Player Matchup

Guan Yu
Guan Yu
BabyBendero
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,124 Elo+
Party 3
Set
Set
Gaviria017032
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,124 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
L1L2_AsTral
Ah Muzen Cab
Level 18
God Stats
20W - 11L
1,634 SR
Queue Stats
32W - 30L
1,417 Elo+
Party 1
Skadi
Skadi
L1L2_ChYBr4X
Skadi
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 30L
1,422 Elo+
Party 1
Neith
Neith
Mc_CHuchU8
Neith
Level 18
God Stats
20W - 11L
1,725 SR
Queue Stats
39W - 31L
1,429 Elo+
Party 1
Team Averages
Level 12
1,572 SR
1,303 Elo+

VS

Team Averages
Level 25
1,404 SR
1,302 Elo+
Fenrir
Fenrir
Enklimax
Fenrir
Level 29
God Stats
4W - 6L
1,378 SR
Queue Stats
190W - 237L
1,348 Elo+
Party 2
Mercury
Mercury
I am fatbo1
Mercury
Level 60
God Stats
10W - 11L
1,568 SR
Queue Stats
716W - 773L
1,315 Elo+
Party 2
Danzaburou
Danzaburou
MANU ELITE 9
Danzaburou
Level 5
God Stats
2W - 2L
1,273 SR
Queue Stats
7W - 5L
1,138 Elo+
Party 2
Anubis
Anubis
lucasmalcolm
Anubis
Level 19
God Stats
18W - 14L
1,421 SR
Queue Stats
105W - 142L
1,318 Elo+
Party 2
Achilles
Achilles
shepsterboy123
Achilles
Level 14
God Stats
3W - 4L
1,378 SR
Queue Stats
332W - 405L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BabyBendero
Guan Yu
7
0 / 7 / 0
4,653
388
1,417
8,777
4,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 10 / 3
4,853
404
1,084
9,043
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
L1L2_AsTral
Ah Muzen Cab
10
2 / 4 / 0
5,998
500
6,611
7,703
1,986
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 4
5,358
447
4,070
6,498
1,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
9
4 / 2 / 0
5,944
495
4,519
4,473
1,669
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Enklimax
Fenrir
11
5 / 0 / 3
6,844
570
5,432
8,163
6,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
I am fatbo1
Mercury
12
5 / 2 / 4
7,127
594
4,244
7,484
2,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
MANU ELITE 9
Danzaburou
9
0 / 1 / 5
5,516
460
2,540
4,858
1,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
13
12 / 0 / 1
8,500
708
8,827
4,908
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
11
4 / 3 / 3
6,728
561
4,828
8,642
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
26
28
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BabyBendero
Guan Yu
0
7
0
0
W
Fenrir
Enklimax
Fenrir
5
0
3
6.5
L
0
10
3
0.15
W
Mercury
I am fatbo1
Mercury
5
2
4
3.5
L
Ah Muzen Cab
L1L2_AsTral
Ah Muzen Cab
2
4
0
0.5
L
0
5
4
0.4
W
Danzaburou
MANU ELITE 9
Danzaburou
0
1
5
2.5
L
Neith
4
2
0
2
W
Anubis
12
0
1
12.5
W
Achilles
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,701
Damage
25,871
36,494
Taken
34,055
12,001
Mitigated
18,319
5,684
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BabyBendero
Guan Yu
1,417
110
50
888
8,777
4,026
0
4,957
3,820
0
10,943
W
Fenrir
Enklimax
Fenrir
5,432
1,680
0
1,692
8,163
6,919
0
0
8,113
0
21,888
L
1,084
616
0
538
9,043
2,544
48
1,723
7,320
0
12,418
W
Mercury
I am fatbo1
Mercury
4,244
3,119
0
1,028
7,484
2,121
797
0
7,484
0
38,878
L
Ah Muzen Cab
L1L2_AsTral
Ah Muzen Cab
6,611
3,800
0
2,765
7,703
1,986
830
1,136
6,567
0
31,936
L
4,070
1,857
146
540
6,498
1,776
235
1,011
5,487
0
18,929
W
Danzaburou
MANU ELITE 9
Danzaburou
2,540
1,043
0
689
4,858
1,528
722
0
4,858
0
19,303
L
Neith
4,519
1,955
159
598
4,473
1,669
741
0
4,473
0
21,083
W
Anubis
8,827
894
0
3,616
4,908
1,996
1,528
0
4,758
45,815
0
W
Achilles
4,828
2,009
0
3,177
8,642
5,755
387
0
8,642
0
24,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,806
Gold Earned
34,715
161
Minions Killed
252
0
Camps Cleared
0
1,015,567
Distance Traveled
1,184,529
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,653
388
18
2
0
169,835
2
W
Fenrir
6,844
570
37
3
0
243,436
1
L
Set
4,853
404
23
2
0
217,725
0
W
Mercury
7,127
594
57
5
0
264,678
0
L
Ah Muzen Cab
5,998
500
50
4
0
209,428
0
L
Skadi
5,358
447
36
3
0
222,817
0
W
Danzaburou
5,516
460
30
3
0
242,741
0
L
Neith
5,944
495
34
3
0
195,762
0
W
Anubis
8,500
708
87
7
0
216,065
0
W
Achilles
6,728
561
41
3
0
217,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role