Player Matchup

Cerberus
Cerberus
EX0RC1ST
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
Littlemissmayhem
Neith
Level 3
God Stats
0W - 1L
1,385 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Obi1Shinobi2769
Loki
Level 13
God Stats
1W - 2L
1,287 SR
Queue Stats
1W - 2L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
danik5554
Kukulkan
Level 8
God Stats
1W - 1L
1,544 SR
Queue Stats
8W - 5L
1,423 Elo+
Party 2
King Arthur
King Arthur
skyfall5554
King Arthur
Level 16
God Stats
2W - 3L
1,281 SR
Queue Stats
26W - 38L
1,330 Elo+
Party 2
Team Averages
Level 11
1,399 SR
1,452 Elo+

VS

Team Averages
Level 27
1,465 SR
1,449 Elo+
Horus
Horus
Frost99svk
Horus
Level 24
God Stats
7W - 7L
1,485 SR
Queue Stats
57W - 69L
1,430 Elo+
Party 3
Sobek
Sobek
Krchnavek
Sobek
Level 18
God Stats
3W - 4L
1,583 SR
Queue Stats
56W - 62L
1,430 Elo+
Party 3
Hachiman
Hachiman
LimeVenom
Hachiman
Level 5
God Stats
2W - 1L
1,464 SR
Queue Stats
23W - 25L
1,454 Elo+
Solo
Janus
Janus
PanPetko
Janus
Level 69
God Stats
2W - 7L
1,293 SR
Queue Stats
72W - 96L
1,433 Elo+
Party 3
Kali
Kali
Renji1030
Kali
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EX0RC1ST
Cerberus
7
1 / 6 / 0
4,663
466
1,981
6,879
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 7 / 0
4,360
436
832
6,777
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 3 / 0
5,143
514
2,375
6,176
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
danik5554
Kukulkan
7
0 / 4 / 0
4,312
431
1,665
4,498
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
skyfall5554
King Arthur
6
0 / 3 / 2
4,395
440
2,557
5,801
1,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
12 / 1 / 5
7,302
730
9,643
5,976
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
Krchnavek
Sobek
7
1 / 1 / 5
5,168
517
1,562
3,641
1,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
LimeVenom
Hachiman
9
1 / 1 / 1
5,315
532
1,378
4,389
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
PanPetko
Janus
11
3 / 0 / 3
6,489
649
3,965
3,283
974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kali
10
6 / 0 / 3
6,499
650
3,602
3,588
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
23
23
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EX0RC1ST
Cerberus
1
6
0
0.17
W
Horus
12
1
5
14.5
W
Sobek
Krchnavek
Sobek
1
1
5
3.5
W
Hachiman
LimeVenom
Hachiman
1
1
1
1.5
L
0
7
0
0
L
2
3
0
0.67
W
Janus
PanPetko
Janus
3
0
3
4.5
W
Kali
6
0
3
7.5
L
Kukulkan
danik5554
Kukulkan
0
4
0
0
L
King Arthur
skyfall5554
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,410
Damage
20,150
30,131
Taken
20,877
8,327
Mitigated
8,484
4,221
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EX0RC1ST
Cerberus
1,981
431
0
988
6,879
2,532
0
211
6,668
8,807
0
W
Horus
9,643
4,905
94
2,937
5,976
2,432
269
1,062
4,914
0
30,673
W
Sobek
Krchnavek
Sobek
1,562
137
0
1,091
3,641
1,897
209
382
3,259
7,684
0
W
Hachiman
LimeVenom
Hachiman
1,378
850
0
2,427
4,389
1,104
1,141
0
4,389
0
18,737
L
832
607
0
1,008
6,777
937
486
293
6,484
0
14,721
L
2,375
890
0
2,225
6,176
1,711
0
714
5,398
0
21,537
W
Janus
PanPetko
Janus
3,965
215
0
1,454
3,283
974
514
1,552
1,731
36,947
0
W
Kali
3,602
1,617
0
1,504
3,588
2,077
209
650
2,938
0
27,504
L
Kukulkan
danik5554
Kukulkan
1,665
464
0
0
4,498
1,266
0
2,577
1,759
13,708
0
L
King Arthur
skyfall5554
King Arthur
2,557
304
0
0
5,801
1,881
0
1,482
4,295
0
11,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,873
Gold Earned
30,773
143
Minions Killed
228
0
Camps Cleared
0
905,503
Distance Traveled
860,836
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,663
466
19
2
0
189,255
0
W
Horus
7,302
730
46
5
0
167,358
1
W
Sobek
5,168
517
9
1
0
161,984
0
W
Hachiman
5,315
532
42
4
0
153,647
0
L
Neith
4,360
436
28
3
0
181,429
0
L
Loki
5,143
514
47
5
0
154,495
0
W
Janus
6,489
649
82
8
0
185,683
0
W
Kali
6,499
650
49
5
0
192,164
1
L
Kukulkan
4,312
431
30
3
0
174,162
0
L
King Arthur
4,395
440
19
2
0
206,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role