Player Matchup

Cerberus
Cerberus
Alkatrax98
Cerberus
Level 3
God Stats
2W - 6L
1,404 SR
Queue Stats
2W - 6L
1,391 Elo+
Party 3
Nu Wa
Nu Wa
AloeRobin
Nu Wa
Level 25
God Stats
6W - 7L
1,669 SR
Queue Stats
68W - 58L
1,512 Elo+
Solo
Danzaburou
Danzaburou
BlaiddDrwg24
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DerbenLIVE
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,424 Elo+
Solo
Tiamat
Tiamat
Reaper888Matteo
Tiamat
Level 14
God Stats
10W - 6L
1,619 SR
Queue Stats
85W - 83L
1,457 Elo+
Party 3
Team Averages
Level 20
1,538 SR
1,457 Elo+

VS

Team Averages
Level 29
1,720 SR
1,621 Elo+
Ymir
Ymir
Adolphrodite
Ymir
Level 37
God Stats
10W - 0L
1,686 SR
Queue Stats
58W - 16L
1,715 Elo+
Party 2
Artemis
Artemis
JesusEatsBabies
Artemis
Level 27
God Stats
16W - 6L
1,824 SR
Queue Stats
53W - 15L
1,715 Elo+
Party 2
Thor
Thor
opressedminority
Thor
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
52W - 15L
1,715 Elo+
Party 2
Zeus
Zeus
sickhit
Zeus
Level 66
God Stats
10W - 4L
1,884 SR
Queue Stats
33W - 20L
1,467 Elo+
Party 1
Ah Puch
Ah Puch
sjuusju
Ah Puch
Level 8
God Stats
6W - 1L
1,708 SR
Queue Stats
21W - 16L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alkatrax98
Cerberus
15
0 / 8 / 5
9,135
914
3,743
18,502
17,607
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
AloeRobin
Nu Wa
14
0 / 5 / 5
8,435
844
7,515
10,616
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
BlaiddDrwg24
Danzaburou
14
1 / 4 / 1
8,672
867
9,008
10,527
3,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
15
6 / 8 / 2
10,689
1,069
10,457
18,364
6,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 10 / 4
8,945
895
8,188
16,100
10,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

85

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 30
10,469
1,047
10,583
14,500
10,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 0 / 22
11,705
1,171
17,353
9,251
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 1 / 19
10,309
1,031
7,850
9,175
4,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
sickhit
Zeus
18
9 / 1 / 22
11,901
1,190
17,192
5,659
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
sjuusju
Ah Puch
17
6 / 3 / 19
10,787
1,079
13,978
8,092
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
147
8
Kills
35
35
Deaths
9
17
Assists
112
Player
Kills
Deaths
Assists
KDA
W
4
4
30
4.75
L
Cerberus
Alkatrax98
Cerberus
0
8
5
0.31
L
Nu Wa
AloeRobin
Nu Wa
0
5
5
0.5
L
Danzaburou
BlaiddDrwg24
Danzaburou
1
4
1
0.38
L
Anhur
6
8
2
0.88
W
11
0
22
22
L
1
10
4
0.3
W
5
1
19
14.5
W
Zeus
sickhit
Zeus
9
1
22
20
W
Ah Puch
sjuusju
Ah Puch
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,911
Damage
66,956
74,109
Taken
46,677
42,298
Mitigated
23,269
4,043
Healing
5,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,583
1,332
0
852
14,500
10,783
0
5,668
8,832
17,582
0
L
Cerberus
Alkatrax98
Cerberus
3,743
297
0
870
18,502
17,607
0
10,834
7,547
19,909
0
L
Nu Wa
AloeRobin
Nu Wa
7,515
1,097
0
0
10,616
3,872
0
6,703
3,888
15,659
0
L
Danzaburou
BlaiddDrwg24
Danzaburou
9,008
1,860
0
376
10,527
3,969
0
4,577
5,825
0
25,028
L
Anhur
10,457
5,683
0
1,704
18,364
6,724
0
8,323
9,891
0
21,251
W
17,353
9,503
0
1,913
9,251
3,576
0
4,446
4,805
0
36,381
L
8,188
395
0
1,093
16,100
10,126
0
10,820
5,205
36,279
0
W
7,850
3,207
0
738
9,175
4,160
0
2,968
5,409
0
15,484
W
Zeus
sickhit
Zeus
17,192
2,022
0
1,794
5,659
1,967
0
2,323
3,336
32,396
0
W
Ah Puch
sjuusju
Ah Puch
13,978
634
0
208
8,092
2,783
0
4,041
4,051
48,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,876
Gold Earned
55,171
176
Minions Killed
200
3
Camps Cleared
10
731,596
Distance Traveled
904,833
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,469
1,047
18
2
1
161,944
0
L
Cerberus
9,135
914
24
2
2
124,905
2
L
Nu Wa
8,435
844
21
2
0
152,911
0
L
Danzaburou
8,672
867
26
3
0
149,776
2
L
Anhur
10,689
1,069
40
4
1
139,895
0
W
Artemis
11,705
1,171
59
6
4
196,684
0
L
Tiamat
8,945
895
65
7
0
164,109
0
W
Thor
10,309
1,031
11
1
3
187,715
2
W
Zeus
11,901
1,190
34
3
1
173,855
1
W
Ah Puch
10,787
1,079
78
8
1
184,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role