Player Matchup

King Arthur
King Arthur
DeeperSpy
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 47L
1,703 Elo+
Solo
Janus
Janus
Hardonly4bard
Janus
Level 5
God Stats
9W - 0L
1,897 SR
Queue Stats
16W - 6L
1,753 Elo+
Party 1
Anubis
Anubis
JustinChmpn
Anubis
Level 21
God Stats
39W - 28L
1,667 SR
Queue Stats
157W - 155L
1,602 Elo+
Solo
Cthulhu
Cthulhu
XxgoatRebornxX
Cthulhu
Level 8
God Stats
2W - 0L
1,447 SR
Queue Stats
3W - 1L
1,562 Elo+
Solo
Danzaburou
Danzaburou
oHYDR4oTTV
Danzaburou
Level 145
God Stats
6W - 6L
1,532 SR
Queue Stats
237W - 152L
1,671 Elo+
Party 1
Team Averages
Level 42
1,609 SR
1,658 Elo+

VS

Team Averages
Level 11
1,559 SR
1,615 Elo+
Danzaburou
Danzaburou
Aderian123
Danzaburou
Level 6
God Stats
0W - 2L
1,701 SR
Queue Stats
4W - 7L
1,506 Elo+
Solo
Set
Set
HexGodz
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,695 Elo+
Solo
Sobek
Sobek
KEv1L
Sobek
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,596 Elo+
Solo
Hel
Hel
QueenRebekka
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 25L
1,775 Elo+
Solo
Cu Chulainn
Cu Chulainn
w4keupd3ad
Cu Chulainn
Level 15
God Stats
20W - 20L
1,592 SR
Queue Stats
109W - 116L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeeperSpy
King Arthur
7
2 / 3 / 0
4,415
736
2,024
5,115
1,978
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 0
4,070
678
1,111
2,243
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
6
1 / 0 / 1
3,744
624
1,590
2,303
853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 2 / 1
3,989
665
1,093
3,947
1,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
oHYDR4oTTV
Danzaburou
7
3 / 0 / 2
4,632
772
2,209
2,244
579
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aderian123
Danzaburou
1
0 / 0 / 0
1,206
201
0
0
0
Set
5
0 / 3 / 2
3,635
606
572
3,679
740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
KEv1L
Sobek
6
1 / 4 / 1
3,539
590
750
4,584
2,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 0
4,271
712
1,898
2,600
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
w4keupd3ad
Cu Chulainn
8
3 / 1 / 0
4,695
783
2,953
4,398
2,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
8
Kills
5
6
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aderian123
Danzaburou
0
0
0
0
W
King Arthur
DeeperSpy
King Arthur
2
3
0
0.67
W
1
1
0
1
L
Set
0
3
2
0.33
W
Anubis
1
0
1
1.5
L
Sobek
KEv1L
Sobek
1
4
1
0.38
L
1
0
0
1
W
1
2
1
0.75
W
Danzaburou
oHYDR4oTTV
Danzaburou
3
0
2
4
L
Cu Chulainn
w4keupd3ad
Cu Chulainn
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,027
Damage
6,173
15,852
Taken
15,261
5,576
Mitigated
6,263
3,321
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aderian123
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
DeeperSpy
King Arthur
2,024
269
0
1,002
5,115
1,978
0
0
5,115
0
17,365
W
1,111
198
0
290
2,243
590
190
1,470
773
16,529
0
L
Set
572
261
0
950
3,679
740
0
1,068
2,587
0
8,166
W
Anubis
1,590
247
0
1,486
2,303
853
0
428
1,875
11,355
0
L
Sobek
KEv1L
Sobek
750
43
0
726
4,584
2,034
0
1,093
3,491
6,736
0
L
1,898
99
47
1,287
2,600
632
0
1,420
1,074
21,103
0
W
1,093
79
0
204
3,947
1,576
48
197
3,750
11,267
0
W
Danzaburou
oHYDR4oTTV
Danzaburou
2,209
742
0
339
2,244
579
561
553
1,691
0
13,356
L
Cu Chulainn
w4keupd3ad
Cu Chulainn
2,953
793
0
2,169
4,398
2,857
0
83
4,315
0
22,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,850
Gold Earned
17,346
152
Minions Killed
133
0
Camps Cleared
0
600,329
Distance Traveled
498,861
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
1,206
201
0
0
0
0
0
W
King Arthur
4,415
736
41
7
0
129,540
0
W
Janus
4,070
678
38
6
0
111,014
1
L
Set
3,635
606
24
4
0
124,631
0
W
Anubis
3,744
624
23
4
0
111,913
3
L
Sobek
3,539
590
10
2
0
127,029
0
L
Hel
4,271
712
47
8
0
127,709
3
W
Cthulhu
3,989
665
21
4
0
133,088
2
W
Danzaburou
4,632
772
29
5
0
114,774
0
L
Cu Chulainn
4,695
783
52
9
0
119,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role