Player Matchup

Baron Samedi
Baron Samedi
DeepTi
Baron Samedi
Level 21
God Stats
0W - 1L
1,818 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Desomophine
Arachne
Level 24
God Stats
6W - 8L
1,499 SR
Queue Stats
10W - 16L
1,287 Elo+
Party 1
Bacchus
Bacchus
Mirolena
Bacchus
Level 18
God Stats
1W - 4L
1,572 SR
Queue Stats
110W - 142L
1,337 Elo+
Solo
Rama
Rama
Mittiu
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,647 Elo+
Party 2
Serqet
Serqet
o4ko187
Serqet
Level 24
God Stats
3W - 21L
1,107 SR
Queue Stats
30W - 43L
1,310 Elo+
Party 1
Team Averages
Level 21
1,499 SR
1,416 Elo+

VS

Team Averages
Level 19
1,405 SR
1,278 Elo+
Fenrir
Fenrir
Fastttwon
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,220 Elo+
Party 4
Cerberus
Cerberus
Majicka
Cerberus
Level 18
God Stats
39W - 49L
1,478 SR
Queue Stats
207W - 203L
1,365 Elo+
Party 3
Hachiman
Hachiman
Poelruiter
Hachiman
Level 18
God Stats
2W - 11L
1,253 SR
Queue Stats
145W - 148L
1,379 Elo+
Party 3
Hades
Hades
kostole
Hades
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 10L
1,258 Elo+
Party 4
Bellona
Bellona
üeter
Bellona
Level 4
God Stats
1W - 1L
1,295 SR
Queue Stats
1W - 2L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeepTi
Baron Samedi
18
6 / 13 / 9
12,586
1,049
20,430
23,269
8,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Desomophine
Arachne
18
8 / 10 / 10
12,543
1,045
21,356
21,417
7,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
Mirolena
Bacchus
17
2 / 5 / 10
12,174
1,015
9,344
17,807
25,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Mittiu
Rama
18
1 / 7 / 14
11,210
934
8,802
17,437
6,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
o4ko187
Serqet
18
3 / 9 / 12
12,166
1,014
7,698
23,803
10,876
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fastttwon
Fenrir
19
7 / 3 / 19
12,687
1,057
15,094
12,903
7,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Majicka
Cerberus
20
9 / 0 / 24
14,132
1,178
20,511
13,187
5,342
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Poelruiter
Hachiman
20
9 / 2 / 26
13,861
1,155
20,437
11,572
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
kostole
Hades
20
18 / 5 / 18
15,648
1,304
31,412
17,701
14,188
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
üeter
Bellona
18
1 / 10 / 21
11,376
948
6,472
17,119
9,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
152
20
Kills
44
44
Deaths
20
55
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DeepTi
Baron Samedi
6
13
9
0.81
L
Arachne
Desomophine
Arachne
8
10
10
1.3
W
Fenrir
Fastttwon
Fenrir
7
3
19
5.5
W
Cerberus
Majicka
Cerberus
9
0
24
21
L
Bacchus
Mirolena
Bacchus
2
5
10
1.4
L
Rama
Mittiu
Rama
1
7
14
1.14
W
Hachiman
Poelruiter
Hachiman
9
2
26
11
W
Hades
kostole
Hades
18
5
18
5.4
L
Serqet
o4ko187
Serqet
3
9
12
1
W
Bellona
üeter
Bellona
1
10
21
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,630
Damage
93,926
103,733
Taken
72,482
58,526
Mitigated
40,952
10,866
Healing
16,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DeepTi
Baron Samedi
20,430
3,539
1,652
2,615
23,269
8,532
0
13,643
9,626
44,831
0
L
Arachne
Desomophine
Arachne
21,356
13,141
0
2,310
21,417
7,453
0
8,663
12,754
0
49,092
W
Fenrir
Fastttwon
Fenrir
15,094
3,826
0
1,454
12,903
7,190
0
5,951
6,414
0
25,365
W
Cerberus
Majicka
Cerberus
20,511
1,421
497
3,935
13,187
5,342
0
7,730
4,979
49,049
0
L
Bacchus
Mirolena
Bacchus
9,344
1,403
0
1,280
17,807
25,162
0
8,189
9,618
19,758
0
L
Rama
Mittiu
Rama
8,802
6,373
0
2,457
17,437
6,503
0
7,443
9,994
16
25,524
W
Hachiman
Poelruiter
Hachiman
20,437
10,273
0
3,012
11,572
4,518
0
3,975
7,597
0
40,461
W
Hades
kostole
Hades
31,412
3,123
1,880
5,289
17,701
14,188
0
6,822
10,335
56,909
0
L
Serqet
o4ko187
Serqet
7,698
1,121
0
552
23,803
10,876
0
13,985
9,617
0
14,245
W
Bellona
üeter
Bellona
6,472
1,115
0
328
17,119
9,714
0
4,508
12,146
0
13,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,679
Gold Earned
67,704
168
Minions Killed
255
4
Camps Cleared
8
1,053,184
Distance Traveled
1,005,311
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,586
1,049
43
4
2
139,830
0
L
Arachne
12,543
1,045
56
5
2
242,424
0
W
Fenrir
12,687
1,057
26
2
3
174,229
0
W
Cerberus
14,132
1,178
76
6
3
246,425
1
L
Bacchus
12,174
1,015
16
1
0
227,982
0
L
Rama
11,210
934
28
2
0
190,943
0
W
Hachiman
13,861
1,155
41
3
2
211,774
0
W
Hades
15,648
1,304
99
8
0
194,298
1
L
Serqet
12,166
1,014
25
2
0
252,005
0
W
Bellona
11,376
948
13
1
0
178,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role