,614
0
54,681
L
Bellona
SoKKa_31
Bellona
7,563
1,014
0
712
14,201
10,745
0
4,435
9,766
4,052
20,212
L
Jormungandr
ThE_Legend_Nabil
Jormungandr
3,507
1,230
222
858
11,899
9,151
0
1,123
10,401
22,115
0
W
10,146
4,295
198
1,137
6,653
2,351
2,447
2,013
4,640
48,257
0
W
9,445
8,208
0
8,001
11,128
3,954
3,180
645
10,112
0
48,962
L
2,582
1,294
0
3,078
15,032
4,722
160
6,972
7,434
31,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,012
Gold Earned
46,801
222
Minions Killed
447
0
Camps Cleared
0
1,408,670
Distance Traveled
1,534,625
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,694
335
39
2
0
256,279
1
W
Ymir
8,149
479
35
2
0
322,684
4
W
Nemesis
9,790
576
128
8
0
372,398
1
L
Ratatoskr
6,292
370
48
3
0
319,998
0
W
Chaac
10,503
618
116
7
0
301,169
0
L
Bellona
7,277
428
35
2
0
350,477
2
L
Jormungandr
6,103
359
43
3
0
242,368
4
W
Hera
9,262
545
89
5
0
247,128
2
W
Rama
9,097
535
79
5
0
291,246
2
L
Hel
6,646
391
57
3
0
239,548
22

Distance Traveled

Minion Kills by Role

Gold Earned by Role