Player Matchup

Cu Chulainn
Cu Chulainn
DieserEineJunkie
Cu Chulainn
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 13L
1,378 Elo+
Solo
Cthulhu
Cthulhu
Koutyu
Cthulhu
Level 8
God Stats
0W - 1L
1,499 SR
Queue Stats
1W - 1L
1,726 Elo+
Solo
Hera
Hera
αℓρнα
Hera
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Neith
Neith
σмєgα
Neith
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
Thanatos
Thanatos
Сорен
Thanatos
Level 9
God Stats
1W - 4L
1,143 SR
Queue Stats
13W - 15L
1,456 Elo+
Solo
Team Averages
Level 15
1,428 SR
1,512 Elo+

VS

Team Averages
Level 27
1,659 SR
1,620 Elo+
Arachne
Arachne
EdenHazardCFC
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,529 Elo+
Solo
Neith
Neith
Estelledesu
Neith
Level 35
God Stats
62W - 44L
1,649 SR
Queue Stats
95W - 79L
1,656 Elo+
Party 1
Hel
Hel
MRrakers
Hel
Level 29
God Stats
18W - 6L
1,814 SR
Queue Stats
143W - 108L
1,654 Elo+
Party 1
Ao Kuang
Ao Kuang
Percimeter
Ao Kuang
Level 27
God Stats
2W - 1L
1,698 SR
Queue Stats
87W - 78L
1,640 Elo+
Party 1
Yemoja
Yemoja
airheadje
Yemoja
Level 28
God Stats
49W - 41L
1,635 SR
Queue Stats
102W - 101L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DieserEineJunkie
Cu Chulainn
5
0 / 1 / 0
5,164
323
730
3,495
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Koutyu
Cthulhu
9
0 / 7 / 3
6,402
400
3,633
11,730
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 5 / 2
7,300
456
8,777
9,169
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
σмєgα
Neith
12
4 / 3 / 2
7,525
470
11,260
12,341
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Сорен
Thanatos
11
3 / 6 / 1
7,021
439
3,679
12,133
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
6 / 0 / 6
8,953
560
5,491
13,060
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 2 / 5
7,799
487
5,272
7,878
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 4 / 5
8,586
537
7,067
10,129
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Percimeter
Ao Kuang
18
9 / 1 / 2
10,390
649
10,477
12,078
6,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
airheadje
Yemoja
11
2 / 2 / 7
7,392
462
3,261
7,358
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
22
22
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DieserEineJunkie
Cu Chulainn
0
1
0
0
W
Arachne
6
0
6
9
W
2
2
5
2.25
L
Cthulhu
Koutyu
Cthulhu
0
7
3
0.21
W
3
4
5
1.38
W
Ao Kuang
Percimeter
Ao Kuang
9
1
2
10
W
Yemoja
airheadje
Yemoja
2
2
7
2.75
L
2
5
2
0.6
L
Neith
σмєgα
Neith
4
3
2
1.67
L
Thanatos
Сорен
Thanatos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,079
Damage
31,568
48,868
Taken
50,503
18,154
Mitigated
20,211
14,803
Healing
25,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DieserEineJunkie
Cu Chulainn
730
415
0
1,910
3,495
1,050
0
2,289
1,206
0
9,541
W
Arachne
5,491
3,545
0
8,564
13,060
4,445
0
2,861
10,199
0
50,474
W
5,272
2,079
0
3,515
7,878
2,376
0
1,781
6,097
0
40,073
L
Cthulhu
Koutyu
Cthulhu
3,633
427
101
464
11,730
5,425
137
1,977
9,753
19,510
0
W
7,067
1,044
621
3,688
10,129
4,060
0
2,977
7,152
59,962
0
W
Ao Kuang
Percimeter
Ao Kuang
10,477
1,252
0
7,104
12,078
6,473
262
1,696
10,382
66,965
0
W
Yemoja
airheadje
Yemoja
3,261
376
578
1,799
7,358
2,857
35
3,095
4,263
13,811
0
L
8,777
2,738
0
635
9,169
3,142
39
5,604
3,565
39,325
0
L
Neith
σмєgα
Neith
11,260
5,108
0
6,263
12,341
4,453
899
6,359
5,982
0
40,881
L
Thanatos
Сорен
Thanatos
3,679
888
0
5,430
12,133
4,084
0
4,576
7,557
0
29,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,412
Gold Earned
43,120
226
Minions Killed
411
0
Camps Cleared
0
1,185,906
Distance Traveled
1,528,273
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,164
323
18
1
0
93,839
0
W
Arachne
8,953
560
89
6
0
331,920
2
W
Neith
7,799
487
74
5
0
298,210
3
L
Cthulhu
6,402
400
36
2
0
284,908
6
W
Hel
8,586
537
98
6
0
283,202
4
W
Ao Kuang
10,390
649
130
8
0
304,345
1
W
Yemoja
7,392
462
20
1
0
310,596
3
L
Hera
7,300
456
55
3
0
262,022
3
L
Neith
7,525
470
58
4
0
260,715
2
L
Thanatos
7,021
439
59
4
0
284,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role