Player Matchup

Merlin
Merlin
BigBangalozo
Merlin
Level 78
God Stats
18W - 22L
1,449 SR
Queue Stats
286W - 337L
1,437 Elo+
Party 1
Tyr
Tyr
BigShotDJ225
Tyr
Level 48
God Stats
16W - 25L
1,500 SR
Queue Stats
186W - 263L
1,436 Elo+
Party 1
Chiron
Chiron
Pirirees
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 26L
1,574 Elo+
Solo
Team Averages
Level 51
1,483 SR
1,482 Elo+

VS

Team Averages
Level 83
1,591 SR
1,484 Elo+
Kukulkan
Kukulkan
IdRatherNot_87
Kukulkan
Level 80
God Stats
397W - 395L
1,539 SR
Queue Stats
423W - 465L
1,494 Elo+
Party 2
Merlin
Merlin
Slamurai_SloChug
Merlin
Level 158
God Stats
28W - 42L
1,519 SR
Queue Stats
615W - 686L
1,507 Elo+
Party 2
Chaac
Chaac
xSweetOrange18
Chaac
Level 11
God Stats
0W - 4L
1,715 SR
Queue Stats
10W - 18L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 2 / 2
7,638
637
6,730
6,188
2,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 4
7,365
614
2,575
8,421
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Pirirees
Chiron
13
7 / 0 / 1
9,332
778
10,289
8,473
2,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 1 / 1
7,248
604
4,441
6,185
2,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 2 / 1
7,742
645
8,438
7,636
2,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 1
7,007
584
3,654
10,335
5,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
2
2
1
W
0
1
4
2
L
Kukulkan
0
1
1
0.5
W
Chiron
Pirirees
Chiron
7
0
1
7.5
L
2
2
1
1.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,594
Damage
16,533
23,082
Taken
24,156
11,460
Mitigated
10,150
7,067
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,730
171
270
1,992
6,188
2,446
470
3,028
3,110
33,262
0
W
2,575
777
147
1,309
8,421
6,067
378
4,614
3,657
0
10,861
L
Kukulkan
4,441
281
0
576
6,185
2,420
0
2,466
3,719
30,137
0
W
Chiron
Pirirees
Chiron
10,289
4,696
260
3,089
8,473
2,947
0
5,333
3,040
0
54,796
L
8,438
39
0
2,840
7,636
2,149
0
1,584
6,052
28,730
0
L
3,654
1,306
0
2,444
10,335
5,581
0
2,826
7,509
0
14,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,335
Gold Earned
21,997
142
Minions Killed
116
0
Camps Cleared
0
678,900
Distance Traveled
682,624
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,638
637
41
3
0
185,604
2
W
Tyr
7,365
614
17
1
0
254,870
3
L
Kukulkan
7,248
604
58
5
0
229,776
4
W
Chiron
9,332
778
84
7
0
238,426
3
L
Merlin
7,742
645
43
4
0
240,403
2
L
Chaac
7,007
584
15
1
0
212,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role