Player Matchup

Baba Yaga
Baba Yaga
Blazingllama
Baba Yaga
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
EmmanuelCC
Set
Level 126
God Stats
2W - 4L
1,266 SR
Queue Stats
55W - 43L
1,574 Elo+
Solo
Hachiman
Hachiman
NANFER321
Hachiman
Level 114
God Stats
5W - 2L
1,352 SR
Queue Stats
67W - 59L
1,584 Elo+
Solo
Khepri
Khepri
Sugggs
Khepri
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,450 Elo+
Solo
Merlin
Merlin
redeagleseye
Merlin
Level 69
God Stats
3W - 3L
1,349 SR
Queue Stats
92W - 73L
1,508 Elo+
Solo
Team Averages
Level 113
1,393 SR
1,523 Elo+

VS

Team Averages
Level 60
1,511 SR
1,493 Elo+
Kukulkan
Kukulkan
DontxPanic
Kukulkan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
ImAndru
The Morrigan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,409 Elo+
Solo
Merlin
Merlin
Lavittz
Merlin
Level 67
God Stats
240W - 191L
1,520 SR
Queue Stats
341W - 305L
1,503 Elo+
Party 1
Medusa
Medusa
MAGICIApk
Medusa
Level 58
God Stats
4W - 2L
1,584 SR
Queue Stats
13W - 17L
1,576 Elo+
Solo
Cthulhu
Cthulhu
SpiritPuma
Cthulhu
Level 56
God Stats
20W - 31L
1,450 SR
Queue Stats
374W - 404L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Blazingllama
Baba Yaga
17
2 / 0 / 11
10,520
1,052
17,755
8,218
3,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
7 / 1 / 6
11,060
1,106
10,076
9,171
5,248
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
NANFER321
Hachiman
16
7 / 1 / 2
11,186
1,119
9,029
10,099
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Sugggs
Khepri
16
0 / 0 / 9
9,961
996
7,109
12,165
13,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
16
3 / 2 / 9
10,490
1,049
12,836
8,840
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

266

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DontxPanic
Kukulkan
15
1 / 1 / 1
8,957
896
7,710
7,659
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
ImAndru
The Morrigan
15
0 / 5 / 4
9,257
926
12,420
9,702
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Lavittz
Merlin
15
2 / 5 / 2
9,570
957
8,846
11,620
4,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
MAGICIApk
Medusa
15
0 / 4 / 2
9,025
903
8,021
14,803
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
SpiritPuma
Cthulhu
15
1 / 4 / 3
9,468
947
9,112
17,651
12,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
19
Kills
4
4
Deaths
19
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Blazingllama
Baba Yaga
2
0
11
7.5
L
Kukulkan
DontxPanic
Kukulkan
1
1
1
1.5
W
7
1
6
10
L
The Morrigan
ImAndru
The Morrigan
0
5
4
0.4
L
Merlin
Lavittz
Merlin
2
5
2
0.6
L
Medusa
MAGICIApk
Medusa
0
4
2
0.25
W
Hachiman
NANFER321
Hachiman
7
1
2
8
L
Cthulhu
SpiritPuma
Cthulhu
1
4
3
0.63
W
Khepri
Sugggs
Khepri
0
0
9
4.5
W
Merlin
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,805
Damage
46,109
48,493
Taken
61,435
31,322
Mitigated
29,756
7,610
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Blazingllama
Baba Yaga
17,755
949
0
2,518
8,218
3,987
0
7,325
589
41,013
0
L
Kukulkan
DontxPanic
Kukulkan
7,710
999
0
0
7,659
3,013
0
5,480
2,179
13,864
0
W
10,076
2,431
0
176
9,171
5,248
0
7,174
1,749
0
25,841
L
The Morrigan
ImAndru
The Morrigan
12,420
2,821
381
230
9,702
4,105
0
5,098
4,575
28,139
813
L
Merlin
Lavittz
Merlin
8,846
544
0
7
11,620
4,350
0
6,815
4,805
24,368
0
L
Medusa
MAGICIApk
Medusa
8,021
3,465
0
2,916
14,803
5,849
0
8,201
6,602
0
34,760
W
Hachiman
NANFER321
Hachiman
9,029
5,110
0
1,764
10,099
4,520
0
6,373
3,522
0
32,443
L
Cthulhu
SpiritPuma
Cthulhu
9,112
673
523
0
17,651
12,439
0
12,106
5,545
25,043
0
W
Khepri
Sugggs
Khepri
7,109
719
0
1,453
12,165
13,483
0
8,669
3,036
10,877
0
W
Merlin
12,836
534
208
1,491
8,840
4,084
0
6,352
2,322
43,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,217
Gold Earned
46,277
220
Minions Killed
208
11
Camps Cleared
5
1,036,170
Distance Traveled
951,732
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,520
1,052
50
5
0
205,382
0
L
Kukulkan
8,957
896
22
2
1
206,420
0
W
Set
11,060
1,106
30
3
2
217,492
4
L
The Morrigan
9,257
926
59
6
0
151,927
0
L
Merlin
9,570
957
28
3
1
182,152
0
L
Medusa
9,025
903
58
6
2
193,152
0
W
Hachiman
11,186
1,119
63
6
5
206,839
0
L
Cthulhu
9,468
947
41
4
1
218,081
1
W
Khepri
9,961
996
4
0
0
211,423
1
W
Merlin
10,490
1,049
73
7
4
195,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role