Player Matchup

Cthulhu
Cthulhu
JDOG0710
Cthulhu
Level 127
God Stats
34W - 25L
1,610 SR
Queue Stats
372W - 350L
1,459 Elo+
Party 1
Agni
Agni
Panduh97
Agni
Level 59
God Stats
26W - 20L
1,684 SR
Queue Stats
573W - 524L
1,465 Elo+
Party 1
King Arthur
King Arthur
Vizual1500
King Arthur
Level 119
God Stats
19W - 14L
1,698 SR
Queue Stats
175W - 174L
1,569 Elo+
Solo
Neith
Neith
jelly_mochi
Neith
Level 113
God Stats
67W - 80L
1,523 SR
Queue Stats
476W - 451L
1,445 Elo+
Party 1
Loki
Loki
pr2real
Loki
Level 129
God Stats
9W - 7L
1,517 SR
Queue Stats
207W - 202L
1,506 Elo+
Party 1
Team Averages
Level 109
1,606 SR
1,489 Elo+

VS

Team Averages
Level 106
1,424 SR
1,479 Elo+
Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
AllahMyGoats
Athena
Level 53
God Stats
11W - 16L
1,632 SR
Queue Stats
19W - 22L
1,444 Elo+
Party 3
Poseidon
Poseidon
DuBSTeP 140
Poseidon
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 141L
1,511 Elo+
Solo
Bastet
Bastet
TrEyWaYthaGawD
Bastet
Level 121
God Stats
3W - 3L
1,274 SR
Queue Stats
435W - 417L
1,482 Elo+
Party 2
Skadi
Skadi
sullymang
Skadi
Level 109
God Stats
0W - 3L
1,213 SR
Queue Stats
152W - 148L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JDOG0710
Cthulhu
14
5 / 4 / 5
8,867
522
6,585
15,493
8,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
16
11 / 1 / 8
10,110
595
13,966
7,981
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Vizual1500
King Arthur
15
2 / 2 / 6
9,094
535
9,678
16,596
10,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 2 / 9
8,824
519
7,414
8,913
3,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
pr2real
Loki
14
4 / 4 / 8
8,846
520
6,082
10,543
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 3 / 1
8,295
488
8,214
11,962
14,702
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Athena
10
1 / 8 / 6
7,034
414
4,020
13,794
11,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
DuBSTeP 140
Poseidon
14
1 / 5 / 2
8,607
506
3,432
9,139
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 6 / 4
8,306
489
8,034
15,237
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
sullymang
Skadi
13
3 / 5 / 4
8,446
497
8,285
9,543
3,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
27
Kills
12
13
Deaths
27
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
1
0.83
L
Athena
1
8
6
0.5
L
Poseidon
DuBSTeP 140
Poseidon
1
5
2
0.4
W
Cthulhu
JDOG0710
Cthulhu
5
4
5
1.88
W
Agni
11
1
8
15
L
5
6
4
1.17
W
King Arthur
Vizual1500
King Arthur
2
2
6
2.5
W
5
2
9
4.75
W
Loki
pr2real
Loki
4
4
8
2
L
Skadi
sullymang
Skadi
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,725
Damage
31,985
59,526
Taken
59,675
29,219
Mitigated
37,410
18,859
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,214
2,072
0
3,534
11,962
14,702
636
1,708
9,505
48,905
0
L
Athena
4,020
621
0
776
13,794
11,325
0
4,115
9,389
20,562
0
L
Poseidon
DuBSTeP 140
Poseidon
3,432
292
0
1,308
9,139
2,932
58
4,769
4,075
48,611
0
W
Cthulhu
JDOG0710
Cthulhu
6,585
529
70
3,972
15,493
8,776
58
2,488
12,896
37,939
0
W
Agni
13,966
1,379
0
1,454
7,981
3,205
289
2,334
5,539
50,366
0
L
8,034
1,989
0
3,314
15,237
5,181
0
5,379
9,648
0
44,410
W
King Arthur
Vizual1500
King Arthur
9,678
1,880
0
6,710
16,596
10,635
218
7,966
8,582
0
55,734
W
7,414
2,810
0
3,403
8,913
3,218
1,361
1,083
7,796
0
39,685
W
Loki
pr2real
Loki
6,082
1,202
0
3,250
10,543
3,385
421
1,452
9,047
0
53,140
L
Skadi
sullymang
Skadi
8,285
2,392
0
240
9,543
3,270
0
3,748
5,615
0
44,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,741
Gold Earned
40,688
431
Minions Killed
382
0
Camps Cleared
0
1,613,935
Distance Traveled
1,540,937
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,295
488
96
6
0
271,145
3
L
Athena
7,034
414
33
2
0
318,260
1
L
Poseidon
8,607
506
108
6
0
300,791
0
W
Cthulhu
8,867
522
66
4
0
318,373
5
W
Agni
10,110
595
91
5
0
352,628
2
L
Bastet
8,306
489
70
4
0
342,679
3
W
King Arthur
9,094
535
106
6
0
321,663
3
W
Neith
8,824
519
78
5
0
294,621
7
W
Loki
8,846
520
90
5
0
326,650
1
L
Skadi
8,446
497
75
4
0
308,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role